Single Player Rules (D2R Edition) - Read First Before Posting

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maxicek

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Introduction and Site Rules​


Welcome to the Single Player Forum. Despite the name, the community is very interactive. We often trade with eachother and have competitions such as the Magic Find Olympics (MFO) and many Hardcore (HC) tournaments.

Please read the rules, including the spoiler content, before posting. Ignorance of the rules is not an excuse, it is important that you understand these if you want to be part of the community. The rules have been developed over a number of years and all have much thought and reasons behind them. They are not negotiable. They are applicable for anyone playing Diablo II in Single Player mode on this site, regardless of the sub-forum that is posted in.

If you have any questions please private message the moderator of the Single Player Forum (@maxicek). Do not post a thread asking for help or assume anything is OK. If in doubt, ask.

Ignoring these rules may get you banned, not just from the SPF, but the entire site.
Ban appeals can be sent via the forum form or emailed to [email protected], the appeal will then be passed on the site Admin.

General Site Rules​

1.1 Be polite
1.2 No flaming
1.3 Do not bypass the word filter
1.4 Do not post the names of/discuss mods or practices we don’t accept
1.5 No advertising
1.6 No mod-making - The Phrozen Keep is the place for that
1.7 You agreed to the rules when you joined
1.8 Rules and Moderator decisions are final and non-negotiable
1.9. MP and Trade of D2 Variants are not permitted in the SPF.
Examples of D2 Variants:

The thing that has kept many of us together for several years is the sense of community. Enjoy your stay and please write an intro thread. It is not compulsory, but it helps us get to know you and gives us a chance to say hello.
 
The Single Player Forum (SPF) is unlike most single player communities. We don't treat it as a testing ground for bnet and we respect our fellow SPF'ers choices. For that reason there are strict rules in place as to what is and is not acceptable on the SPF.

We are console friendly and welcome Single Players from all platforms. As the game is originally a PC game, many of the rules reflect this. As we see how the console play will work and integrate with the PC, rules will be revised as required.

If the rules specify the Single Player Forum (SPF) in particular, this includes any sub forums, i.e The Single Player Trading Forum (SPFT) or the Single Player Archive.

The rules have been written as jargon free as possible, but some is inevitable. D2 Terms and Abbreviations may help you if anything is unclear. If in doubt ask.

Taint​

It is important to understand this concept as it demonstrates how many of the rules decisions are made and explains why abiding by the rules from the point you join the forum is not enough. Your characters and items need to have always met the rules, or you may be asked to restart.
Taint is the concept that if a character or item takes part in a practice that the SPF doesn’t accept, all of the characters who interact with that character or item, or items found by that character or using that item, are also tainted.


A very simple example can be, you edit character “Lost” who finds a Stormshield. You use that Stormshield on a MF character “Gurger”. “Lost”, the Stormshield and “Gurger” tainted. Any items found by “Gurger” after the Stormshield is equipped and any character who uses items found by “Gurger” after the Stormshield was equipped are also tainted. As are any items found by characters using items found by “Gurger”.

So you can see it’s very important to the SPF that you follow our practices if you are going to be part of our community and especially important if you are intending to MP/trade here. Anything which you do may cause another member of the community to lose their characters and/or items.

Levels of Restriction​

As you read the rules, you will notice three levels of restrictions:
  • Permitted, not required to be declared.
  • Permitted, must be declared in the Trade Profile.
  • Banned, not permitted to be used.


Rules for The Current Patch​

By posting in this forum you agree to abide by and respect these rules.
The following rules are applicable for those that are playing the current patch, which is defined as Diablo 2 Resurrected (D2R). Anyone not playing the current patch is viewed to be Time Travelling and must also abide with the rules in post 3.

2.1. No modifications are permitted
As Diablo 2 Resurrected includes Ladder Runewords for Single Player and 1.13 included Orange runes, there is no need for further modifications in the current patch.

