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Most of you who read the site know the story of Diablo and how it came to be. However, it’s always interesting to hear how the game was created directly from the Blizzard North developers. Ars Technica pinned down David Brevik to talk about the origins of Diablo 1 and Diablo 2.
It’s that time of year again, summer sales are underway and first up it’s the GOG Summer Sale. There’s are discounts on over 3000 games and thankfully there’s a discount on the original Diablo and Hellfire.
Well, here we are, folks. The final episode our Diablo 1 playthrough. Lazarus has been vanquished and there’s only one more challenge and that’s Diablo himself. We’ve endured the catacombs, the caves, and now hell itself. We’ve made stupid mistakes, we’ve sworn at the game and each other, and we’ve rejoiced at finding great loot. Now it’s time for the final showdown.
Author of the Stay Awhile and Listen book series on the history of Diablo and Blizzard North, David Craddock, has released a lengthy excerpt from the books. The free to read excerpt covers the atmosphere of the levels and demons leading up to the encounter against Diablo. This has been released to help battle the COVID-19 outbreak.
We’re getting close to taking down the big guy but there’s still the tricky job of dealing with Lazarus. In this part of our complete Diablo 1 playthrough, Elly and I finally reach hell where things are getting heated.
Diablo 1 cave levels beckon in this episode which means new monsters and new a new tileset. The Catacombs took longer than we’d expected but the dank stink of the caves was a breath of fresh air after the waves of goatmen.
Having recently completed Diablo 1 again as part of our ongoing playthrough series I am right in the classic Diablo zone at the moment. I was pleased to see a remake of the original Diablo 1 trailer created by Bence Monori appear. Bence is a graphic designer at indie game studio Forbidden Realms Studio. This new trailer even comes with new scenes.
With the Skeleton King disposed of, we decide to head deeper into Diablo 1 and finally make our way onto a new tileset. Next up is the catacombs with their tighter corridors, locked doors, and annoying monsters.
The Diablo 1 adventure continues today with the third part of our playthrough. After disposing of the butcher and running around in circles a lot, it’s time for the Skeleton King. For some reason, we thought he would be easy to take down after the Butcher.