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→[[Howl]]
m (→[[Howl]]) |
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[[Image:icon-howl.jpg|left]]'''Required Level:''' 1<br /> | [[Image:icon-howl.jpg|left]]'''Required Level:''' 1<br /> | ||
'''Prerequisites''': None<br /> | '''Prerequisites''': None<br /> | ||
'''Details:''' "Frighten nearby monsters". Howling will cause affected monsters to cease attacking and retreat as a green 'rain' drizzles down on them. The effect of this skill is the same thing as "Hit Causes Monster to Flee" and the Necromancer's [[Terror]] curse, though the odds of it working are different. | '''Details:''' | ||
[[Image:Barb howl.jpg|right|frame|Monsters run away due to howl]] | |||
"Frighten nearby monsters". Howling will cause affected monsters to cease attacking and retreat as a green 'rain' drizzles down on them. The effect of this skill is the same thing as "Hit Causes Monster to Flee" and the Necromancer's [[Terror]] curse, though the odds of it working are different. | |||
Howl is most useful with a new character. Put a point into it and if you get swarmed in Act One send most of your attackers running off in terror. | Howl is most useful with a new character. Put a point into it and if you get swarmed in Act One send most of your attackers running off in terror. | ||