Some modifications are permitted for versions 1.14d and earlier, this is detailed in the Time Travelling rules.

Modifications that are not permitted may not be named, see rule 3.9 below

2.2. GoMule is allowed for muling
The shared stash in Diablo 2 Resurrected is likely to be a bit restrictive for the most SPF members, so GoMule is permitted. No other muling programs are permitted, even if they seem to do similar things to what is available in game.

Thanks again to @silospen we now have an official GoMule for D2R - See this thread for the latest GoMule version and information
  • You may only use it when D2R is not running at all - Exit to the character screen is not enough. D2R holds the character file in memory, so you will make dupes if you do not exit the game completely.
  • GoMule for D2R stashes are not compatible with GoMule Legacy due to changes in the item file by Blizzard. Using third party programs to mass convert stashes is not permitted.

2.3. Forwarding items from previous versions is permitted
It is permitted to use items found in previous versions of the game in the current patch, even if the items do not have the same base stats as the current patch. However all the rules applicable to time travelling (section 3) must be followed.

ATMA Bugged items are not permitted to be forwarded to any version later than 1.14d. See also the section on ATMA Bugging below.

2.4. Rules for Hardcore
  • Stripping items from dead characters is not allowed.
  • Moving items from SC to HC is strictly forbidden
  • Moving items from HC to SC is not permitted
Looting of dead Hardcore characters using a Muling program is forbidden. However, looting of a dead HC character in an MP game is permitted.

HC ->SC transfers were previously allowed by the forum, but this is no longer permitted. There is no requirement to delete items currently in SC due to this, but it must be declared in your trade profile.

2.5. Ingame commands are permitted: /playersx, /nopickup, /fps /framerate
/playersX - Simulates X (number between 1-8) unpartied players being in the game with you. Monster difficulty and drops increase accordingly. Not just accepted, positively encouraged. It is part of what makes SP so good.

/nopickup - Stops you accidentally picking up items. Press Alt to display them and allow pickup. Typing again turns it off.

/fps - For showing basic framerate and ping. Often used in multi player (MP) games.

/framerate - Shows more information than /fps

2.6. Some command line arguments are permitted (see spoiler)
These commands are entered in the shortcut that you run D2 from. Not applicable for console users.

Permitted​

ArgumentDescription
-wStarts the game in windowed mode.
-nsStarts the game without sound. Used to speed up runs.
-players XSets the drops and monster stats to simulate a number of players in game, where X is the number of players. Works in the same way as the /players X command but is persistent between games. Can be overridden by the in game command.
-resetofflinemapsEvery time you make a new game, the map is reset, like playing on Bnet. You can use this to stop having to switch to NM when re-rolling maps or to re-roll maps in Normal if you haven't yet killed Baal. Remember to modify your shortcut again once you have a map you are happy with.

Not Permitted​

ArgumentDescription
-act5Starts the game in act 5.
-seedHistorically this has been permitted, but is now banned going forward. If you have used it it should be declared, but there will be no further actions required.
-enablerespecAllows infinite reset of stats. Just farm the essences, or trade for them.

It is not (and has never been) permitted to share map seeds or request a map seed for any purpose.

2.7. Exploits of third party programs are not permitted.
  1. Hot muling is not permitted
  2. Indestructible Ethereal / ATMA Bugging (or items produced by this bug) is not permitted
  3. Looting of dead Hardcore characters using a Muling program

2.7.1 Hot Muling​

Hot muling is muling while the character you are muling from is in game. It is usually done with Gheed’s Fortune (unique grand charm) because you can only carry one at a time. This is no longer necessary as you can transfer Gheed's to the shared stash in D2R.

This is no longer permitted, however Items previously found by using this method are permitted as it is not possible to tell which items have been hot muled and which have not.

2.7.2 ATMA Bugging​

A bug was found that left Ethereal items indestructible when a runewords with the indestructible property is unsocketed. This was later discovered to be an ATMA bug. It is normally done with Oath or Death runewords, so is mainly (but not exclusively) affecting RWM users.

