added staves reference and links
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=Introduction= | =Introduction= | ||
Class-specific items are much like other items. They have a variety of stats and types, can be found magical, Rare, Unique, and sometimes in Sets as well. The real difference is that these items can only be used by one character class, and they can have random bonuses to individual skills, much like the ones you see on wands/staves/scepters in Diablo II. This is in contrast with items possessing class-specific [[Prefix#.2B_points_to_Skill_Levels|Skill Level]] and [[Prefix#.2B_points_to_Sorceress_Skill_Trees|Sorceress Skill Tree]] prefixes, which may be used by classes other than the [[Sorceress]] without benefiting from the skill modifiers. | Class-specific items are much like other items. They have a variety of stats and types, can be found magical, Rare, Unique, and sometimes in Sets as well. The real difference is that these items can only be used by one character class, and they can have random bonuses to individual skills, much like the ones you see on wands/staves/scepters in Diablo II. This is in contrast with magic items possessing class-specific [[Prefix#.2B_points_to_Skill_Levels|Skill Level]] and [[Prefix#.2B_points_to_Sorceress_Skill_Trees|Sorceress Skill Tree]] prefixes, which may be used by classes other than the [[Sorceress]] without benefiting from the skill modifiers, and [[Staves]], which can possess inherent bonuses of +1-3 skill points to up to three Sorceress skills from any of her skill trees. | ||
Sorceresses have Orbs in the Expansion. Orbs are basically one-handed staves, so Sorceresses can now get +skills while still using a shield. Of course with blocking so nerfed for non-Dexterity characters, these aren't quite the god-send they would have been in Diablo II. All orbs have an inherent bonus to mana or life, usually +15-25 hit points. | Sorceresses have Orbs in the Expansion. Orbs are basically one-handed staves, so Sorceresses can now get +skills while still using a shield. Of course with blocking so nerfed for non-Dexterity characters, these aren't quite the god-send they would have been in Diablo II. All orbs have an inherent bonus to mana or life, usually +15-25 hit points. | ||
