The Untwinked Level 99 Progress Thread, Revenge of the 99ers

Has anyone posted the best areas and/or bosses to run at the higher clvls? I've started with my Windy and will throw him in the table soon, now that I've realized he is fun enough to play all the way to 99. He's my first SP Windy ever and so far he's leveled pretty quickly to the mid 30's.
 
Name: Njord
Class: Druid
Experience: 13142970
Level: 37

Naked/Gear
Strength: 70/70
Dexterity: 20/30
Vitality: 155/155
Energy: 20/20
HP: 389/436
Mana: 92/145
Stamina: 250/250
Defense: 5/296
AR: 70/2848

Fire: 26/-14/-74
Cold: 28/-12/-72
Lightning: 46/6/-54
Poison: 46/6/-54

MF: 79 Block: 12
GF: 6
FR/W: 0
FHR: 0
IAS: 0
FCR: 0

Raven: 0/0
Poison Creeper: 1/1
Oak Sage: 1/1
Summon Spirit Wolf: 0/0
Carrion Vine: 1/1
Heart of Wolverine: 0/0
Summon Dire Wolf: 0/0
Solar Creeper: 1/1
Spirit of Barbs: 0/0
Summon Grizzly: 0/0

Werewolf: 0/0
Lycanthropy: 0/0
Werebear: 0/0
Feral Rage: 0/0
Maul: 0/0
Rabies: 0/0
Fire Claws: 0/0
Hunger: 0/0
Shock Wave: 0/0
Fury: 0/0

Firestorm: 0/0
Molten Boulder: 0/0
Arctic Blast: 1/1
Fissure: 0/0
Cyclone Armor: 1/1
Twister: 16/16
Volcano: 0/0
Tornado: 10/10
Armageddon: 0/0
Hurricane: 8/8

Rune Cleaver
Giant Axe
Two Hand Damage: 23 - 45
Durability: 50 of 50
Required Level: 9
Required Strength: 70
Fingerprint: 0x52b9bb2d
Item Level: 28
Version: Expansion 1.10+
5% Chance to cast level 1 Amplify Damage on striking
+1 to Minimum Damage
+65 to Attack Rating
+53% Damage to Undead
+64 to Attack Rating against Undead
Adds 1 - 2 Fire Damage

Deathspade
Cleaver
One Hand Damage: 24 - 55
Durability: 24 of 24
Required Level: 27
Required Strength: 68
Fingerprint: 0x66718cfb
Item Level: 21
Version: Expansion 1.10+
68% Enhanced Damage
+8 to Minimum Damage
15% Bonus to Attack Rating
Hit Blinds Target +1
+4 to Mana after each Kill
Required Level +5

Umbral Disk
Round Shield
Defense: 99
Chance to Block: 42
Durability: 76 of 76
Required Level: 30
Required Strength: 53
Fingerprint: 0x7bac20b4
Item Level: 19
Version: Expansion 1.10+
30% Increased Chance of Blocking
Hit Blinds Target +1
+42% Enhanced Defense
+30 Defense
+10 to Dexterity
+20 to Life
All Resistances +19
-2 to Light Radius
Required Level +5
+12 Maximum Durability
1 Sockets (1 used)
Socketed: Perfect Diamond

Ocher Gothic Plate
Gothic Plate
Defense: 131
Durability: 55 of 55
Required Level: 9
Required Strength: 70
Fingerprint: 0x1cdac1da
Item Level: 36
Version: Expansion 1.10+
Lightning Resist +16%

Nagelring
Ring
Required Level: 7
Fingerprint: 0x18e8c579
Item Level: 12
Version: Expansion 1.10+
+58 to Attack Rating
Magic Damage Reduced by 3
Attacker Takes Damage of 3
18% Better Chance of Getting Magic Items

Angelic Halo
Ring
Required Level: 12
Fingerprint: 0x8e8f5ff4
Item Level: 21
Version: Expansion 1.10+
+20 to Life
Replenish Life +6
Set (2 items): +24 to Attack Rating (Based on Character Level)
Set (3 items): 50% Better Chance of Getting Magic Items

Plated Belt of Nova Shield
Plated Belt
Defense: 10
Durability: 24 of 24
Required Level: 13
Required Strength: 60
Fingerprint: 0x34cf5dac
Item Level: 32
Version: Expansion 1.10+
10% Chance to cast level 3 Nova when struck

Boots of Luck
Boots
Defense: 3
Durability: 12 of 12
Required Level: 19
Fingerprint: 0x4608912b
Item Level: 34
Version: Expansion 1.10+
34% Better Chance of Getting Magic Items

Pain Hand
Gauntlets
Defense: 12
Durability: 24 of 24
Required Level: 12
Required Strength: 60
Fingerprint: 0x5db3fdb3
Item Level: 29
Version: Expansion 1.10+
5% Chance to cast level 3 Frost Nova when struck
Fire Resist +7%
Half Freeze Duration
19% Better Chance of Getting Magic Items

Great Helm of Frost Shield
Great Helm
Defense: 34
Durability: 40 of 40
Required Level: 9
Required Strength: 63
Fingerprint: 0x15be5524
Item Level: 29
Version: Expansion 1.10+
5% Chance to cast level 3 Frost Nova when struck

Wyrm's Amulet of Chance
Amulet
Required Level: 22
Fingerprint: 0xaf1dd261
Item Level: 32
Version: Expansion 1.10+
+53 to Mana
8% Better Chance of Getting Magic Items

Small Charm of Frost
Small Charm
Required Level: 10
Fingerprint: 0x564e9e18
Item Level: 22
Version: Expansion 1.10+
Adds 1 - 2 Cold Damage Over 1 Secs (25 Frames)

Beryl Grand Charm of Anthrax
Grand Charm
Required Level: 15
Fingerprint: 0x2175e6e7
Item Level: 21
Version: Expansion 1.10+
Adds 50 Poison Damage Over 6 Secs (150 Frames)
Poison Resist +14%

Viridian Small Charm
Small Charm
Required Level: 10
Fingerprint: 0x1738d778
Item Level: 12
Version: Expansion 1.10+
Poison Resist +6%

Small Charm of Life
Small Charm
Required Level: 14
Fingerprint: 0x29d22e6c
Item Level: 22
Version: Expansion 1.10+
+7 to Life

Azure Small Charm of Greed
Small Charm
Required Level: 15
Fingerprint: 0xfc678c0e
Item Level: 23
Version: Expansion 1.10+
Cold Resist +5%
6% Extra Gold from Monsters

Stout Small Charm of Blight
Small Charm
Required Level: 6
Fingerprint: 0x285a9877
Item Level: 24
Version: Expansion 1.10+
Adds 6 Poison Damage Over 3 Secs (75 Frames)
+1 Defense

Viridian Small Charm of Blight
Small Charm
Required Level: 10
Fingerprint: 0xc6ca1bca
Item Level: 43
Version: Expansion 1.10+
Adds 6 Poison Damage Over 3 Secs (75 Frames)
Poison Resist +7%

Azure Small Charm
Small Charm
Required Level: 1
Fingerprint: 0xda9d73da
Item Level: 32
Version: Expansion 1.10+
Cold Resist +4%

Coral Large Charm
Large Charm
Required Level: 18
Fingerprint: 0xa6108092
Item Level: 35
Version: Expansion 1.10+
Lightning Resist +11%

