Re: Tournament: The emperor's clothes
You must be laughing yourself silly Mursilis, finding l33t items left and right, and hearing meget wild over a savage poleaxe

Ah well, as long as I am having fun with it... Oh, and congrats on the Thundergods... and the Cerebus bite, allthough I have never found either
Anheg has progressed further. No, wait. Let me rephrase that.
Kalim progressed further, with Anheg trailing behind him like a scared little puppy fondling every corpse he can find. Such a glorious career! I think Anheg missed his true career, his fascination for corpses would make him a first class necromancer...
Ooh, progress report. Well, The lost city was quite a hassle. With those strnagling potion throwing cats, Marauders and Plgaue zombies I was pretty much blue all the time, with a very green and always shrinking lifebulb. However, it was nowhere really dangerous.
Found Dark Elder almost immediately, and his drop was decidedly unnoteworthy. A doubleaxe of Craftmanship and a balanced knife of the bat.
So that meant entering the Viper temple. No guardians this time around, Embalmed and both Claw vipers and Salamanders. My mercenary turned into a punching bag in a few rooms, but he was never in danger of dying. I was a tad scared of Fangskin, but that proved to be unnecessary. Wnet to the left, cleaned it out there, and once I triggered minions and saw his light moving closer, I ran the other way around. Fangskin followed me, but the rest of his pack didnt. I guess they were molting or something. Anyways, it took about four pokes with the poleaxe before Fangskin decided to call it a day.
He did carry 4 items, one a chipped emerald, the other three a large shield of charged bolt, which I didn't pick. The other two were a viridian hard leather armor of Frost Nova(nice), and what do you know, another ring! Ok, cubed it into an amulet and now have legit fills for all three slots. I will try and cube some decent jewelry at lvl 27.
Into the palace, which was the usual pain. A couple of blunderbore bosses, but nothing frightening. Fire Eye was difficult, because he kept retreating into packs of other monsters. Finally, he ran out of monsters, and shortly thereafter, out of lifepoints.
4 items, nothing terribly useful. A fine composite bow, a chipped diamond. My picks were chain gloves of light and a Scythe of Measure.
Arcane Sanctuary. I like this place, because it's so easy. You have to work really hard to be surrounded here, so the merc is a very effective meatshield. And the finds were good... An ethereal Bloodfists unique heavy gloves, a Nagelring and an Angelic sickle. I was a bit hyped when I finally found the Summoner(he was residing in the arm with the red portals, as he usually does for me). His drop was a bit of an anticlimax, but quite good when compared with the other bosses so far. A Chainmail of Balance was a nice armor for the mercenary, and an ethereal septic yew wand of the bat with +3 Bone wall, +2 Bone Armor, and +1 terror. Actually, not a bad wand for certain Necromancer builds...
Well, Tagged the final waypoint anbd decided to write the update.