'Three Way Dance II' - H.C 1.10 Tournament

sounds like u guys are having some fun. count me in all get started today sometime

Team Tron

Dead_tron
summon/p&p necro
1-mec weapon 2- merc armor

stealth_tron
traps/the bos tree assassin
1-mec weapon 2-merc armor

freeze_tron
cold/lightning sorc
1-wep 2-merc wep

can we do stuff like baal runs to lvl if we would want to?
 
Update.

Team Gems

Sapphire

Traps/Shadow Disciplines
Level: 18
Current Quest: Sisters to the Slaughter / Act 1, Normal
Points: 5

Skull

Poison & Bone/Curses
Level: 18
Current Quest: Sisters to the Slaughter / Act 1, Normal
Points: 5

Diamond (name changed)

Elemental/Summoning
Level: 13
Current Quest: The Forgotten Tower / A1, Normal.
Points: 3

Total Points: 13
 
[highlight]Team Fx (Resipsa) [/highlight] (2 points)
Fa - (Amazon - Passive/Bow) – lvl 8 – Act I Nml (1 point)
Fl - (Sorceress - Cold/Light.) – lvl 10 – Act I Nml (1 point)
Fd - (Druid - Summon/Elem.) – lvl 5 – Act I Nml (0 points)

A slow start but I wanted to get all the characters going. I started the Druid but did not assign any of his points. I need to read a couple of guides and hope that I did not make a mistake in choosing a character I have not played before.

@CraZySorc congrats on your progress.
 
S-team joining in:

STRONG - Barb (Warcry|Combat) - Destroyer: Boots | Conqueror: Glove
Consideration: I'll invest enough str for biggest 2h mace and rest on vit. My main skill will be WW. I choose boots because i cannot utilize Increased Speed, Glove because i'm hoping for gravepalm.

STRIKE - Druid (Summon|Elemental) - Destroyer: Glove | Conqueror: Merc Weapon
Plan: I'll invest many skill points on fire ele. Glove coz hoping for magefist, Merc Weapon coz i think i need more physical dmg.

STROKE - Sin (Trap|Passive) - Destroyer: Jewelry | Conqueror: Weapon
Reason : i love Sin for her burst of speed. I'll build a trapsin so all i need is a good merc as a tank. + for armor,helm,and weapon u can always make it runic, better invest on boots, glove of jewellery.

This my first tournament and event join on SPF, goodluck to you and wish me luck!

-salvo
 
Team Mystics

Necromancer - Kreeden : Summoning/Curses (Destroyer: 7-Weapon, Conqueror 6-Shield)
Sorceress - Celeste : Fire/Cold (Destroyer: 8-Jewelry, Conqueror: 4-Gloves)
Assassin - Karasi : Traps/MA (Destroyer: 7-Weapon, Conqueror: 10-Mercanary Weapon)

Lets see what these babies can do! :P
 
[HIGHLIGHT]Team HALL OF FAME[/HIGHLIGHT]

Andariel - Necromancer - Summon / ?
Baal - Assasin - Trap / Passive
Diablo - Amazon - Passive / ?


Be Afraid, we are back ! ! !
 
nemar said:
[HIGHLIGHT]Team HALL OF FAME[/HIGHLIGHT]

Andariel - Necromancer - Summon / ?
Baal - Assasin - Trap / Passive
Diablo - Amazon - Passive / ?


Be Afraid, we are back ! ! !


LOL Great names. I can just see the updates now, like a bad Celebrity Deathmatch episode (wait...that's redundant). Andariel vs. Mephisto.... Baal vs. Baal
 
Small Update:

Kreeden : Summoning/Curses Necromancer - Lvl 14 (3)
Celeste : Fire/Lightning Sorceress (Changing her from Fire/Cold) - Lvl 1 (0)
Karasi : Traps/Shadow Assassin (Changing her as well, hadn't meant to put in MA :P) - Lvl 1 (0)
 
Update time:

Team StarCraft (9 Points)
Zealot - Level 11 Offensive/Combat Paladin - 2 points
Ghost - Level 14 Shadow/Trap Assassin who uses sentinels - 3 points
Overlord - Level 15 Summon/Curse Necromancer - 4 points
 
Team poida
Elder - (Necromancer - summon/curse) - lvl6 - act1
Ugh - (Barbarian - combatskills/warcrys) - lvl1 - act1
Tinman - (Paladin - Offensiveauras/combatskills) - lvl1 act1

All of them are 7 for weapon as destroyer and 6 for shields as conqueror.
 