Insight
Partizan
RalTirTalSol
Two Hand Damage: 125 - 256
Durability: 45 of 65
Required Level: 27
Required Strength: 113
Required Dexterity: 67
Fingerprint: 0x213634b7
Item Level: 50
Version: Expansion 1.10+
Level 17 Meditation Aura When Equipped
+35% Faster Cast Rate
242% Enhanced Damage
+9 to Minimum Damage
196% Bonus to Attack Rating
Adds 5 - 30 Fire Damage
Adds 75 Poison Damage Over 5 Secs (125 Frames)
+2 to Critical Strike
All Stats +5
+2 to Mana after each Kill
23% Better Chance of Getting Magic Items
4 Sockets (4 used)
Socketed: Ral Rune
Socketed: Tir Rune
Socketed: Tal Rune
Socketed: Sol Rune

Havoc Wrack
Pike
Two Hand Damage: 23 - 115
Durability: 21 of 25
Required Level: 19
Required Strength: 60
Required Dexterity: 45
Fingerprint: 0x4d26fda7
Item Level: 41
Version: Expansion 1.10+
5% Chance to cast level 1 Amplify Damage on striking
70% Enhanced Damage
+8 to Maximum Damage
+85% Damage to Undead
+167 to Attack Rating against Undead
Adds 1 - 12 Lightning Damage
Poison Resist +8%

Mercenary:
Name: Ilzan
Race: Desert Mercenary
Type: Comb-Normal
Experience: 5476470
Level: 36
Dead?: false

Naked/Gear
Strength: 104/104
Dexterity: 80/80
HP: 525/533
Defense: 362/648
AR: 425/475

Fire: 87/47/-13
Cold: 87/47/-13
Lightning: 87/47/-13
Poison: 96/56/-4

Gale Hide
Gothic Plate
Defense: 163
Durability: 55 of 55
Required Level: 5
Required Strength: 70
Fingerprint: 0x12d60aac
Item Level: 32
Version: Expansion 1.10+
+20% Enhanced Defense
+8 to Life
Poison Resist +9%
Magic Damage Reduced by 1
Poison Length Reduced by 25%

Duskdeep
Basinet
Defense: 123
Durability: 18 of 30
Required Level: 30
Required Strength: 82
Fingerprint: 0x72e6e949
Item Level: 23
Version: Expansion 1.10+
+8 to Maximum Damage
+34% Enhanced Defense
+19 Defense
All Resistances +15
Damage Reduced by 7
-2 to Light Radius
Required Level +5

Malice
Poleaxe
IthElEth
Two Hand Damage: 23 - 60
Durability: 41 of 65
Required Level: 15
Required Strength: 62
Fingerprint: 0x420ecf63
Item Level: 38
Version: Expansion 1.10+
33% Enhanced Damage
+9 to Maximum Damage
-25% Target Defense
+50 to Attack Rating
100% Chance of Open Wounds
Prevent Monster Heal
-100 to Monster Defense Per Hit
Replenish Life -5
+0 to Light Radius
3 Sockets (3 used)
Socketed: Ith Rune
Socketed: El Rune
Socketed: Eth Rune

Code:
Name (F)    Name (C)       SC/HC   Class   Level/exp   Extended Stash   #of S/U   Grail/504   #of deaths   # of Hours
--------------------------------------------------------------------------------------------------------------------
Pb_pal      Eleanor         SC      Sorc      96             No          890        309            4           -
T72on1      Neverland       SC      Sorc      94             Yes         351        206            9          52.5
NanoMist    Izuna           SC      Sin       93             No          388        220            1          111
PhineasB    Mercy           SC      Sin       92             Yes          -         225            8           -
Tarantella  Tarasha         HC      Sorc      91             Yes          -          -             -           -
hasuprotoss Reina           SC      Sorc      89             Yes         329        194            -           -
OldSoldier  Battleforge     HC      Pala      87             Yes           -        114            -           -
Gambit      Mallenroh       SC      Sorc      81             Yes           0          0            0           0
logo        Digimon         HC      Nec       76             Yes          85         65            0           -
Darke Rahl  Bells           HC      Ama       74             No           19          -            0           0
Kitteh      Cyanosis        HC      Assassin  45             No            -          -            -           -
Tenecabo    OldShatterhand  HC      Druid     40             Yes           -          0            0           -
Southpaw    Njord           SC      Druid     37             Yes           -          0            0           -
Gambit      Colossus        SC      Pal       39             YES           0          0            0           0
Ergroilnin  Erilinda        HC      Sorc      20             No            -          -            -           -
Smancer     Smancer         SC      Necro     26             Yes           1          -            -           -

[highlight]The Fallen:[/highlight]
Code:
Name (F)    Name (C)       SC/HC   Class   Level/exp   Extended Stash   #of S/U   Grail/504   #of deaths   # of Hours
--------------------------------------------------------------------------------------------------------------------
coju        NintyNine_orRiP HC      Sorc      81             Yes          -           0            0         a few
coju        fB              HC      Sorc      29             Yes           1          1            0           2
Kitteh      Verallus        HC      Druid     26             No          N/A        N/A            0          N/A
logo        Rolex           HC      Barb      21             Yes           0          0            0           1
 
@Southpaw8668 - Welcome to the fold! As for your question, it will of course depend on the build that you're running with. For higher clvls I'm assuming you mean 90+?

Generally (in my experience, anyways):

90-94/95 - Pits or AT depending on build. Great experience, the monsters aren't too tough (watch out for archers in the Pits though!)

From there on it starts to diverge a bit. If you can handle the CS at a decent speed then XP becomes significantly faster there. Gripphon has shown what the (as far as I can find out anyways) most efficient way to level to 98 is for several builds.

If you can't run CS at that point either due to gear restrictions, or build restrictions, then you have several ways of going about it (until 98 anyways).

- Stay in the Pits/AT (still a great option, just slower)
- Start Baaling (or just the waves, see below)
- Other A85 runs if you want, although you won't be able to match the efficiency I don't think.

If you are going to be Baaling, it diverges even more from there depending on the build. Basically it comes down to whether or not adding Lister or Baal into the mix is worth it. Usually it's not at the "lower" levels. Typically it will go like this:

- until 96/97: Ventar or Lister runs (depending on the char/firepower)
- Add Baal in until 98

For you specifically, notice 2 posts down from that one, Gripp details optimal Baaling (well, his waves anyways) strats for a Windy.

Once you hit 98, you essentially have 3 options (again, depending on gear/build). I stated it briefly in my post last page, but I'll go into a bit more detail here. The options from here on out are (ranked in terms of general efficiency):

1. Nihlathak runs (~23k XP/run)
2. Diablo runs (51k XP/run)
3. Baal runs (83k XP/run )

Those numbers do not take into account XP shrines, which you can (and should) hunt for for either Nilly or Diablo runs, so they'll be even faster. Diablo is the easiest target to carry a shrine with, as witches can still curse your shrine away on Nilly runs.

Taking in to consideration the time it takes to run these targets, Baal is by far the least efficient of the 3. Of course not all builds can run CS/Nilly (and not all players want to). Another bonus to Diablo/Nilly paths are that you can save your Ancients quest until 98, making the most out of that free XP. I guess it's worth it to note though that with some builds that may not necessarily offset the time you save by Baaling from ~94-98 (vs running, say, the Pits until 98), although I haven't seen any hard data on that so it's just conjecture.

