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==Introduction== | ==Introduction== | ||
The best way to learn about Diablo and Hellfire is the play the games. Both games are fun and easy to learn (Blizzard's trademark). If you are more familiar with Diablo II | The best way to learn about Diablo and Hellfire is the play the games. Both games are fun and easy to learn (Blizzard's trademark). If you are more familiar with Diablo II or Diablo III, you should find the [[D1_Differences|D2 to D1 differences article]] very useful in easing your transition. We also recommend that you read the {{iw|Diablo_I_Manual Diablo I Manual}}; if you don't have a hard copy click that link to read it online. | ||
This wiki is designed to service players with some familiarity with the game, and does not include all of the most basic "how to" game info. It's assumed that you know how to operate the controls, create characters, engage in combat, etc. (And if you don't you'll learn those in the first hour of playtime, so what are you doing wasting time reading this for?) | This wiki is designed to service players with some familiarity with the game, and does not include all of the most basic "how to" game info. It's assumed that you know how to operate the controls, create characters, engage in combat, etc. (And if you don't you'll learn those in the first hour of playtime, so what are you doing wasting time reading this for?) | ||
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==Classes== | ==Classes== | ||
Diablo I classes: | |||
* '''[[Rogue]]''' | * '''[[Rogue]]''' | ||
* '''[[Sorcerer]]''' | * '''[[Sorcerer]]''' | ||
* '''[[Warrior]]''' | * '''[[Warrior]]''' | ||
Hellfire Classes: | |||
* '''[[Monk]]''' - Official expansion class | * '''[[Monk]]''' - Official expansion class | ||
* '''[[Barbarian (Diablo I)|Barbarian]]''' - Hidden expansion class. Not to be confused with the [[Barbarian]]. | * '''[[Barbarian (Diablo I)|Barbarian]]''' - Hidden expansion class. Not to be confused with the [[Barbarian]]. | ||
* '''[[Bard]]''' - Hidden expansion class. | * '''[[Bard]]''' - Hidden expansion class. | ||
==Inventory Management== | ==Inventory Management== | ||
[[Image:D1-stash1.gif|frame|It's recommended that you make pretty patterns with the items you drop in town.]] | [[Image:D1-stash1.gif|frame|It's recommended that you make pretty patterns with the items you drop in town.]] | ||
There is no town "stash" in Diablo I or Hellfire. The only items a character can keep from game to game are those you carry on your back or in your inventory. Furthermore, since most characters need to drink a constant supply of mana and health potions while fighting, you will need to largely (or entirely) empty out your inventory during each game, before picking up everything you wish to save at the end of a game. | There is no town "stash" in Diablo I or Hellfire. The only items a character can keep from game to game are those you carry on your back or in your inventory. Furthermore, since most characters need to drink a constant supply of mana and/or health potions while fighting, you will need to largely (or entirely) empty out your inventory during each game, before picking up everything you wish to save at the end of a game. | ||
Items, gold, potions, spellbooks, and everything else can be left on the ground in town, wherever you find convenient. There were some bugs in early versions of Diablo that caused items left in town to vanish, but those are fixed in later versions and in Hellfire. Just be sure you pick everything up before you exit the game. This includes exits caused by killing Diablo, since when he dies all players on level 16 will be frozen in place, before being dumped out of the game and back onto Battle.net, or else to the game creation menu if you're playing multiplayer offline. | Items, gold, potions, spellbooks, and everything else can be left on the ground in town, wherever you find convenient. There were some bugs in early versions of Diablo that caused items left in town to sometimes vanish, but those are fixed in later versions and in Hellfire. Just be sure you pick everything up before you exit the game. This includes exits caused by killing Diablo, since when he dies all players on level 16 will be frozen in place, before being dumped out of the game and back onto Battle.net, or else to the game creation menu if you're playing multiplayer offline. | ||
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** [[D1_NPCs#Adria_the_Witch|Adria the Witch]] sells strength, dexterity, and magic elixirs in single player and multiplayer, but infrequently and randomly. | ** [[D1_NPCs#Adria_the_Witch|Adria the Witch]] sells strength, dexterity, and magic elixirs in single player and multiplayer, but infrequently and randomly. | ||