Sad to say I'm withdrawing from this tourney, becasue after a humiliating defeat at the hands of Radament(first Barb ive made where getting surrounded that early is fatal), I realized I'm too pampered by twinking. I'll try to play characthers without it more, and maybe, if theres a third time around, I'll play then.
 
Time for an update.

Team Metal (3 points)
Opeth (Necro-Summon/Curse) 1 pt
Nevermore (Druid-Summon/Ele) 1 pt
Testament (Paladin-Offense/Combat) 1 pt

Yes, as you can tell I have cleared the Den of Evil with all three... wanted to get my feet wet with each character first. Had the best of luck with my Druid... found two of the houses with the chest that gives a boatload of stuff... and both chests I popped first time and they were all glorious, beautiful yellow.

No S/U yet thankfully... I have never been so nervous that Bishibosh or one of them is going to drop green or gold.

GL to all.
 
Team Steel (steelsixtyIV) - 15 points
Steel_Sword - (Barb – Warcries/Com.Skills) - lvl 17 - Act II Nml
Steel_Poison - (Necro - P&B/Curse) - lvl 12 - Act I Nml
Steel_Magic - (Sorc - Fire/Light.) - lvl 16 - Act II Nml

I moved Magic up to Act II and saved Cain with Poison. I have a cumulative 200% GF now and that's one thing the untwinked player can never have enough of... Money :uhhuh:

No new tourney stash finds :grrr:

I also found the runes to make Leaf, Steel, and Stealth so I think Magic will be first up for Act II when I get everybody there.
 
I've decided on the builds and the to be used slots if any of them manage to get to destroyer status (not to mention the much further away conquerorship) and also started with running all three of them through the Den Of Evil to the Cold Plains waypoint

Team Red Dwarf
The_Cat - druid - elemental/summoning - level 6 - act I normal - 1 point
(destroyer - jewelry, conqueror - belt)
Kochanski - amazon - javelin&spear/passive - level 6 - act I normal - 1 point
(destroyer - gloves, conqueror - belt)
Rimmer - necromancer - curses/summoning - level 6 - act I normal - 1 point
(destroyer - mercenary armour, conqueror - mercenary weapon)

So in total 3 points so far.
 
After two days of thinking I've finally decided to join in the fun. I just can't
resist :). I'm currently doing my sept quest so that's why I was thinking about it that much. So the following three chars will be sept chars too. I think
they can be considered sept chars, because this tournaments rules are stricter than the Septavirate rules.
I present:

Team Magick_XR

WindFury_XR Elemental/Summon lvl 1 Act I Nml destroyer:2. body armour conqueror: 7.jewelery
Suzy_XR Cold/Lightning lvl1 Act I Nml destroyer: 4. gloves conqueror: 7.weapons
DarkMage_XR Bone/Curses lvl1 Act I Nml destroyer: 4. gloves conqueror: 1. headgear

I don't think I will progress too fast with them, because I currently have a lvl 65 Sept barb to finish. We'll see.
And I have a question. By jewellery you mean 2 ring slots and 1 ammy slot.
Now, by choosing jewellery I may equip 2 unique/set rings and 1 unique/set ammy or I only have the right to equip one single item but in whichever slot
I want? I hope I was clear enough.
 
Congrats, crazysorc on the first Destroyer and a huge lead!

I guess I need to step it up to try and catch up. My Bone Necro just got his Bone Spear, so he'll be ready to kill anything in sight. Then I just need to get my Sorceress to stop fiddling around the Rogue Encampment.
 
Team Eddings (erimatbrad) - 22 points
Polgara - (Sorc - Light./Cold) - lvl 24 - Act II Nml
Liselle - (Amazon - Jav./Passive) - lvl 16 - Act II Nml
Zedar - (Necro – P&B/Curse) - lvl 14 - Act II Nml
Score: 10 points + 6 points + 6 points

Chain Lightning is so pretty! It's working really, really well. Even on players 8, things fall over dead pretty quick. It's exceptionally mana intensive, though... Not something that I'm used to. :)
 
I'm signing up for this tournament.

My characters-

DrCow_TWD Necromancer, Poison&Bone/Curse Destroyer Reward Weapon, Conqueror Reward Merc Weapon. (A poison necro).

ManOfCloth_TWD Paladin, Combat/Offensive Destroyer Reward Armor, Conqueror Reward Merc Weapon. (Thorns/Conversion).

StinkyFleabag_TWD Druid, Shapeshifting/Summons Destroyer Reward Weapon, Conqueror Reward Merc Weapon (Werewolf)
 
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