Of course this all depends on your run times, and speed vs safety and everything, but it's a good template to go off of. Also, I am by no means an expert on this stuff, so if someone wants to come by and prove me wrong, they certainly can! :p
 
Mighty fine guideline for end game leveling. Goes to show that there will be some thinking and experimenting for every participant seriously going for 99. Being untwinked, our run times will most likely be longer than the times discussed in the 99 theorycrafting thread, but the general efficiency rankings should be same.

I'll have to decide on which path to take (hopefully soon) as my gear finding phase winds down. Would love to keep Ancients until 98, but if my trapper is more suited for Baal runs up to 98, so be it... I'll have to figure out which way saves more time in the end.
 
@Southpaw8668 Welcome to the club :). Very fun you join us in the madness.

It seems that Pb_pal has mostly got you covered for the experience path to take, or at least the general theoretical outlines. Your feedback on the subject, as you can judge it from a practical point of view when you reach those higher levels, will be very much appreciated, as we still discover new things and new ways to maximize efficiency in this ancient game :).

As a (partially) cold based build, a Windy seems best suited in AT to me. At least I love it to level up my Blizz Sorc. Then again I don't have much experience with a Windy (I only ever built one), so Pits might be a good target too.

As for the stage before level 90: Pindle on /p8 is a great target there. He gives very good xp, and since you probably won't have Enigma at that point, you will hardly notice the difference, since there is very little teleporting involved anyway.

Actually, Pindle on /p8 is a very good source of xp all throughout the game, not only in Hell. I leveled up my Sorc by going through the game rather fast, and on a player setting that would allow me to do so, and then do Pindle runs on /p8 (or a bit lower if my character couldn't handle it) until level 45 or so in Normal and 70 - 75 in NM. Worked very well.

Also don't forget that you'll probably want to run some targets not mentioned here as well. Hell Meph for some 'basic' gear like Shako and Arachnid's for example. I skipped that part because the first unique that dropped in Hell was a Shako though. Also LK to find the necessary runes for the equipment you want: Enigma, CtA, HotO, maybe Infinity (or does a Windy merc use Reaper's? In that case you'll definitely want to run Meph as well). Those runs don't net you any xp, but in the long run it's a relatively low time cost to severly increase your damage output.

Good luck !!!

As to the primary targets past 98 and even before that ... I'm still on the fence about it myself. I'll most likely do AT from 94 to 95, and then the real work starts. CS is the obvious choice I think, but right now I'm so terribly inefficient at it. My main problem is that I always seem to want to be in total control over everything, and Chaos Santuary is ... well, chaos. At least to me. I teleport to the left seal, but instead of just activating it and focusing on the boss, while dealing with the other monsters depending on the situation, I often find myself dealing with the regular monsters around first, before taking down the boss. Same with the right seal. As a consequence my runs take quite a while, even though I don't do any other regular bosses. Not sure about time, but I wouldn't be surprised if it's some 3 minutes on average. I should use run counter to check.

Anyway, long story short: I'll try to become more efficient at CS runs over time. If I can't, then my best bet is probably to proceed to Baal and do wave runs instead. It's not like those are super easy, but that mainly comes down to what's in the Throne Room, before engaging the waves.

Good luck everyone. This has surely been very interesting so far. And @Pb_pal thanks for the very detailed overview. I've read the thread you refer to, and Gripphon's posts in particular, before, but it's handy to have it all more or less in one place.
 
If i might to add some of my experience to this debate...

Hmm, as @T72on1 said, Pindleskin is very good source of experience, i leveled here my assassin (Trapper with Infinity etc) to the lvl 96 purely on p5 Pindle runs, it was cca 6k runs so not that much as You might to think, but my biggest motivation was MFing here, not leveling...

As for Windy, i've played him under same rules like You (untwincked, from scratch) and Barbarian merc wielding Lawbringer and Treachery as armor proved to be very good option for couple of reasons - first, You can gather all resources You need even in NM difficulty, so not necessary to wait until The Reapers drops, and second, this merc is agressive and heals fastest of all type merces, so his ability to survive was great...And my opinion is, that windy does not need mercs aura, as it has no impact to his damage and he is great at surviving anyway with Bear as a meatshield, than Oak sage for huge amount of hitpoints (with average CtA is easy to get 3,5 - 4k hitpoints + 75%block) and Cyclone armor ...

Also, i think that source of Decepify (and Lawbringer has much greater range then Reapers due to much higher lvl of curse) is the turning point for this build, lately Hurricanes dmg is inferior compared to Tornado...And You dont need HRs to be succesful, tho my Druid found runes for Enigma, HoTO, CtA and such within 1 month, so he was very lucky character...

GL to all of You ;)
 
Thanks everyone who chimed in all the very helpful advice! That's why I love the SPF crew.[emoji2] So, I played a bit last night and realized I had beaten normal at clvl 37 my previous session, but elected to go back to normal and try some CS and Baal runs as a test. Started out on /p8 and was able to handle CS, however it was a bit slow due to my low Hurricane slvl. Tornado is pretty strong though and practically drops everything except Diablo with 1-2 direct hits. CS is a nice place for throwing those around as well into the tightly packed mobs. After a few runs Njord scored a better rare plated belt and a really nice pair of Chancies from Grand Vizier.
I think we'll skip Diablo for several more levels, because he melts the guard quickly and he takes too long even on /p1 to bring down.
Let's just say WSK wasn't bad on /p8, but as Grippon mentioned wave 5 just sucks for a Windy and Baal took super long without Decrepify to slow him from teleporting out of range constantly. At the end of the session some good info was gained about where to focus our current runs, as well as a couple nice new items and a few clvls. I think we'll pay Pindle a visit next session if he's still open for business.
 
@NanoMist - Yes, one of the coolest things about this thread (I think) will be seeing all the different paths that people take. As you said, untwinked throws a big wrench into everything, and will probably result in some more "off the beaten path" strategies to actually be more efficient than the standard ones. Very interesting, indeed.

@T72on1 - The CS is definitely an acquired taste. It's tough and mighty dangerous at first, but once you get used to it that just makes it more interesting. It has quickly grown to be my favourite area to run.
 
I continued in Pits and found Nat's Mark, 20ed/9max jewel, and plenty of non-eth elite polearms. Went back to LK and found another Vex#3-Run#6082, followed quickly by Sur#7-Run#6192.

At this point I had 2x Sur, so I decided to return to Pits full time for the infinity base, and maybe Sur/Ber would drop along the way. The Pits answered quickly with Ber#1, thus ending my LK adventures. More Pit drops include Steelrend and BK CB, but unfortunately no infinity base as I hit 94.

