m
new navbox
No edit summary |
m (new navbox) |
||
| (16 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
{{Necromancer Skills}}This skill tree houses the Necromancer's direct damage spells. These are not as powerful as those of the Sorceress, and must be paired with Curses and used strategically to kill effectively. | {{Necromancer Skills}}This skill tree houses the [[Necromancer]]'s direct damage spells. These are not as powerful as those of the [[Sorceress]], and must be paired with [[Necromancer_Curses|Curses]] and used strategically to kill effectively. | ||
'''Poison'''<br> | '''[[Poison]]'''<br> | ||
Poison damage in Diablo II is listed as damage over time, and the actual damage done per second can be virtually impossible to calculate with the damage stacking from skills, weapons, charms, etc. Poison damage does not stack with multiple attacks, but resets each time to the most recent poison-based attack. Poison damage can kill, but it's not especially useful for that in large games, or past normal difficulty. It is very useful to keep monsters from regenerating hit points, since they will not heal while poisoned. | Poison damage in Diablo II is listed as damage over time, and the actual damage done per second can be virtually impossible to calculate with the damage stacking from [[skills]], weapons, [[charms]], etc. Poison damage does not stack with multiple attacks, but resets each time to the most recent poison-based attack. Poison damage can kill, but it's not especially useful for that in large games, or past normal difficulty. It is very useful to keep monsters from regenerating hit points, since they will not heal while poisoned. | ||
'''Bone Spells'''<br> | '''Bone Spells'''<br> | ||
Bone spells (Teeth, Bone Spear, Bone Spirit) deal magical damage. There is | Bone spells ([[Teeth]], [[Bone Spear]], [[Bone Spirit]]) deal magical damage. There is are fewer than a handful of items that raise resistance against magic, making these deceptively effective in [[PVP]] combat. Items that absorb magical damage do work against magical damage. | ||
{{:Teeth}} | |||
{{:Bone Armor}} | |||
{{:Poison Dagger}} | |||
{{:Corpse Explosion}} | |||
{{:Bone Wall}} | |||
{{:Poison Explosion}} | |||
{{:Bone Spear}} | |||
[[ | {{:Bone Prison}} | ||
{{:Poison Nova}} | |||
{{:Bone Spirit}} | |||
{{Skill navbox D2|Necromancer}} | |||
[[Category:Poison and Bone skills]] | |||
[[Category:Necromancer skills]] | |||
[[Category:Necromancer]] | |||
[[Category:Necromancer strategy guides (Diablo II)]] | |||
