Trapsin claw usage
Building my first Sin, using the jrichard build guide, SP.
I have read the FAQ, and done a search, but still have these questions:
jrichard says to shop Anya for Cunning Greater Talons with +3 traps, and plusses to traps you want (in my case, LS). Well, I've invested 7 hours and found:
+3 Martial Arts: 5
+3 Shadow Disciplines: 2
+3 Traps, no plusses to traps: 2
+2 Assasin skills: 5
It appears that my +3 traps/+3 LS will be very hard to come by, so in the meantime I could use some shopping advice on what to purchase and use.
1. I probably won't play a Martial Arts build because I'm not very swift at assigning and using hotkeys. That said, should I buy them anyway because someone else might want them, and I might be able to trade them? Or do Martial Arts players use something else?
2. At the moment (level 48, Act 1 Nightmare) I'm using the +2 Assasin skill claws because, even though it's less for my traps than using the +3 traps, I get a boost across the board, including for my level 8 Shadow Master. I plan to use them until my Shadow Master has enough points to manage on her own. Does that seem like a good strategy?
3. Does anyone EVER use the +3 Shadow Discipline claws? Maybe on switch?
Appreciate any thoughts you might have.
Building my first Sin, using the jrichard build guide, SP.
I have read the FAQ, and done a search, but still have these questions:
jrichard says to shop Anya for Cunning Greater Talons with +3 traps, and plusses to traps you want (in my case, LS). Well, I've invested 7 hours and found:
+3 Martial Arts: 5
+3 Shadow Disciplines: 2
+3 Traps, no plusses to traps: 2
+2 Assasin skills: 5
It appears that my +3 traps/+3 LS will be very hard to come by, so in the meantime I could use some shopping advice on what to purchase and use.
1. I probably won't play a Martial Arts build because I'm not very swift at assigning and using hotkeys. That said, should I buy them anyway because someone else might want them, and I might be able to trade them? Or do Martial Arts players use something else?
2. At the moment (level 48, Act 1 Nightmare) I'm using the +2 Assasin skill claws because, even though it's less for my traps than using the +3 traps, I get a boost across the board, including for my level 8 Shadow Master. I plan to use them until my Shadow Master has enough points to manage on her own. Does that seem like a good strategy?
3. Does anyone EVER use the +3 Shadow Discipline claws? Maybe on switch?
Appreciate any thoughts you might have.