Code:
Name (F)    Name (C)       SC/HC   Class   Level/exp   Extended Stash   #of S/U   Grail/504   #of deaths   # of Hours
--------------------------------------------------------------------------------------------------------------------
Pb_pal      Eleanor         SC      Sorc      96             No          890        309            4           -
T72on1      Neverland       SC      Sorc      94             Yes         351        206            9          52.5
NanoMist    Izuna           SC      Sin       94             No          484        243            1          124
PhineasB    Mercy           SC      Sin       92             Yes          -         225            8           -
Tarantella  Tarasha         HC      Sorc      91             Yes          -          -             -           -
hasuprotoss Reina           SC      Sorc      89             Yes         329        194            -           -
OldSoldier  Battleforge     HC      Pala      87             Yes           -        114            -           -
Gambit      Mallenroh       SC      Sorc      81             Yes           0          0            0           0
logo        Digimon         HC      Nec       76             Yes          85         65            0           -
Darke Rahl  Bells           HC      Ama       74             No           19          -            0           0
Kitteh      Cyanosis        HC      Assassin  45             No            -          -            -           -
Tenecabo    OldShatterhand  HC      Druid     40             Yes           -          0            0           -
Southpaw    Njord           SC      Druid     37             Yes           -          0            0           -
Gambit      Colossus        SC      Pal       39             YES           0          0            0           0
Ergroilnin  Erilinda        HC      Sorc      20             No            -          -            -           -
Smancer     Smancer         SC      Necro     26             Yes           1          -            -           -

[highlight]The Fallen:[/highlight]
Code:
Name (F)    Name (C)       SC/HC   Class   Level/exp   Extended Stash   #of S/U   Grail/504   #of deaths   # of Hours
--------------------------------------------------------------------------------------------------------------------
coju        NintyNine_orRiP HC      Sorc      81             Yes          -           0            0         a few
coju        fB              HC      Sorc      29             Yes           1          1            0           2
Kitteh      Verallus        HC      Druid     26             No          N/A        N/A            0          N/A
logo        Rolex           HC      Barb      21             Yes           0          0            0           1
 
Congrats @NanoMist. Nice haul, and lots of effort to reach it. I also wanted to thank @Pb_pal for pulling all the links into one place in this thread. I hadn't seen some of that info and will refer back to it many times, I'm sure.

* * *

As for Mercy, I returned to this challenge after a short break taking a character through Normal in the Sword of Destiny playthrough that several folks have chosen in the Create Your Own Tourney challenge.

I had stopped after hitting Lvl 92, and picked back up with a mix of WSK + minions and Pits, instead of returning to LK. I had pretty good maps for both, and realized that I was one level from amulet crafting level. My current amulet leaves much to be desired. :rolleyes: If I was lucky, I might get a high rune or two to help me along the path to Enigma and save some time in LK down the road. I eventually focused on Pits at p7, and it's paid off nicely, with Mercy currently half way to 93.

Found a set vortex shield, then shortly after picked up a unique ring off a Carver Shaman in Level 2. As with the earlier Boneflame, I had never found Wisp Projector in all my years of playing, so that was cool to see. Then I got a game changer: Jah. Sweet! All I need is a Ber for Enigma.

I hope to play some more tomorrow. I'll hold off on a table update until I reach level 93. In the meantime, here's the current gear.

Name: Mercy
Class: Assassin
Experience: 2009731959
Level: 92

Naked/Gear
Strength: 151/182
Dexterity: 97/140
Vitality: 282/316
Energy: 25/27
HP: 1078/1354
Mana: 161/483
Stamina: 536/536
Defense: 24/1208
AR: 100000449/100000861

Fire: 164/124/64
Cold: 187/147/87
Lightning: 196/156/96
Poison: 161/121/61

MF: 253 Block: 31
GF: 13
FR/W: 32
FHR: 101
IAS: 0
FCR: 102

Fire Blast: 20/32
Shock Web: 18/29
Blade Sentinel: 0/0
Charged Bolt Sentry: 20/31
Wake of Fire: 0/0
Blade Fury: 0/0
Lightning Sentry: 20/31
Wake of Inferno: 0/0
Death Sentry: 20/31
Blade Shield: 0/0

Claw Mastery: 1/10
Psychic Hammer: 1/10
Burst of Speed: 1/10
Weapon Block: 0/0
Cloak of Shadows: 1/10
Fade: 0/0
Shadow Warrior: 0/0
Mind Blast: 1/10
Venom: 0/0
Shadow Master: 0/0

Tiger Strike: 0/0
Dragon Talon: 0/0
Fists of Fire: 0/0
Dragon Claw: 0/0
Cobra Strike: 0/0
Claws of Thunder: 0/0
Dragon Tail: 0/0
Blades of Ice: 0/0
Dragon Flight: 0/0
Phoenix Strike: 0/0

Shimmering Large Charm of Frost
Large Charm
Required Level: 26
Fingerprint: 0x9a9cb3fb
Item Level: 80
Version: Expansion 1.10+
Adds 1 - 3 Cold Damage Over 1 Secs (25 Frames)
All Resistances +8

Shimmering Grand Charm of Sustenance
Grand Charm
Required Level: 53
Fingerprint: 0x69d4c8c0
Item Level: 80
Version: Expansion 1.10+
+31 to Life
All Resistances +15

Garnet Small Charm of Balance
Small Charm
Required Level: 29
Fingerprint: 0x4f21bf66
Item Level: 79
Version: Expansion 1.10+
+5% Faster Hit Recovery
Fire Resist +9%

Entrapping Grand Charm of Balance
Grand Charm
Required Level: 42
Fingerprint: 0xc7172ad4
Item Level: 80
Version: Expansion 1.10+
+1 to Trap Skills (Assassin Only)
+12% Faster Hit Recovery

Entrapping Grand Charm
Grand Charm
Required Level: 42
Fingerprint: 0x713d3250
Item Level: 80
Version: Expansion 1.10+
+1 to Trap Skills (Assassin Only)

Azure Small Charm of Good Luck
Small Charm
Required Level: 33
Fingerprint: 0x4816dd1f
Item Level: 80
Version: Expansion 1.10+
Cold Resist +5%
7% Better Chance of Getting Magic Items

Shimmering Small Charm of Sustenance
Small Charm
Required Level: 25
Fingerprint: 0x45a65d0d
Item Level: 80
Version: Expansion 1.10+
+13 to Life
All Resistances +3

Full Rejuvenation Potion
Version: Expansion 1.10+
Replenishes Mana 100%
Replenishes Health 100%

Ruby Grand Charm of Inertia
Grand Charm
Required Level: 22
Fingerprint: 0xea7c79d1
Item Level: 80
Version: Expansion 1.10+
+7% Faster Run/Walk
Fire Resist +27%

Amber Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0x3a779cd7
Item Level: 80
Version: Expansion 1.10+
+18 to Life
Lightning Resist +10%

Garnet Small Charm
Small Charm
Required Level: 20
Fingerprint: 0xc65bb57a
Item Level: 46
Version: Expansion 1.10+
Fire Resist +8%

Russet Small Charm of Greed
Small Charm
Required Level: 15
Fingerprint: 0x54cefb83
Item Level: 26
Version: Expansion 1.10+
Fire Resist +7%
6% Extra Gold from Monsters

Harlequin Crest
Shako
Defense: 110
Durability: 12 of 12
Required Level: 62
Required Strength: 50
Fingerprint: 0x782376be
Item Level: 85
Version: Expansion 1.10+
+2 to All Skills
All Stats +2
+138 to Life (Based on Character Level)
+138 to Mana (Based on Character Level)
Damage Reduced by 10%
74% Better Chance of Getting Magic Items
1 Sockets (1 used)
Socketed: Perfect Topaz

