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Necromancer Blood Skills

From Diablo 4 Wiki

These are the Necromancer Blood Skills and they appear across all Necromancer Skill Trees. For a full guide on each skill click its name.


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Blood Lance

Essence Cost: 15
Lucky Hit Chance: 50%
Throw a blood lance that lingers in an enemy for 3 seconds, dealing 80% damage to the enemy and all other lanced enemies.

If Blood Lance hits a lanced enemy, it deals 100% increased damage and applies the lanced effect to another surrounding enemy.

Damage: Physical Damage
Tags: Core, Blood

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Blood Mist

Cooldown: 24 seconds
Lucky Hit Chance: 8.73%
Disperse into a bloody mist, becoming Immune for 3 seconds. You periodically deal 35% damage to enemies and Heal for 0.5% of your Maximum Life.

Damage: Physical Damage
Tags: Macabre, Blood

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Blood Surge

Essence Cost: 30
Lucky Hit Chance: 12%
Draw blood from enemies, dealing 20% damage, and expel a blood nova, dealing 70% damage. Blood Surge's nova damage is increased by 5%[x] per enemy drained, up to 50%[x].

Damage: Physical Damage
Tags: Core, Blood

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Blood Wave

Cooldown: 50 seconds
Lucky Hit Chance: 50%
Conjure a tidal wave of blood that deals 500% damage and Knocks Back (CC) enemies.

Damage: Physical Damage
Tags: Ultimate, Blood

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Hemorrhage

Generate Essence: 13
Lucky Hit Chance: 50%
Burst an enemy's blood, dealing 40% damage. Hemorrhage has a 20% chance to form a Blood Orb.

Damage: Physical Damage
Tags: Basic, Blood