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<nowiki>*</nowiki> Armor found on Normal or Nightmare can have at most 3 sockets. Found on Hell can have up to 4, but never more than that specific type of armor allows. This refers to grey socketed armor, not magical Jeweler's or Artisian's armor. See this table. Sockets from the socketing quest are erratic, they can be more or less than the maximum for a type of armor on a given difficulty level. | <nowiki>*</nowiki> Armor found on Normal or Nightmare can have at most 3 sockets. Found on Hell can have up to 4, but never more than that specific type of armor allows. This refers to grey socketed armor, not magical Jeweler's or Artisian's armor. See this table. Sockets from the socketing quest are erratic, they can be more or less than the maximum for a type of armor on a given difficulty level. | ||
=Exceptional= | =Exceptional= | ||
Exceptional armor looks just like normal armor, but comes with much higher Str and Clvl requirements, and can only be found on Nightmare or Hell in D2. It can also be found in late Act 4 and Act 5 in the Expansion, where the drops of it Exceptional items are based on Monster Levels | Exceptional armor looks just like normal armor, but comes with much higher Str and Clvl requirements, and can only be found on Nightmare or Hell in D2. It can also be found in late Act 4 and Act 5 in the Expansion, where the drops of it Exceptional items are based on Monster Levels | ||
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[[Category:Armor]] | [[Category:Armor]] | ||
