Stun is a crowd control effect in Diablo 4 which prevents movement and attacks. This applied to both players and enemies.
Class Stun skills
Barbarian Stun Skills
Basic |
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BashBash the enemy with your weapon, dealing 33% damage. After bashing enemies 4 times, your next Bash will Stun (CC) for 1.25 seconds, this increases to 2 seconds if using a Two-Handed weapon. |
Ultimate |
Concussion
|
Defensive |
Ground StompSmash the ground, dealing 9% damage and Stunning surrounding enemies for 3 seconds. |
Brawling |
KickThrow a powerful kick that deals 18% damage and Knocks Back enemies in front of you. Enemies who are Knocked Back into terrain take an additional 105% damage and are Stunned (CC) for 3 seconds. |
Ultimate |
WallopYour Skills using Bludgeoning weapons deal 5%[x] increased damage if the enemy is Stunned (CC) or Vulnerable. |
Iron MaelstromActivate three times to attach chains to each of your weapons and perform an attack: |
Weapon Mastery |
No MercyYou have 3%[+] increased Critical Strike Chance against Immobilized (CC), Stunned (CC), or Slowed (CC) enemies. |
Druid Stun Skills
Wrath |
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Bad Omen
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Crushing Earthspan class="white">Earth Skills deal 5%[x] increased damage to Slowed (CC), Stunned (CC), Immobilized (CC) or Knocked Back enemies. |
TrampleShapeshift into a Werebear, become Unstoppable, and charge forward, dealing 75% damage and Knocking Back enemies. |
Key Passives |
Earthen Might• Restore all of your Spirit |
Companion |
Nature's ReachDeal 3%[x] increased damage to Distant enemies. Double this bonus if they are also Slowed (CC), Stunned (CC), Immobilized (CC), or Knocked Back. |
Ultimate |
Natural DisasterYour Earth Skills deal 4%[x] increased damage to Vulnerable enemies. |
PetrifyEncase all Nearby enemies in stone, Stunning them for 3.75 seconds. You deal 30%[x] increased Critical Strike Damage to enemies affected by Petrify. |
Thick HideWhenever you are Stunned (CC), Immobilized (CC) or Knocked Down (CC), Fortify for 10% of your Maximum Life (1). |
Necromancer Stun Skills
Corpse & Macabre |
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Corpse TendrilsVeins burst out of a Corpse, Pulling in enemies, Stunning them for 3 seconds, and dealing 20% damage to them. Does not consume the Corpse. |
Crippling Darkness
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TerrorYou deal 3%[x] increased Shadow damage to enemies who are Slowed (CC) or Chilled, and 3%[x] increased Shadow damage to enemies who are Stunned (CC), Immobilized (CC), or Frozen (CC). These bonuses stack and apply to Shadow damage dealt by your Minions. |
Golem |
Note - The Necromancer's Golem can stun. |
Rogue Stun Skills
Imbuements |
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Shadow Crash
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Key Passives |
MomentumCutthroat Skills grant a stack of Momentum for 8 seconds if they either: |
Exposure• Reduce the active Cooldowns of your Trap Skills by 20% |
Sorcerer Stun Skills
Basic |
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Arc LashUnleash arcing lightning that deals 42% damage to enemies in front of you. Every 10 times Arc Lash swipes, it Stuns all enemies hit for 2 seconds. |
Ultimate |
Convulsions
|
Mastery |
Shocking ImpactEvery time you Stun (CC) an enemy, you deal 40% Lightning damage to them. |
Aspects that stun
Generic Aspects
Aspect of Audacity |
Resource | When there are at least 5 Close enemies, Stun (CC) them for 2.4 seconds. This can only occur once every 20 seconds.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
N/A | Extraction | All |
Aspect of Retribution |
Offensive | Distant enemies have a 10% chance to be Stunned (CC) for 2 seconds when they hit you. You deal 14%[x] increased damage to Stunned (CC) or Knocked Down (CC) enemies.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Abandoned Mineworks (Map) |
Kehjistan | All |
Barbarian Aspects