Perfect Topaz
Required Level: 18
Version: Expansion 1.10+
Weapons: Adds 1 - 40 Lightning Damage
Armor: 24% Better Chance of Getting Magic Items
Shields: Lightning Resist +40%

Bitter Eye
Amulet
Required Level: 27
Fingerprint: 0xa11622c5
Item Level: 86
Version: Expansion 1.10+
+1 to Assassin Skill Levels
+9 to Dexterity
All Resistances +14
Poison Resist +7%
14% Better Chance of Getting Magic Items

Skullder's Ire
Russet Armor
Defense: 695
Durability: 90 of 90
Required Level: 42
Required Strength: 97
Fingerprint: 0xb04402a2
Item Level: 86
Version: Expansion 1.10+
+1 to All Skills
+185% Enhanced Defense
Magic Damage Reduced by 10
115% Better Chance of Getting Magic Items (Based on Character Level)
Repairs 1 Durability in 5 Seconds
+60 Maximum Durability

Dread Band
Ring
Required Level: 60
Fingerprint: 0xf4422bff
Item Level: 90
Version: Expansion 1.10+
+10% Faster Cast Rate
+40 to Life
+44 to Mana
Cold Resist +19%
Lightning Resist +22%
Damage Reduced by 2

War Traveler
Battle Boots
Defense: 127
Durability: 48 of 48
Required Level: 42
Required Strength: 95
Fingerprint: 0xae5bbe9f
Item Level: 86
Version: Expansion 1.10+
+25% Faster Run/Walk
Adds 15 - 25 Damage
+166% Enhanced Defense
+10 to Strength
+10 to Vitality
40% Slower Stamina Drain
Attacker Takes Damage of 8
43% Better Chance of Getting Magic Items
+30 Maximum Durability

Magefist
Light Gauntlets
Defense: 25
Durability: 17 of 18
Required Level: 23
Required Strength: 45
Fingerprint: 0x53160735
Item Level: 82
Version: Expansion 1.10+
+1 to Fire Skills
+20% Faster Cast Rate
Adds 1 - 6 Fire Damage
+26% Enhanced Defense
+10 Defense
Regenerate Mana 25%

Shimmering Small Charm of Greed
Small Charm
Required Level: 25
Fingerprint: 0x6ba8f1bb
Item Level: 80
Version: Expansion 1.10+
All Resistances +5
7% Extra Gold from Monsters

Viridian Small Charm of Balance
Small Charm
Required Level: 29
Fingerprint: 0x445956b9
Item Level: 80
Version: Expansion 1.10+
+5% Faster Hit Recovery
Poison Resist +6%

Shimmering Large Charm of Dexterity
Large Charm
Required Level: 26
Fingerprint: 0xbd85324a
Item Level: 80
Version: Expansion 1.10+
+2 to Dexterity
All Resistances +8

Raven Frost
Ring
Required Level: 45
Fingerprint: 0xede1ae81
Item Level: 88
Version: Expansion 1.10+
+197 to Attack Rating
Adds 15 - 45 Cold Damage Over 4 Secs (100 Frames)
+20 to Dexterity
+40 to Mana
Cold Absorb 20%
Cannot Be Frozen

Storm Lock
Battle Belt
Defense: 48
Durability: 18 of 18
Required Level: 55
Required Strength: 88
Fingerprint: 0x3b56dd56
Item Level: 80
Version: Expansion 1.10+
+24% Faster Hit Recovery
+27% Enhanced Defense
+19 to Strength
+36 to Life
Cold Resist +15%
Lightning Resist +16%
Required Level +5

Horadric Cube
Fingerprint: 0x165f4ac0
Item Level: 13
Version: Expansion 1.10+

Call to Arms
Superior Crystal Sword
AmnRalMalIstOhm
One Hand Damage: 17 - 53
Durability: 23 of 23
Required Level: 57
Required Strength: 43
Fingerprint: 0x9a5a4066
Item Level: 85
Version: Expansion 1.10+
+1 to All Skills
+40% Increased Attack Speed
254% Enhanced Damage
Adds 5 - 30 Fire Damage
7% Life stolen per hit
Prevent Monster Heal
+6 to Battle Command
+1 to Battle Orders
+4 to Battle Cry
Replenish Life +12
30% Better Chance of Getting Magic Items
Increase Maximum Durability 15%
5 Sockets (5 used)
Socketed: Amn Rune
Socketed: Ral Rune
Socketed: Mal Rune
Socketed: Ist Rune
Socketed: Ohm Rune

Amn Rune
Required Level: 25
Version: Expansion 1.10+
Weapons: 7% Life stolen per hit
Armor: Attacker Takes Damage of 14
Shields: Attacker Takes Damage of 14

Ral Rune
Required Level: 19
Version: Expansion 1.10+
Weapons: Adds 5 - 30 Fire Damage
Armor: Fire Resist +30%
Shields: Fire Resist +35%

Mal Rune
Required Level: 49
Version: Expansion 1.10+
Weapons: Prevent Monster Heal
Armor: Magic Damage Reduced by 7
Shields: Magic Damage Reduced by 7

Ist Rune
Required Level: 51
Version: Expansion 1.10+
Weapons: 30% Better Chance of Getting Magic Items
Armor: 25% Better Chance of Getting Magic Items
Shields: 25% Better Chance of Getting Magic Items

Ohm Rune
Required Level: 57
Version: Expansion 1.10+
Weapons: Enhanced Maximum Damage
Armor: +5% to Maximum Cold Resist
Shields: +5% to Maximum Cold Resist

Sigon's Guard
Tower Shield
Defense: 22
Chance to Block: 44
Durability: 60 of 60
Required Level: 6
Required Strength: 75
Fingerprint: 0x7ffba990
Item Level: 82
Version: Expansion 1.10+
+1 to All Skills
20% Increased Chance of Blocking

Heart of the Oak
Knout
KoVexPulThul
One Hand Damage: 13 - 35
Durability: 30 of 30
Required Level: 55
Required Strength: 82
Required Dexterity: 73
Fingerprint: 0xb4154db2
Item Level: 83
Version: Expansion 1.10+
+3 to All Skills
+40% Faster Cast Rate
+75% Damage to Demons
+100 to Attack Rating against Demons
+150% Damage to Undead
Adds 3 - 14 Cold Damage Over 3 Secs (75 Frames)
7% Mana stolen per hit
+10 to Dexterity
Replenish Life +20
Increase Maximum Mana 15%
All Resistances +30
Level 4 Oak Sage (25/25 Charges)
Level 14 Raven (60/60 Charges)
4 Sockets (4 used)
Socketed: Ko Rune
Socketed: Vex Rune
Socketed: Pul Rune
Socketed: Thul Rune

Ko Rune
Required Level: 39
Version: Expansion 1.10+
Weapons: +10 to Dexterity
Armor: +10 to Dexterity
Shields: +10 to Dexterity

Vex Rune
Required Level: 55
Version: Expansion 1.10+
Weapons: 7% Mana stolen per hit
Armor: +5% to Maximum Fire Resist
Shields: +5% to Maximum Fire Resist

Pul Rune
Required Level: 45
Version: Expansion 1.10+
Weapons: +75% Damage to Demons
+100 to Attack Rating against Demons
Armor: +30% Enhanced Defense
Shields: +30% Enhanced Defense