  • Items with the Indestructible property created by the ATMA bug are not permitted.
  • If they have been created in previous versions (see Time Travelling) they may not be forwarded to the current patch.
  • If you have previously used ATMA bugging you must declare it in your trade profile, but there is no other action required (i.e. Taint is ignored for this issue)

(ATMA bugging should not be confused with the Horadric Cube bug that gives extra defense to ethereal armour when it is socketed by the cube recipe. This is perfectly acceptable)

2.7.3 - Looting dead Hardcore Characters​

See section 2.4

2.8. Bugged items may not be used unless approved by the moderator.
If you have any other 'bugged' item then you should PM the Moderator and wait for authorization to use it. This is applicable to all items which do not naturally appear in-game but have arisen due to a gameplay oddity or crash etc.

2.9. Use of Backups
As all your Single Player characters are stored on your local machine, please make sure you regularly backup your content. It is recommended to backup your data as a complete restore point (all characters & stashes from all versions played) as this makes restoring much easier in the unfortunate case that you need to use the backup.

However there are acceptable and unacceptable uses of backups:

Acceptable:​

To restore your characters and stashes after a crash or loss of data.

Uncceptable:​

Reloading backup files to repeat game events - This includes, but is not limited to reloading backup save files to:
- Re-roll runewords, crafts or magic items
- Have multiple attempts at the Hellforge quest in Act IV.
- Repeat cube socketing
- Just in case you decide to go back to an earlier point in time. Be careful before forwarding items, you don't get to change your mind later.


As always, ask the Moderator if you are unsure if it is appropriate to restore a backup.


2.10. Other activities that are not accepted here:
  • Duplicating Items (Duping)
  • Reloading backup files to repeat game events
  • Open Bnet
  • Exchanging CD Keys / game files
  • Posting edited characters / items
  • Posting screenshots of banned mods or illegal items
  • Requesting, posting links to or naming mods or third part programs not permitted by this forum.
Duping - Any activity that duplicates an item is strictly forbidden.

Open Bnet - Characters/items that have interacted with Open Bnet are not allowed in the SPF trade or MP pool. This is due to the high number of dupes and hacks on Open Bnet and the less than strict code some of the players have on open.

2.11. Macro use is not permitted
Remapping keys is acceptable, including remapping to additional mouse buttons.
Using one keystroke or mouse click to execute a set of commands is not acceptable.

2.12. The “What you do on your own computer” rule
What you do on your own computer is up to you but we really recommend that you adopt the rules and become a full member of the community. Please contact the moderator if you have any questions regarding this.
  • Do not share screenshots showing any illegal mods or items
  • Do not trade or participate in any tournaments that require a trade profile. You are permitted to join other tournaments at the host’s discretion.
  • Do not join an MP or PvP game
  • Do not promote, endorse or even mention the illegal modifications that you are using.

2.13. You are required to declare your mod status in a Trading Profile if you interact with other players in MP, trade or if you participate in any item exchange, or tournament where item exchange takes place.
Trading rules in Section 4 must be followed. All trading takes place in the SPTF sub-forum.
A trading profile is required for applicable tournaments, even if you do not exchange / plan to exchange items.

There is no longer a Vanilla / Forum Accepted Modifications distinction, but anything stated by these rules must be declared. All Single Players comply with the same ruleset, although some may have more strict rules that they personally comply with. For example a player may not use Time Travelled items, or want to interact with those that have. If this is the case, you must respect this.

2.14 Technical support for permitted modifications (for time travellers) and Muling programs is covered in the SPF Technical Support thread only
If you have technical questions about the mods that we do accept here please post in the SPF Technical Support. Do not start a new thread.

If you have any questions you may PM the SPF Moderator.
 
