Two-handed Fanatic Avenger wielding Infinity
So I want to try yet another avenger. This time though, I decided that I want to use Infinity runeword. I want to max fanaticism and run conviction through the infinity.
The reasoning behind it is pretty clear:
1) By going fanat myself and conviction pole on myself as well, I get safer merc options (Holy Freeze/Reaper's come to mind) instead of having to rely on a rogue merc to get fanat aura
2) By having the two auras on myself, if my merc dies I don't really give a damn, as opposed to "oh crap, merc died, gotta go back to town NOW or I'll be so slow and I'll die very fast.
3) IAS breakpoints are easily acheivable. Assuming a level 27 Fanaticism (+7 all skills is not really unheard of on avengers, even shieldless ones) I'll need 20/35/54% Ias depending if the base polearm speed is -10/0/10. Of course that affects gear choices, but I could go with say a giant tresher and equip a Laying of Hands and have every single other piece of equipment dedicated to life/fhr/resists, since IAS will be taken care of. That allows me to use for example, Kira's for the massive resists and cbf. or I can shoot for more damage and go with a cryptic axe and wear Loh/Andariel's (fervor jewel). anyways, I should have absolutely no problems hitting 10-frame attacks, which is pretty good for a 2-hander.
4) Infinity have insane mods that an avenger can absolutely take advantage of, such as the amazing crushing blow, frw (always nice to be able to run away quicker, especially playing fragile characters), bonuses to vitality, huge %ed and even cyclone armor for the lols
The only downsides I see are: low level conviction aura, low level conviction aura, low level conviction aura and low level conviction aura. Did I mention that the conviction's aura level will be low?
Thing is, due to the low level aura, most immunities won't be broken (the only ones I can count on being broken are the lightning immunes). So that is the purpose of the thread: how should I spend my skill points?
i'm thinking that I obviously want to max fanat, max vengeance, and max resist lightning. from there on, what next? salvation? or it would be worth it to spend points in resist fire/cold even though it will be pointless most of the time? let me know what y'all think.
thanks in advance.
So I want to try yet another avenger. This time though, I decided that I want to use Infinity runeword. I want to max fanaticism and run conviction through the infinity.
The reasoning behind it is pretty clear:
1) By going fanat myself and conviction pole on myself as well, I get safer merc options (Holy Freeze/Reaper's come to mind) instead of having to rely on a rogue merc to get fanat aura
2) By having the two auras on myself, if my merc dies I don't really give a damn, as opposed to "oh crap, merc died, gotta go back to town NOW or I'll be so slow and I'll die very fast.
3) IAS breakpoints are easily acheivable. Assuming a level 27 Fanaticism (+7 all skills is not really unheard of on avengers, even shieldless ones) I'll need 20/35/54% Ias depending if the base polearm speed is -10/0/10. Of course that affects gear choices, but I could go with say a giant tresher and equip a Laying of Hands and have every single other piece of equipment dedicated to life/fhr/resists, since IAS will be taken care of. That allows me to use for example, Kira's for the massive resists and cbf. or I can shoot for more damage and go with a cryptic axe and wear Loh/Andariel's (fervor jewel). anyways, I should have absolutely no problems hitting 10-frame attacks, which is pretty good for a 2-hander.
4) Infinity have insane mods that an avenger can absolutely take advantage of, such as the amazing crushing blow, frw (always nice to be able to run away quicker, especially playing fragile characters), bonuses to vitality, huge %ed and even cyclone armor for the lols
The only downsides I see are: low level conviction aura, low level conviction aura, low level conviction aura and low level conviction aura. Did I mention that the conviction's aura level will be low?
Thing is, due to the low level aura, most immunities won't be broken (the only ones I can count on being broken are the lightning immunes). So that is the purpose of the thread: how should I spend my skill points?
i'm thinking that I obviously want to max fanat, max vengeance, and max resist lightning. from there on, what next? salvation? or it would be worth it to spend points in resist fire/cold even though it will be pointless most of the time? let me know what y'all think.
thanks in advance.