I think as far as I can tell the glitch has been fixed totally, however the tppk is odd it seems like there is a delay timer on it but I think there is still a way around it or so i have heard I have not really looked into it yet :?
I would like to be lieve they have fixed it but I don't really think they have :/
Meh time to play with banana channel some more lol
YAY FOR BANANA!!!!!!!!
It's so unfortunate the Blizzard just decided against fixing TPPK...I still won't be able to play public games online.there is no hostile delay timer
the only timer that was installed was the one if u hostile the unhostile and attempt to rehostile
this was added in a couple patches ago because people would spam the hostile button as an annoyance to other players
appart from that tppk still works the same as ever
I'm sure someone will relay developments to the HC forum.
Hopefully issues that completely destroy the chances of public HC games count as "more severe" issues, but given our population (due largely to the existence of said issues) who knows.The legacy team met late last week to decide how to proceed on the 1.13 patch and the decision was made to go back into development to incorporate a few additional changes. While this patch has already seen its fair share of delays we still want to ensure weâ€™re releasing a patch that hits some key community issues. I do want to stress though that while we did look at feedback and responses weâ€™re obviously not going to be able to include everything requested. Our hope is to hit at least a decent portion of what we saw people discussing and correct some of the more severe issues while keeping additional development time as brief as possible.
We donâ€™t have a current estimate for release, and because work is only just beginning on these new changes we wonâ€™t be announcing their details. Weâ€™ll be keeping everyone updated as to the progress of the patch though, and we hope to see this update on the PTR as soon as possible and then off quickly to a release and ladder reset.