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Rules for Legacy D2​

aka Time Travelling Rules​


3.1. All rules for the current patch posted above are applicable, unless specifically stated in this section. The following additional rules are applicable.

3.2. You are permitted to play any of the following patches. The table below details restrictions for the various patches.
PatchTypeRelease DateCommentsRRM PermittedRWM PermittedTrading PermittedMulti DLL SupportedATMA** SupportedGoMule Supported
D2R​
LoD​
23-Sep-21​
Diablo 2 Resurrected
N​
N​
Y​
N​
N​
Y​
1.14d​
LoD​
07-Jun-16​
Bug fixes
N​
Y​
Y​
Y​
Y​
Y​
1.14c​
LoD​
17-May-16​
Bug Fixes
N​
Y​
Y​
Y​
Y​
Y​
1.14b​
LoD​
07-Apr-16​
Fixed Mac client crashes
N​
Y​
Y​
Y​
Y​
Y​
1.14a​
LoD​
10-Mar-16​
Upgraded for new PCs & Macs
N​
Y​
Y​
Y​
Y​
Y​
1.13d​
LoD​
27-Oct-11​
Bug fixes
N​
Y​
Y​
Y​
Y​
Y​
1.13c​
LoD​
23-Mar-10​
First official version - Upped rune drop rates yet again
N​
Y​
Y​
Y​
Y​
Y​
1.13b​
LoD​
23-Feb-10​
Second Beta: Rune drops upped again
N​
Y​
Y​
Y​
Y​
Y​
1.13a​
LoD​
10-Dec-10​
First Beta: Upped rune drop rates, removed IM, added respecs and coloured runes
N​
Y​
Y​
Y​
Y​
Y​
1.12​
LoD​
17-Jun-08​
Removed requirement to have CD in drive
Y​
Y​
Y​
Y​
Y​
Y​
1.11b​
LoD​
13-Sep-05​
Bug fixes - Peace RW on Merc no longer summons Valk.
Y​
Y​
Y​
Y​
Y​
Y​
1.11​
LoD​
01-Aug-05​
Added class specific RWs
Y​
Y​
Y​
Y​
Y​
Y​
1.10f​
LoD​
08-Jul-04​
Ladder RWs enabled on BNet
Y​
Y***​
Y​
Y​
Y​
Y​
1.10​
LoD​
28-Oct-03​
First official 1.10 patch
N​
N​
Y​
Y​
Y​
N​
1.10s​
LoD​
04-Aug-03​
Beta: The one with the CtA / Delerium / Crescent Moon
N​
N​
Y​
Y​
Y​
N​
1.10a​
LoD​
17-Jul-03​
Beta: The one with the +2 Skills BKWB
N​
N​
Y​
Y​
N​
N​
1.09d​
LoD​
05-Dec-01​
/players8 now maximum, chance to cast broken
N​
n/a​
Y​
Y​
Y​
N​
1.09c​
LoD​
14-Nov-01​
N​
n/a​
Y​
Y​
Y​
N​
1.09b​
LoD​
05-Sep-01​
/players64
N​
n/a​
Y​
Y​
Y​
N​
1.09​
LoD​
20-Aug-01​
N​
n/a​
Y​
Y​
Y​
N​
1.08​
LoD​
29-Jun-01​
N​
n/a​
Y​
Y​
Y​
N​
1.07​
LoD​
29-Jun-01​
Original version from LoD CD
N​
n/a​
Y​
Y​
Y​
N​
1.06b​
Classic​
17-May-01​
Last Classic patch before LoD
n/a​
n/a​
N​
Y​
N​
N​
1.06​
Classic​
19-Apr-01​
n/a​
n/a​
N​
Y​
N​
N​
1.05b​
Classic​
02-Feb-01​
n/a​
n/a​
N​
Y​
N​
N​
1.05​
Classic​
31-Jan-01​
n/a​
n/a​
N​
Y​
N​
N​
1.04b​
Classic​
23-Dec-00​
n/a​
n/a​
N​
Y​
N​
N​
1.04​
Classic​
n/a​
n/a​
N​
Y​
N​
N​
1.03​
Classic​
04-Aug-00​
n/a​
n/a​
N​
Y​
N​
N​
1.02​
Classic​
n/a​
n/a​
N​
Y​
N​
N​
1.01​
Classic​
n/a​
n/a​
N​
Y​
N​
N​
1.00​
Classic​
29-Jun-00​
Original version from D2 CD
n/a​
n/a​
N​
Y​
N​
N​