Thul Rune
Required Level: 23
Version: Expansion 1.10+
Weapons: Adds 3 - 14 Cold Damage Over 3 Secs (75 Frames)
Armor: Cold Resist +30%
Shields: Cold Resist +35%

Spirit
Monarch
TalThulOrtAmn
Defense: 146
Chance to Block: 0
Durability: 86 of 86
Required Level: 54
Required Strength: 156
Fingerprint: 0xe76c5272
Item Level: 86
Version: Expansion 1.10+
+2 to All Skills
+32% Faster Cast Rate
+55% Faster Hit Recovery
+250 Defense vs. Missile
+22 to Vitality
+100 to Mana
Cold Resist +35%
Lightning Resist +35%
Poison Resist +35%
+7 Magic Absorb
Attacker Takes Damage of 14
4 Sockets (4 used)
Socketed: Tal Rune
Socketed: Thul Rune
Socketed: Ort Rune
Socketed: Amn Rune

Tal Rune
Required Level: 17
Version: Expansion 1.10+
Weapons: Adds 75 Poison Damage Over 5 Secs (125 Frames)
Armor: Poison Resist +30%
Shields: Poison Resist +35%

Thul Rune
Required Level: 23
Version: Expansion 1.10+
Weapons: Adds 3 - 14 Cold Damage Over 3 Secs (75 Frames)
Armor: Cold Resist +30%
Shields: Cold Resist +35%

Ort Rune
Required Level: 21
Version: Expansion 1.10+
Weapons: Adds 1 - 50 Lightning Damage
Armor: Lightning Resist +30%
Shields: Lightning Resist +35%

Amn Rune
Required Level: 25
Version: Expansion 1.10+
Weapons: 7% Life stolen per hit
Armor: Attacker Takes Damage of 14
Shields: Attacker Takes Damage of 14

Mercenary:

Name: Ahsab
Race: Desert Mercenary
Type: Def-Nightmare
Experience: 94460568
Level: 92
Dead?: false

Naked/Gear
Strength: 198/198
Dexterity: 160/160
HP: 2047/2222
Defense: 1501/3147
AR: 1994/1994

Fire: 201/161/101
Cold: 201/161/101
Lightning: 201/161/101
Poison: 201/161/101

Fortitude
Archon Plate
ElSolDolLo
Defense: 1521
Durability: 57 of 60
Required Level: 63
Required Strength: 103
Fingerprint: 0x8d09d49d
Item Level: 85
Version: Expansion 1.10+
20% Chance to cast level 15 Chilling Armor when struck
+25% Faster Cast Rate
300% Enhanced Damage
+200% Enhanced Defense
+15 Defense
+115 to Life (Based on Character Level)
Replenish Life +7
+5% to Maximum Lightning Resist
All Resistances +30
Damage Reduced by 7
12% Damage Taken Goes To Mana
+1 to Light Radius
4 Sockets (4 used)
Socketed: El Rune
Socketed: Sol Rune
Socketed: Dol Rune
Socketed: Lo Rune

El Rune
Required Level: 11
Version: Expansion 1.10+
Weapons: +50 to Attack Rating
+1 to Light Radius
Armor: +15 Defense
+1 to Light Radius
Shields: +15 Defense
+1 to Light Radius

Sol Rune
Required Level: 27
Version: Expansion 1.10+
Weapons: +9 to Minimum Damage
Armor: Damage Reduced by 7
Shields: Damage Reduced by 7

Dol Rune
Required Level: 31
Version: Expansion 1.10+
Weapons: Hit Causes Monster to Flee 25%
Armor: Replenish Life +7
Shields: Replenish Life +7

Lo Rune
Required Level: 59
Version: Expansion 1.10+
Weapons: 20% Deadly Strike
Armor: +5% to Maximum Lightning Resist
Shields: +5% to Maximum Lightning Resist

Tal Rasha's Horadric Crest
Death Mask
Defense: 125
Durability: 11 of 20
Required Level: 66
Required Strength: 55
Fingerprint: 0x15f41e15
Item Level: 57
Version: Expansion 1.10+
10% Mana stolen per hit
10% Life stolen per hit
+45 Defense
+60 to Life
+30 to Mana
All Resistances +15

Infinity
Thresher
BerMalBerIst
Two Hand Damage: 64 - 757
Durability: 33 of 33
Required Level: 63
Required Strength: 142
Required Dexterity: 108
Fingerprint: 0xdae0dcd1
Item Level: 85
Version: Expansion 1.10+
50% Chance to cast level 20 Chain Lightning when you Kill an Enemy
Level 12 Conviction Aura When Equipped
+35% Faster Run/Walk
259% Enhanced Damage
-52% to Enemy Lightning Resistance
40% Chance of Crushing Blow
Prevent Monster Heal
+46 to Vitality (Based on Character Level)
30% Better Chance of Getting Magic Items
Level 21 Cyclone Armor (30/30 Charges)
Ethereal
4 Sockets (4 used)
Socketed: Ber Rune
Socketed: Mal Rune
Socketed: Ber Rune
Socketed: Ist Rune

Ber Rune
Required Level: 63
Version: Expansion 1.10+
Weapons: 20% Chance of Crushing Blow
Armor: Damage Reduced by 8%
Shields: Damage Reduced by 8%

Mal Rune
Required Level: 49
Version: Expansion 1.10+
Weapons: Prevent Monster Heal
Armor: Magic Damage Reduced by 7
Shields: Magic Damage Reduced by 7

Ber Rune
Required Level: 63
Version: Expansion 1.10+
Weapons: 20% Chance of Crushing Blow
Armor: Damage Reduced by 8%
Shields: Damage Reduced by 8%

Ist Rune
Required Level: 51
Version: Expansion 1.10+
Weapons: 30% Better Chance of Getting Magic Items
Armor: 25% Better Chance of Getting Magic Items
Shields: 25% Better Chance of Getting Magic Items
 
Hit Pindleskin hard at clvl 37 for some 20 clvls as recommended or perhaps a little too long, which has Hurricane doing some nice damage now and Act1 NM stuff pop pretty fast below /p5. Found a few more decent items from Pindle to add to Njord's @slvl and style points (Bonesnap, The Spirit Shroud and an Anlters Helm w/ +1 @skills. Made some Smoke Gothic Armor for the mercenary and he can finally use the Insight Partizan, so he's doing pretty decent damage now. The pair is heading further into NM to hopefully quickly get to the next big XP bosses. I'm thinking NM Pindle and Eldritch and maybe visit Meph a bunch to try and score some much better kit for Njord.
Name: Njord
Class: Druid
Experience: 69848267
Level: 54

Naked/Gear
Strength: 70/70
Dexterity: 20/30
Vitality: 240/240
Energy: 20/24
HP: 584/644
Mana: 126/179
Stamina: 352/364
Defense: 5/475
AR: 70/4224

Fire: 52/12/-48
Cold: 54/14/-46
Lightning: 37/-3/-63
Poison: 61/21/-39

MF: 115 Block: 8
GF: 234
FR/W: 0
FHR: 10
IAS: 0
FCR: 10

Raven: 0/0
Poison Creeper: 1/3
Oak Sage: 1/3
Summon Spirit Wolf: 0/0
Carrion Vine: 1/3
Heart of Wolverine: 0/0
Summon Dire Wolf: 0/0
Solar Creeper: 1/3
Spirit of Barbs: 0/0
Summon Grizzly: 0/0

