- Aug 17, 2003
D2R is taunting me. I've found two of them in the last week. I needed just one, goddammit! Well OK, at least none of them was ethereal.I'm haven't found a Herald of Zakarum so far since D2R is out.
I haven't found a Ber yet...
IIRC (recalling 15 years old memories):What was the strafe bug anyways? I haven't noticed any difference with strafe I don't think? wasn't it an %AR thing? since I use faith, it would only be a problem on bosses, who I don't really use strafe on in the first place.
The strafe bug was that if you were interrupted during a strafe round, all subsequent shots will miss and you cannot abort it. Also, if dodge, avoid or evade were triggered, it counted as an interruption in that regard, even if the attack wouldn't have hit.
Now it's working. It made physical bowazons much stronger. Also, if you have knockback (from Nef in a bow socket or from wearing a Giant Skull), the monsters will have a hard time to even reach you and if you deal enough damage, they will be in hit recovery most of the time. Strafe triggers knockback and many other effects on every hit, unlike multishot which triggers it on the middle two arrows only.
What's new in D2R (since the patch before the current one, I think): Strafe is now synergized by guided arrow and multishot and the 75% base damage penalty is removed (it was said to be removed in the previous patch already, but that didn't work). It also gets an AR bonus, bur I'm not sure isf it's bugged like it was (or still is) with magic arrow before D2R.
Strafezons are awesome! My number one terror zone runner. Once I can afford Infinity and/or get my hands on more fire skillers, my new ranged enchantress might take over, however. She's called DemonMachinist BTW.
Nothing has changed regarding next hit delay. It's still at 4 frames for strafe (which means that 4 frames have to pass before being affected by the same attack again). That's not a bug, but a deliberate restriction (as well as with many other skills), else shooting just one enemy with strafe would be too strong.