→Inventory Management
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==Single Player vs. Multiplayer== | |||
{| align="right" | |||
! Dungeon Area | |||
! Clvl required to enter level | |||
|- | |||
| '''Church''' | |||
| align="center" | 1 | |||
|- | |||
| '''Catacombs''' | |||
| align="center" | 8 | |||
|- | |||
| '''Caves''' | |||
| align="center" | 13 | |||
|- | |||
| '''Hell''' | |||
| align="center" | 17 | |||
|- | |||
| | |||
<center>--</center> | |||
| align="center" | | |||
<center>--</center> | |||
|- | |||
| '''Hellfire: Hive''' | |||
| align="center" | 15 | |||
|- | |||
| '''Hellfire: Crypt''' | |||
| align="center" | 15 | |||
|} | |||
Diablo and Hellfire characters can be created as single or multiplayer characters. This decision must be made at the time of character creation, and it can not be undone or changed later on. Aside from the obvious fact that you must make a multiplayer character to play with friends (over a LAN, TCP/IP, or Battle.net) there are a few major differences between SP and MP. | |||
* '''Difficulty'''. Multiplayer is much harder than Singleplayer. The monsters have roughly double the hit points (even on Normal difficulty). Full monster hit points are listed on the various [[Diablo Monsters|monster pages]]. | |||
* '''[[D1 Quests|Quests]]''': Only 4 of the 16 (Diablo) quests are found in multiplayer, and these 4 are found in every game. | |||
** The quests are simplified as well; the special sub-levels for the [[The_Skeleton_King|Skeleton King]] and [[Archbishop_Lazarus|Lazarus]] are not found in multiplayer. (Full details on the quests pages.) | |||
* '''Uniques''': All [[D1_Unique_Quest_Items|unique items]] given as quest rewards are not found in multiplayer. | |||
** The Butcher's Cleaver and Skeleton King's crown are replaced by random magical item drops. | |||
* '''[[D1_Potions_and_Elixirs|Elixirs]]''': [[D1_NPCs#Pepin_the_Healer|Pepin the Healer]] sells strength, dexterity, and magic elixirs to any single player character over level 25. He never sells elixirs in multiplayer. | |||
** [[D1_NPCs#Adria_the_Witch|Adria the Witch]]sells strength, dexterity, and magic elixirs in single player and multiplayer, but infrequently and randomly. | |||
* [[D1 Experience|Experience]] per kill is capped in multiplayer. Monsters are never worth more than 200 experience per player level, with a maximum of 10,000 at level 50. They can be worth over 100,000 each in single player on Hell difficulty, making leveling up past level 25 or so much faster in singleplayer. (This is especially noticeable in Hellfire, where a single player character can reach level 43 or 44 in about the time it would take to reach level 30 or 31 in multiplayer.) | |||
{| border="1" | |||
! Game Type | |||
! Normal | |||
! Nightmare | |||
! Hell | |||
|- | |||
| '''Diablo single player''' | |||
| align="center" | 1 | |||
| align="center" | N/A | |||
| align="center" | N/A | |||
|- | |||
| '''Diablo multiplayer (IPX & Battle.net)''' | |||
| align="center" | 1 | |||
| align="center" | 20 | |||
| align="center" | 30 | |||
|- | |||
| '''Diablo Modem and DCC/LAN''' | |||
| align="center" | 1 | |||
| align="center" | 20 / 1* | |||
| align="center" | 30 / 1** | |||
|- | |||
| align="center" | '''--''' | |||
| align="center" | -- | |||
| align="center" | -- | |||
| align="center" | -- | |||
|- | |||
| '''Hellfire single player''' | |||
| align="center" | 1 | |||
| align="center" | 1 | |||
| align="center" | 1 | |||
|- | |||
| '''Hellfire multiplayer (IPX)''' | |||
| align="center" | 1 | |||
| align="center" | 20 | |||
| align="center" | 30 | |||
|- | |||
| '''Hellfire Modem and DCC/LAN''' | |||
| align="center" | 1 | |||
| align="center" | 20 / 1* | |||
| align="center" | 30 / 1** | |||
|} | |||
* * The character must be level 20 to create a NM game, but characters of any level can join. | |||
* ** The character must be level 30 to create a Hell game, but characters of any level can join. | |||
===Playing Higher Difficult Levels in Single Player Diablo=== | |||
While Hellfire supports Nightmare and Hell difficulty for single player characters, this is not a feature in Diablo. In regular D1, you can only play NM and Hell with multiplayer characters. (You must be level 20+ to create a Nightmare game, or level 30+ to create a hell game. | |||
Happily, there is a trick that enables NM and Hell difficulty for single player characters. You simply need to start a multiplayer game on Nightmare or Hell, exit it (after however long), and then start a new game with a single player character. That single player game will be whatever difficulty the last multiplayer game was. You must do this in the same play session (i.e. without closing and restarting ''Diablo'') and of course you need a multiplayer character who is at least level 20 or 30, to create the NM or Hell game in the first place. | |||
Most players eventually play only multiplayer Diablo I, simply because single player is too easy at higher levels. Multilayer monsters have double the hit points and other elements of the game are increased in difficulty as well. Furthermore, the shortcuts down to the Catacombs, Caves, and Hell are open as soon as a multiplayer character (of sufficient level) creates a new game, enabling players to zoom right to the challenging part, instead of forcing a player to work their way down through the Church, Cats, and Caves every new game. The trade off is that multiplayer D1 has only 4 quests, the same 4 in each game, and Pepin does not sell elixirs, making maxing out your attributes a much longer process. | |||
==Duping== | ==Duping== | ||