* Permitted subject to the applicable rules. Please check carefully
** Not all versions of ATMA are compatible with the older versions. Check the guides for the version you are playing for which specific version to use.
*** RWM version for 1.11+ is not to be used with 1.10 or you will also add the RWs for that version.

3.3. ATMA and GoMule are allowed for muling
ATMA is the original SPF muling utility. PC only.
GoMule is written in Java, so it is multi-platform.
You may also mule by making a multi-player game and transferring items between characters.

Check the table in section 3.2 for compatibility.

ATMA allows you to rename characters. This is perfectly acceptable. Use this feature, don't just rename the file with your computer as this can cause problems.

3.4. Multi Instance dll is permitted to run multiple copies of the game.
Special note: This is allowed in the SPF and SPTF only. A vanilla shortcut is NOT enough, you need to replace the .dll if you go on Bnet.

3.5. Runeword Mod (RWM) is allowed to enable ladder runewords in the stated patches only.
This mod is also included in some versions of the Singling utility, the use of which is permitted. However be aware that Singling also includes other modifications which may not be permitted. Ensure you read all the rules for the bundled modifications if you use it, it is recommended to only use the version included in the Community and Links which has been checked.

RWM is permitted from patches 1.10f to 1.14d only. Must be declared.

3.6. Red Rune Modification (RRM) / Coloured Rune Modification (CRM) are permitted in the stated patches only.
RRM was introduced in 1.10 to make runes more visible, the Coloured Rune Mod (CRM). They were made redundant in patch 1.13 when orange runes were introduced.

RRM and CRM are permitted in patches 1.10f to 1.12 only. If you have used RRM / CRM in an earlier patch previously, it must be declared in your trade profile, but no further action is required.

3.7 No CD Patch is permitted for versions that require a CD to be in the drive
All versions prior to 1.12 require the CD to be in the drive in order to launch the game. This patch removes that requirement.
Permitted, does not need to be declared.

3.8. Glide Wrappers are permitted
Sven's Glide Wrapper is the officially approved glide wrapper and should be your default choice. The features are known and it has served the community well for some time. Sven's Glide Wrapper does not need to be declared.

If for some reason Sven's Glide Wrapper does not work for you, there are others available. These are not officially supported in the forum. It is your responsibility to ensure you meet the rules, if you are unsure, contact the moderator.
Use of any glide wrapper other then Sven's must be declared.

Note
Some glide wrappers permit resolutions that are not supported by the original game. It is strictly forbidden to use higher resolutions that increase the viewable area of the screen - Widescreen or higher resolution formats are not permitted.

Classic may only be run at 640x480 resolution and LoD at 800x600. If you run in a window and everything is scaled directly (i.e. the resolution is interpolated) this is acceptable. If in doubt, contact the moderator.

3.9. No other mods are permitted and may not be named. Unless the mod is named above, it is not accepted here, even if it does something similar to something that we do accept. If in doubt, PM the Moderator and wait for a response.
Mods of the following types are banned, including but not limited to:
  • The multi-tab stash mod
  • Character Editors
  • Trainers
  • Drop Mods
  • Muling applications other than GoMule and ATMA
  • Annihilus / Torch mods
  • Pandemonium event mod

Naming of banned mods is not permitted. We want to keep the forum as mod free as possible - Naming of banned mods means posts show up in search results, which attracts the wrong sort of players (see Voldemorting)

The multi tab stash mod, whilst popular on other sites, is not and will never be permitted by this site and must not be named

Mod development is not supported here. We suggest you discuss this at The Phrozen Keep. Do not link to files unless they have been approved; you must message the moderator with any proposed mods before posting and wait for their response.