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Aspect of Anemia |
Utility | Lucky Hit: Damaging Bleeding or Vulnerable enemies has up to a 14% chance to Stun (CC) them for 2 seconds.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
Kor Dragan Barracks (Map) |
Fractured Peaks | Barbarian |
Skullbreaker's Aspect |
Offensive | Stunning a Bleeding enemy deals 24% of their total Bleeding amount to them as Physical damage.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Barbarian |
Weapon Master's Aspect |
Utility | Your Weapon Mastery Skills have an additional Charge.Lucky Hit: Damaging an enemy with a Weapon Mastery Skill has up to a 39% chance to Stun (CC) them for 2 seconds.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
N/A | Extraction | Barbarian |
Necromancer Aspects
Torturous Aspect |
Utility | Iron Maiden is now also a Darkness Skill and deals Shadow damage. Enemies afflicted by your Iron Maiden have a 9% chance to be Stunned (CC) for 1 second when they deal direct damage.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
Deserted Underpass (Map) |
Kehjistan | Necromancer |
Rogue Aspects
Aspect of Surprise |
Offensive | When you Evade or Shadow Step, you leave behind a cluster of exploding Stun (CC) Grenades that deal 27 total Physical damage and Stun (CC) enemies for 1.00 second.Your Grenade Skills deal 24% increased damage.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Rogue |
Opportunist's Aspect |
Offensive | When you enter or break Stealth, you drop a cluster of exploding Stun (CC) Grenades around you that deal 176 total Physical damage and Stun (CC) enemies for 1.00 second.Your Grenade Skills deal 24% increased damage.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Prison of Caldeum (Map) |
Kehjistan | Rogue |
Trickster's Aspect |
Offensive | Caltrops also throw a cluster of exploding Stun (CC) Grenades that deal 50 total Physical damage and Stun (CC) enemies for 1.00 second.Your Grenade Skills deal 24% increased damage.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Guulrahn Canals (Map) |
Dry Steppes | Rogue |
Sorcerer Aspects
Aspect of Control |
Offensive | You deal 19%[x] more damage to Immobilized (CC), Stunned (CC), or Frozen (CC) enemies.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Sunken Library (Map) |
Kehjistan | Sorcerer |
Countering Stun
When a player is affected by Stun, there are skills that can counter the effect. These include the following skills:
Barbarian
Brawling |
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ChargeBecome Unstoppable and rush forward, pushing enemies with you then swinging through them for 180% damage and Knocking them Back. |
Defensive |
Enhanced Rallying CryRallying Cry grants you Unstoppable while active. |
Ultimate |
Wrath of the BerserkerExplode into rage, Knocking Back surrounding enemies and gaining Berserking and Unstoppable for 5 seconds. For the next 10 seconds, dealing direct damage with Basic Skills grants Berserking for 5 seconds. |
Druid
Defensive |
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Enhanced Earthen BulwarkEarthen Bulwark makes you Unstoppable while active. |
Ultimate |
Prime Grizzly RageGrizzly Rage makes you Unstoppable for 6 seconds |
Wrath |
TrampleShapeshift into a Werebear, become Unstoppable, and charge forward, dealing 75% damage and Knocking Back enemies. |
Rogue
Subterfuge |
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ConcealmentVanish from sight, gaining an advanced form of Stealth for 5 seconds that will not be removed by taking damage. |
Ultimate |
Prime Shadow CloneYou are Unstoppable for 5 seconds after casting Shadow Clone. |
Agility |
Shadow StepBecome Unstoppable and quickly move through the shadows to stab your victim from behind for 72% damage. Gain 50% increased Movement Speed for 2 seconds afterwards. |
Sorcerer
Defensive |
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TeleportTransform into lightning, becoming Unstoppable and surging to the target location, dealing 25% damage around you upon arrival. |