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* See stats for regular [[Overlord]]s here. | * See stats for regular [[Overlord]]s here. | ||
Overlords are large, powerful humanoid demons. They move slowly and make easy targets, but they hit hard and can be a trial to go toe to toe with. [[Butcher|The Butcher]] uses the artwork of an Overlord (plus a cleaver and | Overlords are large, powerful humanoid demons. They move slowly and make easy targets, but they hit hard and can be a trial to go toe to toe with. [[Butcher|The Butcher]] uses the artwork of an Overlord (plus a cleaver and bespattered apron) but he is a special monster with his own stats and speeds; not a boss Overlord. | ||
All boss monsters in Diablo and Hellfire are SuperUniques; they always appear on the same level and have preset stats and non-random modifiers. Some bosses (mostly ones tied to quests) appear in every single game, while most of the others are found on a particular level <u>only if their base monster type</u> spawns on that level in that game. There are no non-quest bosses in Hellfire's Hive or Crypt. | All boss monsters in Diablo and Hellfire are SuperUniques; they always appear on the same level and have preset stats and non-random modifiers. Some bosses (mostly ones tied to quests) appear in every single game, while most of the others are found on a particular level <u>only if their base monster type</u> spawns on that level in that game. There are no non-quest bosses in Hellfire's Hive or Crypt. | ||
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| align="center" | 6 | | align="center" | 6 | ||
| align="center" | Yes | | align="center" | Yes | ||
| align="center" | 1 | | align="center" | 1 - - | ||
| align="center" | 12 / 27 / 42 | | align="center" | 12 / 27 / 42 | ||
| align="center" | 10 / 10 / 10 | | align="center" | 10 / 10 / 10 | ||
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| align="center" | 8 | | align="center" | 8 | ||
| align="center" | Yes | | align="center" | Yes | ||
| align="center" | 3 | | align="center" | 3 F - | ||
| align="center" | 16 / 31 / 46 | | align="center" | 16 / 31 / 46 | ||
| align="center" | 14 / 14 / 14 | | align="center" | 14 / 14 / 14 | ||
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| align="center" | 9 | | align="center" | 9 | ||
| align="center" | Yes | | align="center" | Yes | ||
| align="center" | 3 | | align="center" | 3 F - | ||
| align="center" | 18 / 33 / 48 | | align="center" | 18 / 33 / 48 | ||
| align="center" | 16 / 16 / 16 | | align="center" | 16 / 16 / 16 | ||
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| align="center" | 1165 / 4330 / 8660 | | align="center" | 1165 / 4330 / 8660 | ||
| align="center" | 315 / 946 / 1263 | | align="center" | 315 / 946 / 1263 | ||
| align="center" | | | align="center" | 75 / 75 / 75** | ||
| align="center" | 60 / 145 / 180<br /> 0 / 85 / 120 | | align="center" | 60 / 145 / 180<br /> 0 / 85 / 120 | ||
| align="center" | 24-35 / 52-74 / 102-146<br /> 0-0 / 4-4 / 6-6 | | align="center" | 24-35 / 52-74 / 102-146<br /> 0-0 / 4-4 / 6-6 | ||
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* * Baron Sludge and his minions disappear and approach while invisible, like The [[Hidden]]. | * * Baron Sludge and his minions disappear and approach while invisible, like The [[Hidden]]. | ||
* ** Baron Sludge has 75 AC on all difficulty levels. This makes him quite hard to hit on Normal, but poorly armored on Nightmare and Hell. | |||
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{{D1 masternav|Monsters}} | |||
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[[Category:Diablo I]] | [[Category:Diablo I]] | ||
