added info on "Ignore Resistances" part and mentioned the ED bug.
(commonizing Fury, Sanctuary, and Venom) |
(added info on "Ignore Resistances" part and mentioned the ED bug.) |
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<noinclude> | <noinclude>Sanctuary is a level 24 skill from the [[Paladin Offensive Auras|Paladin's Offensive Auras Tree]].</noinclude> | ||
==[[Sanctuary]]== | ==[[Sanctuary]]== | ||
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'''Synergies:''' [[Cleansing]] adds +7% Magic Damage Per Level, but only to the [[knockback]] damage, not to the +damage to weapon attacks.<br> | '''Synergies:''' [[Cleansing]] adds +7% Magic Damage Per Level, but only to the [[knockback]] damage, not to the +damage to weapon attacks.<br> | ||
'''Details:''' This aura only works against the [[Undead]], but provides the Paladin with a substantial damage bonus, as well as working to push back and constantly deal holy damage to all Undead in range. | '''Details:''' This aura only works against the [[Undead]], but provides the Paladin with a substantial damage bonus, as well as working to push back and constantly deal holy damage to all Undead in range. | ||
* | * Sanctuary will set the [[Physical]] [[Resistances]] of an undead (immune or not) to 0 if it's positive. This effect will only work for the one having the aura (party members do not benefit). Sanctuary does not work on elemental resistances/immunities. | ||
* Steal Life/Mana items work against PI undead monsters as long as they have positive drain effectiveness. | |||
* Works on [[boss]] monsters and Undead [[SuperUniques]] such as [[Griswold]] and [[Radament]], but does not work against [[Act Boss]]es. | * Works on [[boss]] monsters and Undead [[SuperUniques]] such as [[Griswold]] and [[Radament]], but does not work against [[Act Boss]]es. | ||
* The pulse damage (also, it causes knockback) is holy type damage, NOT magical. Holy type damage is different from magical type damage so magical immunity/resistance has no bearing on holy type damage. But unlike magical type damage, Holy damage ONLY works on undead. | * The pulse damage (also, it causes knockback) is holy type damage, NOT magical. Holy type damage is different from magical type damage so magical immunity/resistance has no bearing on holy type damage. But unlike magical type damage, Holy damage ONLY works on undead. | ||
* The "enchant damage to undead" is bugged and doesn't work. If you use this aura, basically what you get is the lower Physical Resistance to 0 and knockback effect. | |||
{{Skill Progression | {{Skill Progression | ||
|header=Radius | |header=Radius | ||
