→+ Elemental Damage
m (→+Magic find) |
|||
| Line 330: | Line 330: | ||
|- | |- | ||
| Septic | | Septic | ||
| +6 Poison Damage Over 2 Seconds | | +6 [[Poison Damage]] Over 2 Seconds | ||
| (18) | | (18) | ||
|- | |- | ||
| Foul | | Foul | ||
| +9 Poison Damage Over 2 Seconds | | +9 [[Poison Damage]] Over 2 Seconds | ||
| (39) | | (39) | ||
|- | |- | ||
| Toxic | | Toxic | ||
| +18 Poison Damage Over 2 Seconds | | +18 [[Poison Damage]] Over 2 Seconds | ||
| (63) | | (63) | ||
|- | |- | ||
| Pestilent | | Pestilent | ||
| +24 Poison Damage Over 2 Seconds | | +24 [[Poison Damage]] Over 2 Seconds | ||
| (88) | | (88) | ||
|} | |} | ||
Poison damage bonuses are quite useful in Diablo II. Poisoned monsters do not heal, and poison damage and duration stacks between multiple items, | [[Poison damage]] bonuses are quite useful in Diablo II. Poisoned monsters do not heal, and [[poison damage]] and duration stacks between multiple items, though not directly. With several sources of poison adding up, a single hit can keep a monster from healing for quite a while. These can be very useful to deal a slow death in a PVP duel as well. | ||
* These charms give bonuses only to physical damage, not to any poison spell. | * These charms give bonuses only to physical damage, not to any poison spell. | ||
