Combat Shrine AR Boost
Hi,
Dont know if any of you have checked your AR after hitting a Combat Shrine with your Wolfbarb. I hadnt until the other day, and was amazed by its effects,
Godly Attack Rating.
I had to do a bit of testing after id seen this and strangley it seemed that enchanting didnt increase my AR any further, anyone know a reason for this? (or perhaps i was being a bit dumb, and had already enchanted).
Anyway if anyones interested my setup is:
Pre-Buff:
Wolfhowl 3/6/6
2 x Hoto
2+ Arky Valour
2 x BK ring
Bugged Nosferatus Coil
Demon Limb for Enchant prior to Shift
Versus Melee:
Eth Wolfhowl 3/6/4 [59x def] [zod]
Gris Caddy [4 x Shael]
SS [Shael]
Duress Archon [13xx def]
Angelic Amu and 2 x Rings
Gore Riders
Draculs
Verdungo's
Versus Caster:
2 x BK ring
Mara Amu [30]
Bugged Nos Belt
Gris Caddy
Wizard Spike [unsocketed]
Guardian Angel [unsocketed]
Charms:
Anni 16/18/10
30 x 3/20/20 sc
4 x 5/5 ALL RES/FHR sc
1 x 15/8 Fire Res/FHR lc
Anyone (Drake?) got any suggestions on areas for improvement? do you think a 2k stone armour will help much against other barbs or palas? , and what should I do with the open sockets i have.
N.B. This is NL btw so no Fortitude Armours just yet!!
Without Combat Shrine my AR is in region of 26-33K depending setup
Without enchant AR in region of 18k and Dmg 1.8k (I think)