3.10. Moving Items forward to later versions is permitted
We hope that you play older patches for the challenge and the enjoyment, not just to farm items for use in later patches. However if you do bring items forward:

3.10a. Items and characters go forward in versions, never back.
This should be self explanatory. You can’t move a 1.09 5% Faster Run/Walk charm back to 1.07.
But you are also not allowed to move items back to seemingly identical versions. If you play 1.14d, you cannot then move items or characters back to 1.13d.

3.10b. Items and characters must be moved forward through the patches in order
In practice this means items found in Classic must first be brought into 1.07 LoD before being forwarded to later versions.
(Classic 1.00 to 1.06) -> 1.07 -> (1.08 to current patch)

3.11. Exploitation of bugs must be checked with the moderator before proceeding
If new bugs are discovered in any version, ensure you get approval from the moderator before you start exploiting it. If you do not it may lead to a character or items getting deleted.

Not permitted:​

  • [1.07] Dual Wielding bug is not permitted - If you have exploited this bug in the past it must not be used going forward. No further action is required, although it should be declared in the trade profile.
  • Any bug not specifically listed in the Permitted section below

Permitted:​

  • [1.07] Rejuvenation Potion buy back bug. This was previously discouraged, but that classification is now removed. As it is common practice for 1.07 players, it is now permitted but must be declared.
  • [1.10+] Ethereal armour cube bug - Ethereal bonus applied twice when cube socketing armour.

3.12. The following exploits of third party programs are permitted in versions 1.10f to 1.14d only:
  • Hot muling
  • Indestructible Ethereal / ATMA Bugging

Hot Muling​

Hot muling is muling while the character you are muling from is in game. It's rarely done because of the risk of creating duplicate items (aka 'duping'). It's usually done with Gheed’s Fortune (unique grand charm) because you can only carry one at a time. This is acceptable but must be declared. Care needs to be taken so that the items are not duped.

These instructions are included to help prevent dupes being created:
So you are playing Teagan and she has a Gheeds. Another Unique charm drops.
  • Minimize to desktop and open ATMA or GoMule. You open Teagan and another character which doesn't have a Gheeds or any stash file.
  • You move Teagan's Gheeds to the other character or stash. You save that file and exit ATMA or GoMule.
  • Back in game you drop Teagans identified Gheeds on the ground and pick up the UnID'd one.
  • You play as normal and when you next exit you can put the 'new' Gheeds in the stash and get the first one back. Same as you would swap any other item.

ATMA Bugging​

A bug was found that left Ethereal items indestructible when a runewords with the indestructible property is unsocketed. This was later discovered to be an ATMA bug. It is normally done with Oath or Death runewords, so is mainly (but not exclusively) affecting RWM users.
Must be declared.
Note: Items created by this bug may not be forwarded to any version after 1.14d

We would rather that players refrained from either of these activities. However, as both are in the trade pool, eliminating them entirely is not practical. They are not permitted in D2R.

(ATMA bugging should not be confused with the Horadric Cube bug that gives extra defense to ethereal armour when it is socketed by the cube recipe. This is perfectly acceptable)

3.14. The following utilities only are permitted to help switching between versions
  • Trenshaws Version Switcher / packaged by mattinm
  • Bliss Version Switcher

3.15. Additional Command Line Arguments for D2L
In addition to the those listed in rule 2.6, the following command line arguments are permitted for D2 Legacy:

Permitted - Legacy Only​

ArgumentDescription
-3dfxLegacy command used for glide wrappers
-direct -txtAllows the Runeword Mod to work
 
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Rules for Single Player Trading​


In addition to all the above rules, the following are applicable to traders:

4.1 Trade and Giveaway threads are only allowed in the SPTF
Do not post Off-Topic threads or OT posts in the SPTF. If you aren't involved in the deal, stay out of the thread.
Do not post trade threads or even queries in the SPF.

