Barbarian Recovery Legendary
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Defensive
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- +41.5 - 55.0% Chance for Lunging Strike Projectiles to Cast Twice
- +1 - 2 to Raid Leader
- +1 - 2 to Invigorating Fury
Helms, Chest Armor, Pants, Shields, and Amulets.
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Barbarian
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Barbarian Recovery Rare
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Defensive
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- +36.5 - 50.0% Chance for Lunging Strike Projectiles to Cast Twice
- +1 to Raid Leader
- +1 to Invigorating Fury
Helms, Chest Armor, Pants, Shields, and Amulets.
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Barbarian
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Barbarian Strategy Legendary
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Defensive
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- 10.5 - 15.0% Ground Stomp Cooldown Reduction
- 8.0 - 10.0% Iron Skin Cooldown Reduction
- 6.0 - 8.0% Challenging Shout Cooldown Reduction
Helms, Chest Armor, Pants, Shields, and Amulets.
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Barbarian
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Barbarian Strategy Rare
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Defensive
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- 13.0 - 17.5% Ground Stomp Cooldown Reduction
- 7.0 - 9.0% Iron Skin Cooldown Reduction
- 5.0 - 7.0% Challenging Shout Cooldown Reduction
Helms, Chest Armor, Pants, Shields, and Amulets.
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Barbarian
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Barbarian Strategy Magic
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Defensive
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- 15.5 - 20.0% Ground Stomp Cooldown Reduction
- 6.0 - 8.0% Iron Skin Cooldown Reduction
- 4.0 - 6.0% Challenging Shout Cooldown Reduction
Helms, Chest Armor, Pants, Shields, and Amulets.
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Barbarian
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Blood Endurance Legendary
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Defensive
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- +52.0 - 70.0% Chance for Hemorrhage to Form Blood Orbs
- +21.0 - 30.0% Blood Orb Healing
- +10.5 - 15.0% Blood Mist Duration
- 6.0 - 8.0% Blood Mist Cooldown Reduction
Helms, Chest Armor, Pants, Shields, and Amulets.
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Necromancer
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Blood Endurance Rare
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Defensive
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- +46.5 - 60.0% Chance for Hemorrhage to Form Blood Orbs
- +18.5 - 27.5% Blood Orb Healing
- +8.0 - 12.5% Blood Mist Duration
- 5.0 - 7.0% Blood Mist Cooldown Reduction
Helms, Chest Armor, Pants, Shields, and Amulets.
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Necromancer
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Blood Endurance Magic
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Defensive
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- +36.5 - 50.0% Chance for Hemorrhage to Form Blood Orbs
- +16.0 - 25.0% Blood Orb Healing
- +8.0 - 10.0% Blood Mist Duration
- 4.0 - 6.0% Blood Mist Cooldown Reduction
Helms, Chest Armor, Pants, Shields, and Amulets.
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Necromancer
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Frost Cage Legendary
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Defensive
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- 15.5 - 20.0% Frost Nova Cooldown Reduction
- +21.0 - 30.0% Chill Slow Potency
- +1 - 2 to Cold Front
Helms, Chest Armor, Pants, Shields, and Amulets.
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Sorcerer
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Frost Cage Rare
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Defensive
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- 13.0 - 17.5% Frost Nova Cooldown Reduction
- +18.5 - 27.5% Chill Slow Potency
- +1 to Cold Front
Helms, Chest Armor, Pants, Shields, and Amulets.
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Sorcerer
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Frost Cage Magic
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Defensive
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- 10.5 - 15.0% Frost Nova Cooldown Reduction
- +16.0 - 25.0% Chill Slow Potency
- +1 to Cold Front
Helms, Chest Armor, Pants, Shields, and Amulets.
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Sorcerer
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Nature Magic Wall Legendary
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Defensive
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- 15.5 - 20.0% Cyclone Armor Cooldown Reduction
- 8.0 - 10.0% Earthen Bulwark Cooldown Reduction
- +31.5 - 45.0% Cyclone Armor Size
- +15.5 - 20.0% Earthen Bulwark Duration
Helms, Chest Armor, Pants, Shields, and Amulets.
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Druid
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Nature Magic Wall Rare
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Defensive
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- 13.0 - 17.5% Cyclone Armor Cooldown Reduction
- 7.0 - 9.0% Earthen Bulwark Cooldown Reduction
- +29.0 - 42.5% Cyclone Armor Size
- +13.0 - 17.5% Earthen Bulwark Duration
Helms, Chest Armor, Pants, Shields, and Amulets.