Werewolf: 0/0
Lycanthropy: 0/0
Werebear: 0/0
Feral Rage: 0/0
Maul: 0/0
Rabies: 0/0
Fire Claws: 0/0
Hunger: 0/4
Shock Wave: 0/0
Fury: 0/0

Firestorm: 0/0
Molten Boulder: 0/0
Arctic Blast: 1/3
Fissure: 0/0
Cyclone Armor: 1/3
Twister: 16/18
Volcano: 0/0
Tornado: 16/18
Armageddon: 0/0
Hurricane: 20/22

Nagelring
Ring
Required Level: 7
Fingerprint: 0x18e8c579
Item Level: 12
Version: Expansion 1.10+
+58 to Attack Rating
Magic Damage Reduced by 3
Attacker Takes Damage of 3
18% Better Chance of Getting Magic Items

Wyrm's Amulet of Chance
Amulet
Required Level: 22
Fingerprint: 0xaf1dd261
Item Level: 32
Version: Expansion 1.10+
+53 to Mana
8% Better Chance of Getting Magic Items

Grim Buckle
Plated Belt
Defense: 10
Durability: 24 of 24
Required Level: 13
Required Strength: 60
Fingerprint: 0x303c4ff7
Item Level: 33
Version: Expansion 1.10+
+10% Faster Hit Recovery
+13 to Life
Fire Resist +23%

Stout Small Charm of Blight
Small Charm
Required Level: 6
Fingerprint: 0x285a9877
Item Level: 24
Version: Expansion 1.10+
Adds 6 Poison Damage Over 3 Secs (75 Frames)
+1 Defense

Small Charm of Life
Small Charm
Required Level: 14
Fingerprint: 0x29d22e6c
Item Level: 22
Version: Expansion 1.10+
+7 to Life

Chance Guards
Chain Gloves
Defense: 27
Durability: 16 of 16
Required Level: 15
Required Strength: 25
Fingerprint: 0xa55405a6
Item Level: 33
Version: Expansion 1.10+
+25 to Attack Rating
+29% Enhanced Defense
+15 Defense
200% Extra Gold from Monsters
39% Better Chance of Getting Magic Items
+2 to Light Radius

Viridian Small Charm of Blight
Small Charm
Required Level: 10
Fingerprint: 0xc6ca1bca
Item Level: 43
Version: Expansion 1.10+
Adds 6 Poison Damage Over 3 Secs (75 Frames)
Poison Resist +7%

Azure Small Charm of Greed
Small Charm
Required Level: 15
Fingerprint: 0xfc678c0e
Item Level: 23
Version: Expansion 1.10+
Cold Resist +5%
6% Extra Gold from Monsters

Glyph Visor
Antlers
Defense: 34
Durability: 20 of 20
Required Level: 26
Required Strength: 24
Fingerprint: 0x9f008eb5
Item Level: 45
Version: Expansion 1.10+
12% Chance to cast level 4 Nova when struck
+1 to Druid Skill Levels
+3 to Hunger (Druid Only)
+37% Enhanced Defense
+4 to Energy
+20 to Life

The Spirit Shroud
Ghost Armor
Defense: 295
Durability: 20 of 20
Required Level: 28
Required Strength: 38
Fingerprint: 0xefc0a91b
Item Level: 45
Version: Expansion 1.10+
+1 to All Skills
+150% Enhanced Defense
Replenish Life +10
Magic Damage Reduced by 10
Cannot Be Frozen

Small Charm of Fortune
Small Charm
Required Level: 18
Fingerprint: 0xb5d6de11
Item Level: 45
Version: Expansion 1.10+
5% Better Chance of Getting Magic Items

Beryl Small Charm of Flame
Small Charm
Required Level: 8
Fingerprint: 0xea599e81
Item Level: 28
Version: Expansion 1.10+
Adds 1 - 2 Fire Damage
Poison Resist +5%

Boots of Luck
Boots
Defense: 3
Durability: 12 of 12
Required Level: 19
Fingerprint: 0x4608912b
Item Level: 34
Version: Expansion 1.10+
34% Better Chance of Getting Magic Items

Small Charm of Frost
Small Charm
Required Level: 10
Fingerprint: 0x564e9e18
Item Level: 22
Version: Expansion 1.10+
Adds 1 - 2 Cold Damage Over 1 Secs (25 Frames)

Viridian Small Charm
Small Charm
Required Level: 10
Fingerprint: 0x1738d778
Item Level: 12
Version: Expansion 1.10+
Poison Resist +6%

Toxic Grand Charm of Greed
Grand Charm
Required Level: 20
Fingerprint: 0x2dfbed3b
Item Level: 33
Version: Expansion 1.10+
Adds 50 Poison Damage Over 5 Secs (125 Frames)
23% Extra Gold from Monsters

Beryl Grand Charm of Anthrax
Grand Charm
Required Level: 15
Fingerprint: 0x2175e6e7
Item Level: 21
Version: Expansion 1.10+
Adds 50 Poison Damage Over 6 Secs (150 Frames)
Poison Resist +14%

Rune Grasp
Ring
Required Level: 9
Fingerprint: 0x4cfe6cf9
Item Level: 30
Version: Expansion 1.10+
+10% Faster Cast Rate
+61 to Attack Rating
+12 Maximum Stamina
Cold Resist +20%
11% Better Chance of Getting Magic Items

Coral Small Charm of Greed
Small Charm
Required Level: 20
Fingerprint: 0x71dbc77f
Item Level: 41
Version: Expansion 1.10+
Lightning Resist +8%
5% Extra Gold from Monsters

Bonesnap
Maul
Two Hand Damage: 106 - 152
Durability: 60 of 60
Required Level: 24
Required Strength: 69
Fingerprint: 0x1466cb9d
Item Level: 45
Version: Expansion 1.10+
254% Enhanced Damage
+200% Damage to Undead
40% Chance of Crushing Blow
Cold Resist +30%
Fire Resist +30%

Deathspade
Cleaver
One Hand Damage: 24 - 55
Durability: 24 of 24
Required Level: 27
Required Strength: 68
Fingerprint: 0x66718cfb
Item Level: 21
Version: Expansion 1.10+
68% Enhanced Damage
+8 to Minimum Damage
15% Bonus to Attack Rating
Hit Blinds Target +1
+4 to Mana after each Kill
Required Level +5

Umbral Disk
Round Shield
Defense: 99
Chance to Block: 42
Durability: 76 of 76
Required Level: 30
Required Strength: 53
Fingerprint: 0x7bac20b4
Item Level: 19
Version: Expansion 1.10+
30% Increased Chance of Blocking
Hit Blinds Target +1
+42% Enhanced Defense
+30 Defense
+10 to Dexterity
+20 to Life
All Resistances +19
-2 to Light Radius
Required Level +5
+12 Maximum Durability
1 Sockets (1 used)
Socketed: Perfect Diamond

Mercenary:
Name: Ilzan
Race: Desert Mercenary
Type: Comb-Normal
Experience: 17661776
Level: 54
Dead?: false

Naked/Gear
Strength: 136/141
Dexterity: 107/112
HP: 905/905
Defense: 654/1123
AR: 961/189317

