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{{Monster navbox|{{Monstertype}}|{{Guest Monsters | [[Image:Mon-abominable1.jpg|left|frame]] | ||
{{Monster navbox|{{Monstertype}}|{{Animals}}|{{Guest Monsters}}}}Abominables are [[Animals]]. | |||
Winterized versions of the [[Wendigo]] found in earlier acts, Abominables are dangerous melee battlers with fast attacks that can stun, a rapid hit rate, and high damage. They are especially dangerous for | Winterized versions of the [[Wendigo]] found in earlier acts, '''Abominables''' are dangerous [[melee]] battlers with fast attacks that can [[stun]], a rapid hit rate, and high damage. They are especially dangerous for [[minion]]s and [[merc]]s, since the duration of their stunning slaps stack up, and they can leave a character's army standing motionless for dozens of seconds. | ||
'''Chilled Froth '''are listed in the game stats and on Blizzard's site, but they do not appear in the game as of v1.11. | '''Chilled Froth''' are listed in the game stats and on Blizzard's site, but they do not appear in the game as of v1.11. | ||
* All values are listed by difficulty level: '''Normal / Nightmare / Hell.''' | * All values are listed by difficulty level: '''[[Normal]] / [[Nightmare]] / [[Hell]].''' | ||
=Statistics= | ==Statistics== | ||
Speed rates a monster's movement speed. 1 is very slow, 10 is fast, with some very fast creatures rated at 10+. | Speed rates a monster's movement speed. 1 is very slow, 10 is fast, with some very fast creatures rated at 10+. | ||
* The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop. | * The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop. | ||
** | ** [[Champion]]s and [[Boss]]es can sometimes drop from the next higher TC. | ||
** The max TC/Rune possible depends on which level a monster spawns in, and can vary | ** The max TC/Rune possible depends on which level a monster spawns in, and can vary slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item [[calculators]] to ascertain precisely what a monster from a given area can drop. | ||
{| width="100%" | {| width="100%" | ||
! Type | ! Type | ||
! Level | ! [[Level]] | ||
! Experience | ! [[Experience]] | ||
! Hit | ! [[Hit Point]]s | ||
! Speed | ! [[Speed]] | ||
! Max TC/Rune | ! Max TC/Rune | ||
|- | |- | ||
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=Offense= | ==Offense== | ||
All Abominable have a chance to stun with their slap attack. Some Abominable have a '''33% chance''' to deal bonus cold damage with their two-fisted overhead hammer blow attack. | All Abominable have a chance to stun with their slap attack. Some Abominable have a '''33% chance''' to deal bonus cold damage with their two-fisted overhead hammer blow attack. | ||
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=Defenses= | ==Defenses== | ||
* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec. | * [[Regen Rate]] tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec. | ||
* | * [[Block]]ing values are assigned to every monster in the game, but the ability is seldom enabled, so most monsters can not block (Hence the blocking % given on most Diablo II monster pages, including Blizzard's, is inaccurate.) When enabled, blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block. | ||
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none. | * [[Drain Effectiveness]] tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none. | ||
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all. | * [[Chill Effectiveness]] tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all. | ||
{| width="100%" style="text-align:center" | {| width="100%" style="text-align:center" | ||
! Type | ! Type | ||
! Defense | ! Defense | ||
! | ! [[Block]]ing | ||
! Regen Rate | ! [[Regen Rate]] | ||
! Drain Effectiveness | ! [[Drain Effectiveness]] | ||
! Chill Effectiveness | ! [[Chill Effectiveness]] | ||
|- | |- | ||
| '''Snow Drifter''' | | '''Snow Drifter''' | ||
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=Resistances= | ==Resistances== | ||
* | * [[Resistance]]s over 99% are listed as immunities and monsters will take no damage from that type of attack. | ||
* <font color="#FF0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details. | * <font color="#FF0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details. | ||
{| width="100%" | {| width="100%" | ||
! Type | ! Type | ||
! Physical | ! [[Physical]] | ||
! Fire | ! [[Fire]] | ||
! Cold | ! [[Cold]] | ||
! Lightning | ! [[Lightning]] | ||
! Poison | ! [[Poison]] | ||
! Magic | ! [[Magic]] | ||
|- | |- | ||
| '''Snow Drifter''' | | '''Snow Drifter''' | ||
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=Locations= | ==Locations== | ||
* Monster variety in Act | * Monster variety in [[Act V]] on [[Normal]] difficulty is static -- the same monsters are always in the same areas. (This was true of [[Nightmare]]/[[Hell]] also, prior to v1.10.) | ||
* Many Expansion monsters only appear as [[Guest Monsters]] in v1.10+. | * Many Expansion monsters only appear as [[Guest Monsters]] in v1.10+. | ||
* Monsters in areas marked "Boss Only" will only appear as random bosses or champions. | * Monsters in areas marked "Boss Only" will only appear as random bosses or champions. | ||
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{| width="100%" | {| width="100%" | ||
! Type | ! Type | ||
! Normal | ! [[Normal]] | ||
! Nightmare & Hell | ! [[Nightmare]] & [[Hell]] | ||
|- | |- | ||
| '''Snow Drifter''' | | '''Snow Drifter''' | ||
| Crystalline Passage, Drifter Cavern (No boss) | | [[Crystalline Passage]], [[Drifter Cavern]] (No boss) | ||
| Crystalline Passage, | | [[Crystalline Passage]], | ||
|- | |- | ||
| '''Abominable''' | | '''Abominable''' | ||
| Frozen River, Glacial Trail (Boss only) | | [[Frozen River]], [[Glacial Trail]] (Boss only) | ||
| -- | | -- | ||
|- | |- | ||
| '''Frozen Abyss''' | | '''Frozen Abyss''' | ||
| Frozen River, Icy Cellar | | [[Frozen River]], [[Icy Cellar]] | ||
| Frozen River | | [[Frozen River]] | ||
|- | |- | ||
! colspan="3" | Guest | ! colspan="3" | [[Guest Monster]]s ([[Act V]], [[Nightmare]]/[[Hell]] only) | ||
|- | |- | ||
| '''Snow Drifter''' | | '''Snow Drifter''' | ||
| -- | | -- | ||
| Frozen River, Glacial Trail | | [[Frozen River]], [[Glacial Trail]] | ||
|- | |- | ||
| '''Abominable''' | | '''Abominable''' | ||
| -- | | -- | ||
| Drifter Cavern, | | [[Drifter Cavern]], [[Ancients' Way]], [[Icy Cellar]] | ||
|} | |} | ||
{{D2 Monster Nav|animals}} | |||