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Druid
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Nature Magic Wall Magic
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|
- 10.5 - 15.0% Cyclone Armor Cooldown Reduction
- 6.0 - 8.0% Earthen Bulwark Cooldown Reduction
- +26.5 - 40.0% Cyclone Armor Size
- +10.5 - 15.0% Earthen Bulwark Duration
Helms, Chest Armor, Pants, Shields, and Amulets.
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Druid
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Profane Cage Legendary
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Defensive
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- +26.5 - 40.0% Blight Effect
- +29.0 - 42.5% Corpse Tendrils Duration
- +1 - 2 to Crippling Darkness
Helms, Chest Armor, Pants, Shields, and Amulets.
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Necromancer
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Profane Cage Rare
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Defensive
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- +26.0 - 35.0% Blight Effect
- +26.5 - 40.0% Corpse Tendrils Duration
- +1 to Crippling Darkness
Helms, Chest Armor, Pants, Shields, and Amulets.
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Necromancer
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Profane Cage Magic
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Defensive
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- +21.0 - 30.0% Blight Effect
- +28.5 - 37.5% Corpse Tendrils Duration
- +1 to Crippling Darkness
Helms, Chest Armor, Pants, Shields, and Amulets.
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Necromancer
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Pyromancy Endurance Legendary
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Defensive
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- Lucky Hit: Up to a 5% Chance to Heal +873 - 1,175 Life
- +10.5 - 15.0% Flame Shield Duration
- +1 - 2 to Warmth
Helms, Chest Armor, Pants, Shields, and Amulets.
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Sorcerer
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Pyromancy Endurance Rare
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Defensive
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- Lucky Hit: Up to a 5% Chance to Heal +431 - 580 Life
- +8.0 - 12.5% Flame Shield Duration
- +1 to Warmth
Helms, Chest Armor, Pants, Shields, and Amulets.
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Sorcerer
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Pyromancy Endurance Magic
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Defensive
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- Lucky Hit: Up to a 5% Chance to Heal +161 - 217 Life
- +8.0 - 10.0% Flame Shield Duration
- +1 to Warmth
Helms, Chest Armor, Pants, Shields, and Amulets.
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Sorcerer
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Rogue Cloaking Legendary
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Defensive
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- 8.0 - 10.0% Concealment Cooldown Reduction
- +15.5 - 20.0% Concealment Duration
- +1 - 2 to Agile
Helms, Chest Armor, Pants, Shields, and Amulets.
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Rogue
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Rogue Cloaking Rare
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Defensive
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- 7.0 - 9.0% Concealment Cooldown Reduction
- +13.0 - 17.5% Concealment Duration
- +1 to Agile
Helms, Chest Armor, Pants, Shields, and Amulets.
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Rogue
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Rogue Cloaking Magic
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Defensive
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- 6.0 - 8.0% Concealment Cooldown Reduction
- +10.5 - 15.0% Concealment Duration
- +1 to Agile
Helms, Chest Armor, Pants, Shields, and Amulets.
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Rogue
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Rogue Recovery Legendary
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Defensive
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- +23.5 - 32.5% Chance for Flurry Projectiles to Cast Twice
- +1 - 2 to Siphoning Strikes
- +1 - 2 to Mending Obscurity
Helms, Chest Armor, Pants, Shields, and Amulets.
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Rogue
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Rogue Recovery Rare
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Defensive
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- +21.0 - 30.0% Chance for Flurry Projectiles to Cast Twice
- +1 to Siphoning Strikes
- +1 to Mending Obscurity
Helms, Chest Armor, Pants, Shields, and Amulets.
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Rogue
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Shapeshifting Endurance Legendary
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Defensive
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- 8.0 - 10.0% Blood Howl Cooldown Reduction
- 6.0 - 8.0% Debilitating Roar Cooldown Reduction
- +10.5 - 15.0% Debilitating Roar Duration
- +1 - 2 to Nature's Resolve
Helms, Chest Armor, Pants, Shields, and Amulets.
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Druid
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Shapeshifting Endurance Rare
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Defensive
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- 7.0 - 9.0% Blood Howl Cooldown Reduction
- 5.0 - 7.0% Debilitating Roar Cooldown Reduction
- +8.0 - 12.5% Debilitating Roar Duration
- +1 to Nature's Resolve
Helms, Chest Armor, Pants, Shields, and Amulets.
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Druid
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Shapeshifting Endurance Magic
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Defensive
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- 6.0 - 8.0% Blood Howl Cooldown Reduction
- 4.0 - 6.0% Debilitating Roar Cooldown Reduction
- +8.0 - 10.0% Debilitating Roar Duration
- +1 to Nature's Resolve
Helms, Chest Armor, Pants, Shields, and Amulets.
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Druid
|
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