Tarantella
New member
Re: The Certain Death Tournament.
I thought players were restricted to one type of summons only or a merc.
I thought players were restricted to one type of summons only or a merc.

(By the way, did you like how I casually put two sentences in the middle of a sentence with those parentheses? Whoo!)
I am considering entering with either an ES Sorc (really tough for a loooong time until +mana and telekinesis starts kicking in, I imagine, and without items like frostburns it might not be viable in hell against horrors like Souls)...
Damn.
Guess I should have paid better attention. Just one (multi)shot of magic missiles and of_Worlds's 82 hp (with 25% es) were gone...
...
What happens when your pure Energy sorc does battle with Succubus or Baal and they cast Blood Mana on her? Will you just flee (by foot, because teleport will kill you) and come back when it's worn off? Does Blood Mana even still exist? I haven't seen it since 1.09 when I stopped playing SC, and life became important. But I can see it being a problem for some builds in this tournament (if it does still exist).
-hps
It is pretty useful to him, actually. Long sword is faster than Broad swords and Crystal swords so they will get to the fastest trap laying breakpoint quite easily IIRC. The FHR should definately not be neglected in this tournament, and the +vitality and mana probably makes it better than claws for this tournament.
Awesome progress, guys. And yes, I read every single update and enjoy it a lot
Edit: Easily was not exactly true. But Long Swords have WSM of -10 while the other two have 0, so it reaches trap laying breakpoints more easily. You still need quite a bit of IAS (89) to reach the fastest trap laying speed with a Long Sword compared to the fastest claw (WSM -30) which needs 42% IAS.
What happens when your pure Energy sorc does battle with Succubus or Baal and they cast Blood Mana on her? Will you just flee (by foot, because teleport will kill you) and come back when it's worn off? Does Blood Mana even still exist? I haven't seen it since 1.09 when I stopped playing SC, and life became important. But I can see it being a problem for some builds in this tournament (if it does still exist).
Well, my main experience with ES sorcs is on a ladder restart for 1.10.
Blood mana just works as usual. Afaik blood mana is not damage as a proportion of max mana, it is damage proportional to the mana cost of a spell. I.e. business as usual despite 4000 mana.
However, in this tournament, I imagine it is a fairly nasty curse for any casters (Energy shield aside) so, with low health, spamming 50 mana spells would hurt. But it is still far less dangerous than iron maiden.
I am afraid, with an ES sorc in this tournament, black souls would be near insta-kill. But I suppose they are too for any other build as well...
Try using the bonesnp with 1-point charge to put some serious knockback pain on any pesky bosses, particularly if they are lightning immune. Also, if you are really (stupid) confident with a particular act boss such as Andy then the crushing blow could be really nice. Zeal it up![]()
This would be true except for a couple of points.I have built an ES sorc with all points into energy except for enough strength to equip gear.
Based on my experience, I would think that an ES sorc would be a very viable build in this tournament. You will definitely choose a mercenary (sorcs don't have minions) that can carry Insight (assuming you're RWM (which helps the build out oh so much)). A fully synergized ES costs about 40 points so you have enough left over to get a very strong Frozen Orb (20 FO, 20 CM) or a decent dual-tree (Frozen Orb/Firewall/Nova combination). The Mat write-up I linked had FO/Nova but I decided that I liked Frozen Orb to be stronger so I rebuilt her to be the 20 FO/CM build and she easily made matriarch. But, both builds are viable.
As far as blood mana curse goes, it's just an annoyance. If you get hit, you just drink a red pot and it tends to replenish as fast as the curse affects you. Just need to pay attention (which is the norm in HC) but it's not that big of a deal. Certainly not as dangerous as a mana burn bosspack
edit: oh yeah, souls aren't that big of a deal either. The ES takes most of the damage and then what's left over can be absorbed by your resists. Actually, poison is the most dangerous of the elemental attacks since it bypasses the ES.