* [[D1 Experience|Experience]] per kill is capped in multiplayer. Monsters are never worth more than 200 experience per player level, with a maximum of 10,000 at level 50. They can be worth over 100,000 each in single player on Hell difficulty, making leveling up past level 25 or so much faster in singleplayer. (This is especially noticeable in Hellfire, where a single player character can reach level 43 or 44 in about the time it would take to reach level 30 or 31 in multiplayer.) | * [[D1 Experience|Experience]] per kill is capped in multiplayer. Monsters are never worth more than 200 experience per player level, with a maximum of 10,000 at level 50. They can be worth over 100,000 each in single player on Hell difficulty, making leveling up past level 25 or so much faster in singleplayer. (This is especially noticeable in Hellfire, where a single player character can reach level 43 or 44 in about the time it would take to reach level 30 or 31 in multiplayer.) | ||
===Character Save Files in Diablo I== | |||
[[File:Diablo-char-save-files.JPG|thumb|300px|Diablo I saved character files.]] | |||
In Diablo I and Hellfire, all characters are saved locally, on your computer. This means the files can be backed up or restored manually, or accessed via trainers and editors. Players who play Diablo I via Battle.net are advised to save backup copies of their characters, since other players may have hacks that will ruin your character, corrupt them to make them unplayable, etc. | |||
Character files are saved on your machine in two locations, depending on which version of Diablo I or Hellfire you are playing, and if your characters are single player or multiplayer. | |||
All single player character files, and multiplayer files prior to patch v1.09 (the latest version), were saved in the folder where you have Diablo or Hellfire installed. The files are not the character names, but are generic titles: | |||
* Single Player: single_0.sv, single_1.sv, single_2.sv, etc. | |||
* Multiplayer: multi_0.sv, multi_1.sv, multi_2.sv, etc. | |||
These files are just the character and their gear in multiplayer, but are the entire game state in single player. More recently-created characters have the larger numbers and are displayed first in the listing. (If you wish to change the display order, just edit the files via Windows Explorer to change the numbers.) | |||
Multiplayer files prior to patch 1.09 were hidden files stored in the Windows folder which were tied to the workgroup name of the computer. This was a problem for players who tried to copy their character to move them from one machine to another, since the '''exact same workgroup name''' had to exist for the game to "see" the files to load them. | |||
===Technical Problems with Modern Computers=== | |||
Diablo I was not been supported by Blizzard after the release of Diablo 2, and thus many players found the game inoperable on newer versions of Windows or Mac OS, for a variety of reasons. | |||
Many modern laptops do not have a CD-ROM drive, and thus can't install or play Diablo or Hellfire as these require the Diablo I CD to be in the drive at all times. (Players turn to pirated copies of the game to bypass this issue, or hacked "no-cd" versions. You can also use software like [http://www.daemon-tools.cc/downloads Daemon Tools] to create a virtual disk that will run on a laptop without a CD drive.) | |||
None of the tactics are supported by or endorse by Blizzard, but as the developers have not provided technical fixes for players who want to run the game on on modern computers, few players find ethical issues with these workarounds. | |||
Technical issues are another matter, and many players are not able to make Diablo I work on a modern computer (Windows Vista was notoriously unfriendly) even if they have their original CD. Issues stem from older games like Diablo I running in DOS, only displaying with a 640x480 resolution, a 256 color palette, etc. This problem is largely fixed on the most recent versions of operating systems (post 2010), which seem to do better on emulation mode to run older software. | |||
That said, many players are still unable to get older character files to read, or can't play multiplayer, or can't get Hellfire to install, etc. Unfortunately, it seems unlikely that Blizzard will address these technical issues so many years after Diablo I's release. If you run into technical problems, searching for help online will often find forum posts with useful info. Compiling a full set of work arounds is beyond the scope of this wiki. | |||
