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* '''Author:''' Alecz | * '''Author:''' Alecz | ||
=Introduction= | |||
There's much discussion about defense and its uses. Some players believe it is completely useless while others believe defense can be very helpful. From my online experience, I've found out that many people like to have high defense, but don't really know what defense does. | There's much discussion about defense and its uses. Some players believe it is completely useless while others believe defense can be very helpful. From my online experience, I've found out that many people like to have high defense, but don't really know what defense does. | ||
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==Does not reduce damage directly== | ==Does not reduce damage directly== | ||
Many of us know this. This is one of the "missing" features about defense in Diablo. No matter how much defense you have, when a monster hits you you will take the same damage. | Many of us know this. This is one of the "missing" features about defense in Diablo. No matter how much defense you have, when a monster hits you you will take the same damage. | ||
==Defense is set to zero when running== | ==Defense is set to zero when running== | ||
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To benefit from defense you must walk, stand, or attack. | To benefit from defense you must walk, stand, or attack. | ||
==Defense reduces the chance that a physical attack that uses Attack Rating will be successful== | ==Defense reduces the chance that a physical attack that uses Attack Rating will be successful== | ||
[[Image:Defense1.jpg|frame]] | |||
If you hover your mouse over the defense rating number you can see that chance as a %. This is being recalculated every time you hit a monster or a monster hits you. So if you want to see the % a zombie will hit you, just go and hit one, and the game will calculate it. | If you hover your mouse over the defense rating number you can see that chance as a %. This is being recalculated every time you hit a monster or a monster hits you. So if you want to see the % a zombie will hit you, just go and hit one, and the game will calculate it. | ||
