- Jul 24, 2008
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Socketing Azurewrath
I've been using a 261% Azurewrath with my whirler situationally for a while. I mainly intended to use it for Pindlerunning, but I've also found it vastly useful in CS running with the recent patch (The only non-undead there being the quite frail Megademons).
But I've arrived at a dilemma: What should I socket it with?
Shael: No. Hits breakpoint automatically.
Amn: Maybe. But I've already got about 14% leech from belt + helm, potentially 8% more if I use crescent moon (I use Ravenfrosts on both fingers for the AR)
ED jewel: No. Even a 40% jewel would only add something like 10-10 damage.
Max damage jewel: A better option than ED for sure, +30 max damage is nothing to scoff at. Of course, the very best would be 40%/+15 which should add a total of 12 - 30 or so, but it wouldn't be worth sacrificing a jewel that valuable.
Resistance Jewel: Not a bad idea, my Barb is struggling with resistances, especially since he uses Shaftstop in the CS.
Eth: Another possible idea since a Whirler always struggles with AR.
Ist: MF is always hard to get with melee:ers, this is definitely worth thinking over.
Unrealistic ideas:
Vex: This would be awesome, but I don't have too many Vexes to toss around.
Jah: ITD? yes plx
Ber: Crushing Blow is awesome
Lo: Deadly Strike helps with the low damage.
Any alternative suggestions, ideas? Thanks.
I've been using a 261% Azurewrath with my whirler situationally for a while. I mainly intended to use it for Pindlerunning, but I've also found it vastly useful in CS running with the recent patch (The only non-undead there being the quite frail Megademons).
But I've arrived at a dilemma: What should I socket it with?
Shael: No. Hits breakpoint automatically.
Amn: Maybe. But I've already got about 14% leech from belt + helm, potentially 8% more if I use crescent moon (I use Ravenfrosts on both fingers for the AR)
ED jewel: No. Even a 40% jewel would only add something like 10-10 damage.
Max damage jewel: A better option than ED for sure, +30 max damage is nothing to scoff at. Of course, the very best would be 40%/+15 which should add a total of 12 - 30 or so, but it wouldn't be worth sacrificing a jewel that valuable.
Resistance Jewel: Not a bad idea, my Barb is struggling with resistances, especially since he uses Shaftstop in the CS.
Eth: Another possible idea since a Whirler always struggles with AR.
Ist: MF is always hard to get with melee:ers, this is definitely worth thinking over.
Unrealistic ideas:
Vex: This would be awesome, but I don't have too many Vexes to toss around.
Jah: ITD? yes plx
Ber: Crushing Blow is awesome
Lo: Deadly Strike helps with the low damage.
Any alternative suggestions, ideas? Thanks.