Category:Class Specific Items (view source)
Revision as of 06:02, 27 February 2010
, 27 February 2010added class-specific magic prefix reference and links
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=Inherent Bonuses= | =Inherent Bonuses= | ||
These are the trickiest | These are the trickiest things about class-specific items. Every type of class-specific item has one or more types of inherent bonuses. All can have random +1-3 skill points, to up to three skills just like staves/wands/scepters have in Diablo II. There are some rules to this, Amazon bows can only have +skills from her bow tree, and her spears/javelins can only have +skills from that skill tree. You can also get up to Clvl 30 skills now, not just Clvl 24 which was the case (due to a bug) in Diablo II. In addition to these random +skills, most of the Class-specific weapons have other, juicier inherent bonuses. | ||
By "inherent" we mean that these bonuses occur naturally on the items, and have no effect on the potential magical/Rare properties that the item might generate with as well. These are all described in full detail on the individual item pages, but here is a quick overview: | By "inherent" we mean that these bonuses occur naturally on the items, and have no effect on the potential magical/Rare properties that the item might generate with as well. This is in contrast with class-specific [[Prefix#.2B_points_to_Skill_Levels|Skill Level]] and [[Prefix#.2B_points_to_Amazon_Skill_Trees|Skill Tree]] prefixes, which are magical properties. These are all described in full detail on the individual item pages, but here is a quick overview: | ||
Assassin Claws, Barbarian Helms, Druid Helms get the least bonuses. They have no inherent bonus other than the possibility of getting +1-3 to up to three random skills. | Assassin Claws, Barbarian Helms, Druid Helms get the least bonuses. They have no inherent bonus other than the possibility of getting +1-3 to up to three random skills. | ||
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The Necromancer's Totems all come with +poison damage. This adds the poison only onto his physical attacks, either melee or ranged, and doesn't help with spells or with minions, so it's not of that much use later in the game. He can also have +1-3 to up to three random skills. | The Necromancer's Totems all come with +poison damage. This adds the poison only onto his physical attacks, either melee or ranged, and doesn't help with spells or with minions, so it's not of that much use later in the game. He can also have +1-3 to up to three random skills. | ||
The Sorceress has the widest variety of bonuses, with 6 types of +hps and 7 types of +mana found on her Orbs. These are inherent, you could find a normal Orb without any sort of enhancements at all and it could have +55 mana or hps on it. Either is very useful for the Sorceress. | The Sorceress has the widest variety of bonuses, with 6 types of +hps and 7 types of +mana found on her Orbs. These are inherent, you could find a normal Orb without any sort of enhancements at all and it could have +55 mana or hps on it. Either is very useful for the Sorceress. It can also have +1-3 to up to three random skills. See her pages for a full list of the potential bonuses and the odds of getting each type of them. | ||
=Uniques and Sets= | =Uniques and Sets= | ||
There are only a few Unique Class-specific items. | There are only a few Unique Class-specific items. Some of these are very useful, for example Titan's Revenge (Amazon only Javelin). They are all Exceptional quality items, so they can be useful for mid-high level characters, and their Clvl requirements keep low chars from using them. | ||
There are a few Class-specifics in the new Expansion Sets as well. Obviously those items in a set can only be used by one character class, though generally the rest of the items in the set are open to be used by anyone. | There are a few Class-specifics in the new Expansion Sets as well. Obviously those items in a set can only be used by one character class, though generally the rest of the items in the set are open to be used by anyone. | ||
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The Paladin's shields look basically like any other shield, and the Sorceress' Orbs look like she's got a wand, so neither of those characters get any fashion bonus points. | The Paladin's shields look basically like any other shield, and the Sorceress' Orbs look like she's got a wand, so neither of those characters get any fashion bonus points. | ||
[[Category:Items]] | |||
[[Category: | [[Category:Uniques]] | ||