Fire: 170/130/70
Cold: 170/130/70
Lightning: 170/130/70
Poison: 170/130/70

Duskdeep
Basinet
Defense: 123
Durability: 18 of 30
Required Level: 30
Required Strength: 82
Fingerprint: 0x72e6e949
Item Level: 23
Version: Expansion 1.10+
+8 to Maximum Damage
+34% Enhanced Defense
+19 Defense
All Resistances +15
Damage Reduced by 7
-2 to Light Radius
Required Level +5

Smoke
Gothic Plate
NefLum
Defense: 346
Durability: 28 of 28
Required Level: 37
Required Strength: 60
Fingerprint: 0xb4513d13
Item Level: 41
Version: Expansion 1.10+
+20% Faster Hit Recovery
+75% Enhanced Defense
+280 Defense vs. Missile
+10 to Energy
All Resistances +50
-1 to Light Radius
Level 6 Weaken (18/18 Charges)
Ethereal
2 Sockets (2 used)
Socketed: Nef Rune
Socketed: Lum Rune

Insight
Partizan
RalTirTalSol
Two Hand Damage: 125 - 256
Durability: 45 of 65
Required Level: 27
Required Strength: 113
Required Dexterity: 67
Fingerprint: 0x213634b7
Item Level: 50
Version: Expansion 1.10+
Level 17 Meditation Aura When Equipped
+35% Faster Cast Rate
242% Enhanced Damage
+9 to Minimum Damage
196% Bonus to Attack Rating
Adds 5 - 30 Fire Damage
Adds 75 Poison Damage Over 5 Secs (125 Frames)
+2 to Critical Strike
All Stats +5
+2 to Mana after each Kill
23% Better Chance of Getting Magic Items
4 Sockets (4 used)
Socketed: Ral Rune
Socketed: Tir Rune
Socketed: Tal Rune
Socketed: Sol Rune
Code:
Name (F)    Name (C)       SC/HC   Class   Level/exp   Extended Stash   #of S/U   Grail/504   #of deaths   # of Hours
--------------------------------------------------------------------------------------------------------------------
Pb_pal      Eleanor         SC      Sorc      96             No          890        309            4           -
T72on1      Neverland       SC      Sorc      94             Yes         351        206            9          52.5
NanoMist    Izuna           SC      Sin       94             No          484        243            1          124
PhineasB    Mercy           SC      Sin       92             Yes          -         225            8           -
Tarantella  Tarasha         HC      Sorc      91             Yes          -          -             -           -
hasuprotoss Reina           SC      Sorc      89             Yes         329        194            -           -
OldSoldier  Battleforge     HC      Pala      87             Yes           -        114            -           -
Gambit      Mallenroh       SC      Sorc      81             Yes           0          0            0           0
logo        Digimon         HC      Nec       76             Yes          85         65            0           -
Darke Rahl  Bells           HC      Ama       74             No           19          -            0           0
Southpaw    Njord           SC      Druid     54             Yes          -          0            0             -
Kitteh      Cyanosis        HC      Assassin  45             No            -          -            -           -
Tenecabo    OldShatterhand  HC      Druid     40             Yes           -          0            0           -
Gambit      Colossus        SC      Pal       39             YES           0          0            0           0
Ergroilnin  Erilinda        HC      Sorc      20             No            -          -            -           -
Smancer     Smancer         SC      Necro     26             Yes           1          -            -           -
 
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Tarasha has spent 45% of the time leveling to 92 in the WSK at p1, a small amount of time running Meph at p1 and the rest running a lengthy money run sequence that started with LK chests then moved to the Crypt superchest and finished at the Mausoleum superchest all at p8 picking off many bosspacks and popables on the way and picking up all the gold. No high runes found but 3 ums were dropped in Mausoleum and a Mal in the Crypt.

Baalruns dropped an Azurewrath and a Bul Kathos CS and nothing useful.
View attachment 3154

The Crypt superchest proved easy to get to but quite well defended with often an extra unique group and/or a champion pack brigaded alongside Bonebreaker.

View attachment 3155

Thundergods and Ravenfrost proved absolutely essential there especially on the odd occasion another boss pack or 2 and/or champion pack were dragged into the fight as it spilled into the corridor outside. Lots of saleables, gems and charms were found the latter including 5 more skillers( 2 masteries, a 4th cold skiller with poison damage, a combat skiller with 38 life and a 5th coldskiller with 7frw.) Big undead packs were being hit with several orbs before swapping to the double Isted Ali baba and fireball to finish so other drops were quiet good including a 2/20/11 Eschuta's. the Disciple amulet, Gimmershreds, Frostwind and Alma Negra. The gambling sessions produced just about every +3 amulet twice over, quite a few blue +2's and a couple of +2 Sorceress amulets neither of which were game changing.

But the best item to drop came unexpectedly from the unguarded Mausoleum superchest just before leveling was this.


View attachment 3156 which saves Tarasha from a planned trip back to nightmare. Both the extra cold skillers are used one at the expense of the 11 resist all GC so the SoJ could be be used as soon as resists can be improved again. Finally got a third Monarch for re-rolling but still no eth 4 socket polearms.


Code:
Name (F)    Name (C)       SC/HC   Class   Level/exp   Extended Stash   #of S/U   Grail/504   #of deaths   # of Hours
--------------------------------------------------------------------------------------------------------------------
Pb_pal      Eleanor         SC      Sorc      96             No          890        309            4           -
T72on1      Neverland       SC      Sorc      94             Yes         351        206            9          52.5
NanoMist    Izuna           SC      Sin       94             No          484        243            1          124
Tarantella  Tarasha         HC      Sorc      92           Yes          -          -            -          -
PhineasB    Mercy           SC      Sin       92             Yes          -         225            8           -
hasuprotoss Reina           SC      Sorc      89             Yes         329        194            -           -
OldSoldier  Battleforge     HC      Pala      87             Yes           -        114            -           -
Gambit      Mallenroh       SC      Sorc      81             Yes           0          0            0           0
logo        Digimon         HC      Nec       76             Yes          85         65            0           -
Darke Rahl  Bells           HC      Ama       74             No           19          -            0           0
Southpaw    Njord           SC      Druid     54             Yes          -          0            0             -
Kitteh      Cyanosis        HC      Assassin  45             No            -          -            -           -
Tenecabo    OldShatterhand  HC      Druid     40             Yes           -          0            0           -
Gambit      Colossus        SC      Pal       39             YES           0          0            0           0
Ergroilnin  Erilinda        HC      Sorc      20             No            -          -            -           -
Smancer     Smancer         SC      Necro     26             Yes           1          -            -           -
 
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Funny you should say that as while these unnerving claustrophobic sessions in the underworld progressed I swore on occasion the patter of Gollum's feet could be heard when stopping to examine a item.

BoneBreaker had his cousin round onceView attachment 3157

I think they were having a planning session in advanced tactics with barrels for this was seen next run.
View attachment 3158
 
Thanks everyone! Spent more time in LK than I would have wanted, but there's nothing I could do about the poor drop rates.

@PhineasB - Congrats on the Jah! Game changer indeed. With that, our collective untwinked 99ers have completed the rune grail I believe.

@Tarantella - Lovely SoJ there! Every time there's a SoJ and LotR reference, I'm always reminded of that old GIF with the SoJ dropping in the Bloody Foothills.
 
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