Here you have my entire D2X history, the short version:
It´s 1.10 when not stated otherwise. The characters in progress are hardcore unless started otherwise.
All of them are played untwinked, full-clear-once.
Finished characters:
* Adriella, FO/FW Sorceress (1.09) - Matriarch
* VenomousVixen, LF/PJ Javazon (1.09) - Matriarch
* Whaizzzzg, reflective damage Necromancer (Thorns merc, Revives, Bone Spear, CE; 1.09) - Patriarch
* Surya, MA Assassin (1.09) Was going to be a Phoenix Striker, but she found Tiamat´s Rebuke in late NM (when I had invested 15 points in PS! :rant: ), and I found out that it was much easier and more effective to simply go with TS/DT - Matriarch
* Diana, Bowazon (Multishot/FA, 1.09) - Dead (MSLE Shaman in Hell Cold Plains. I was happily firing Piercing Freezing Arrows to shatter minions. I didn´t even see the bugger until it was too late. My first HC death and a huge lesson learned)
* Bones :lol:, Bone Necromancer (1.09). Had to use Bone/Grim Wands, Bone Shields and Bone Helms or their exceptional/elite versions. Bone Spirit was his major spell, along with Corpse Explosion, Bone Prison and, of course, Bone Armor - Patriarch
* Sapphidia (renamed to Sapphidia-P (for Prototype)), Swordmistress (2h-sword amazon with fire rogue, no Decoy/Valk; 1.09) - Matriarch
* Hot-Babe, Fire-skills-only Sorceress with barb merc (1.09) - Dead (Holy Shock Spectral Hit Moon Lord in Hell Crystalline Passage)
* Mike the Mojomancer (Curses-only Necro with Isolde the Fire Rogue; 1.09) - Dead (one-hit killed by Hell Korlic´s Leap Attack (while he was Cursed))
* Venus-Fly, Traps Assassin (1.09) - Dead (Extra Strong boss + minion undead fetish explosions in NM Swampy Pit, another lesson learned)
* Stabinia, Tourney Daggerzon (1.09) - Dead (Conviction + CE skeleton boss death nova in NM Pit.) Real cause of death: Greed!
(Cool detail: mercs were Hardcore in this tournament. Stabinia´s merc was still with her at her death!)
* Bengt, No-direct-damage EVER, no-merc, no-Revives necromancer. (1.09) He was sort of a variant Golemancer/Lord of Mages, slightly reminiscent of Sirian´s legendary Skeletorr - Guardian
* Diana, Skillz Tourney Talonsin (only up to lvl 12 skills allowed) - Dead (NM Madawc, FE bug)
* Gabrielle, no-merc, no-gloves, no-Decoy, light armor types Staff Amazon - Dead (NM Talic)
* Brynhilde, Tourney Tankazon (Valkazon is a more appropriate name; she is a living testament to the awesome tanking power of the 1.10 Valk, how good a properly outfitted Holy Freeze merc can be and the incredible usefulness of the Black-Smoke-Rhyme triumvirate) - Guardian
Characters in progress:
* Jules, Avenger/Ranger hybrid (1.09, Softcore) - starting act 5 Normal
"...and you will know that my name is the LORD when I lay my Vengeance upon you!!"
* Ursus, Hunter Druid with maxed Armageddon (to use against PIs) and a big damn bear alongside him (1.09, SC). His Might merc already has two awesome exceptional uniques to choose from: Hone Sundan and Kelpie Snare - Starting act 5 NM
* Slump-Maja, random skills/stats sorceress (1.09, SC) - just starting act 3 Normal
* Fattigman (translates to "poor man"), not-allowed-to-touch-gold Barbarian (1.09, SC) - just starting act 4 Hell
* SniperViper, bow Assassin (1.09) - act 5 Normal (I think)
* Stabber, Daggermancer (1.09) - just starting out (lvl 6)
* Bladys Highkick, fists/kick Assassin (1.09). Will use Phoenix Strike, kicks and eventually maxed Blade Fury - just made Destroyer
"I don´t need no stinkin´weapons!"
* Meleelita, melee Sorceress (1.09, SC) - Has just deafeated NM Duriel
* Artemis, Bowazon retry (1.09) - somewhere in late Normal
* HotBabe, fire skills-only Sorcie retry (1.09) - somewhere in mid-NM
* Ai-San, Samurai (2h-sword Assassin) (1.09) - late Normal
* SniperBlazie, 'silly build' Tourney Blaze Enchantress - starting Hell Crystalline Passage (my first character to reach Hell in 1.10)
* Bohemia, random stat/skills Tourney Amazon (1.09) - just made Destroyer
* Lucky, random stat/skills Tourney Amazon - about to start Lost City in Hell
* Venus, 'mostly naked' Tourney Trapper - late Normal
* Aaliyah, Alphabet Tourney Sorceress (gear sequence must have names in alphabetic order, almost 2/3 of skill points are random) - just made Conqueror
* Sten, Set/Unique Worshipper Tourney Barbarian (2/3 of the skill points are randomized) - has reached NM Lower Kurast (but Great Marsh and Swampy Pit are still undone)
* Mort, Low-Level, Random Skills Tourney Paladin, about to start act 3 Normal
* Herne, TWD Tourney Were-Summoner, about to start act 3 NM
* Odysseus, TWD Tourney Ranger, about to start act 3 NM
* Elayna, TWD Tourney Talonsin, about to start act 4 NM
* Isorion, Weaponless Tourney Golemancer/Lord of Mage, about to start act 3 NM
* Sapphidia, 1.10 Swordmistress (Tankazon Tourney Revisited character) - Has the NM Travincal waypoint
Future characters
Note: I won´t start anything new in 1.09, I will likely not leave HC and I will probably never twink.
* Random stat/skills characters for the other 6 classes
* Set/Unique Worshippers (according to those tourney rules) for the other 6 classes
* Fanatic Zealot (I have to try one sometimes...)
* 1.10 version of Mike the Mojomancer (same build, same exceptions to the restrictions)
* Mojomancer with HF merc (I will only be satisfied with Guardian for this character)
* Energy Shield Sorceress (mostly to show Zahrezz that it can be done untwinked!)
* I plan to run two future tournaments and at least one of them requires another character than the ones listed above.
So many builds, so little time, indeed! Add to this the fact that I am more and more 'getting a life' and I am also a huge Thief addict (the Fan Missions are coming thick and fast these days, and most of them simply 'pwns' the 15 original Thief 2 missions).