I suggest save the points and carry another PI solution.
I use Vengeance and conviction for the hardest of PI with Azurewrath. Aside from Vengeance, nothing else can allow a pally to kill immune except Sanctuary which only helps vs undead immunes.
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Aside from this, I found out my A2 Defiance merc can survive quite well in Uber Tristram. He was not using anything special, Insight CV + Duriel's Shell and Ral Andy Helm. I believe the Duriel's Shell helps a TON, because the CBF prevents the pure bugger from getting chilled then hammered by Meph's cold mages and Baal ice skill. The key is to keep the boss entertained, while he wanders around and hammer the minions.
Best part is, no worries about mana burners ! Durga attracts everything around you and baal's mana burn has hardly any effect. In 1 second I am smiting again or in fact I did not stop for anything at all. Mana regen still continues even when you are eating TWO Baals mana burning you. I did not even pause. Against Diablo, Big D was a joke. Those fat venom lords all will swarm Durga but nothing that lifetap can't handle. So no more problems about your smiters getting trapped !
Only time I did hit the rejuv pot was when I forgot to turn on Salvation aura against Meph and pot 1 for Durga when he was hammered by undead physical immune ghosts. So that is 2 pots. If I was careful, 1 would do. Some can probably do with no rejuv pots but I like my runs this way, not least I not spamming that mana pot.
So I retract my statement. A merc can survive for pally smiters and not just for necromancers or Wind druids with fat summons.
Both of us were lvl87 btw. And my new found faith in Durga netted me a 20/13 pala torch on his virgin run. And no Durga did not die even once. That's it he is in with me.
I use Vengeance and conviction for the hardest of PI with Azurewrath. Aside from Vengeance, nothing else can allow a pally to kill immune except Sanctuary which only helps vs undead immunes.
-------------------------------------------------------------------------
Aside from this, I found out my A2 Defiance merc can survive quite well in Uber Tristram. He was not using anything special, Insight CV + Duriel's Shell and Ral Andy Helm. I believe the Duriel's Shell helps a TON, because the CBF prevents the pure bugger from getting chilled then hammered by Meph's cold mages and Baal ice skill. The key is to keep the boss entertained, while he wanders around and hammer the minions.
Best part is, no worries about mana burners ! Durga attracts everything around you and baal's mana burn has hardly any effect. In 1 second I am smiting again or in fact I did not stop for anything at all. Mana regen still continues even when you are eating TWO Baals mana burning you. I did not even pause. Against Diablo, Big D was a joke. Those fat venom lords all will swarm Durga but nothing that lifetap can't handle. So no more problems about your smiters getting trapped !
Only time I did hit the rejuv pot was when I forgot to turn on Salvation aura against Meph and pot 1 for Durga when he was hammered by undead physical immune ghosts. So that is 2 pots. If I was careful, 1 would do. Some can probably do with no rejuv pots but I like my runs this way, not least I not spamming that mana pot.
So I retract my statement. A merc can survive for pally smiters and not just for necromancers or Wind druids with fat summons.
Both of us were lvl87 btw. And my new found faith in Durga netted me a 20/13 pala torch on his virgin run. And no Durga did not die even once. That's it he is in with me.