→Holy Freeze
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* [[Salvation]]: +7% Cold Damage Per Level | * [[Salvation]]: +7% Cold Damage Per Level | ||
'''Details:''' This aura chills and slows the movement and attack speed of all enemies within range. It also deals constant [[cold]] damage, and adds cold damage to the [[Paladin]]'s attacks. | '''Details:''' This aura chills and slows the movement and attack speed of all enemies within range. It also deals constant [[cold]] damage, and adds cold damage to the [[Paladin]]'s attacks. | ||
* Holy Freeze is a very powerful enchantment, since the slowing cold can not be resisted or cured with any potions or antidotes, or even with " | * Holy Freeze is a very powerful enchantment, since the slowing cold can not be resisted or cured with any potions or antidotes, or even with "Cannot be frozen" equipment. Only teleporting spell casters can largely escape the discomfort of Holy Freeze. | ||
* Act 2 [[Mercenaries]] offer Holy Freeze, and are a quite popular hire for that reason. | * Act 2 [[Mercenaries]] offer Holy Freeze, and are a quite popular hire for that reason. | ||
* Holy Freeze is also granted by the [[Doom]] runeword. | |||
{{Skill Progression | {{Skill Progression | ||
|header=Radius | |header=Radius | ||