4.2. Do not “bump” or "spam" your thread.
If someone is interested in your items, they will find them.

4.3. Traders have the right to politely decline a trade for any reason.
The trader does not need to state the reason for declining the trade.

4.4. Report any suspicious traders or trading activity to the moderator
If you are suspicious of a trader then PM the Moderator and decline the trade by PM. Sending accusatory PMs about other members is not acceptable

4.5. Runes and runewords may be traded as long as they have a history
Runes of Vex and up should have a history.
Runes of Lo and up must have a screenshot.
Runewords should include the history of the runes / screenshots as above.

This is the minimum required

4.6. The following items are not permitted to be traded under any circumstances
4.6.1. Any item that has been in contact with a mod or program not permitted by the SPF rules
4.6..2 Duped items
4.6.3. Items created or found by a character using any third-party program or modification not permitted by the SPF rules
4.6.4. Anything that's been in contact with Open Bnet - before MP/trading please contact the Moderator if you have been on Open
4.6.5. Bugged items (Bugged items are considered to be items that cannot normally spawn in Diablo. A glitched ribcracker that adds 400 to mana cannot be traded. (Things like ethereal armors socketed with the cube recipe are fine.) ATMA Ebugged items may be traded but should be declared as such.
4.6.6. Characters*
4.6.7. Quest rewards (This applies to the quest reward itself. Items created or modified by a quest reward are fine.)
4.6.8. Any “real life” items or service - including cubing
4.6.9. Items looted from dead HC characters with any muling program.

*Characters may be loaned to other players if both players have at least six month’s history within the SPF.
Rushing characters in exchange for items or quest rewards is forbidden. In the SPF we help people rush characters because we are friendly, not for profit.

4.7. All traders must have a valid trade profile
Trade profiles must be posted as a new thread in the Trading Profiles thread.
See also rule 2.14 above.

Trade profile must include the following information as a minimum:
4.7.1 Forum Name
4.7.2 Date profile was last revised
4.7.3 A list of each version played, along with HC / SC and details of all mods you use in that version, i.e. All the items stated in the rules that need to be declared. There is no longer a Vanilla / FAM distinction.

A template and example are available in the Trader Profile Sub-Forum

4.8. It is your responsibility to check your trading partners thoroughly.
Research your trading partners thoroughly. If something goes wrong, you are likely to as a minimum lose any items exchanged (see the notes on taint).

It is recommended not to trade certain items (see rule 4.20) in the first six months of a member joining the SPF (not the site).

4.9. All trade thread titles must include the correct tags
4.10. All posts in trade thread must be tagged correctly
Trade tags allow us to see easily where an item is being used. The basic format is: [<Version> <Pool>]
Code:
<Version> <Pool>
 1.07      HC
 1.09d     SC
 1.10a
 1.13d
 1.14d
 etc.

For example:
[1.14d SC] is a 1.14d item, softcore
[1.07 HC] is an item currently in 1.07 hardcore

If the item has been found and is still in the same mod/version/pool only one tag is required.
If the item has been moved forward (e.g. from 1.07 to 1.14d) it is generally best to specify that (e.g. [1.07 SC > 1.14d SC]).

If you are posting items from multiple versions, tags must clearly indicate the status of each item offered. It is suggested you post items in groups by version and use code boxes or spoiler tags to keep it clear which tag goes with which items

If you have made a mistake in your thread title, message the moderator and ask for it to be corrected.

4.11. Trade tags must hyperlink to your trade profile
For example:
[1.14d SC].

If you are posting items from multiple versions, you must make clear the version and mod status each of the items come from.
1.07 SC
Code:
ATMA readouts of 1.07 SC items

1.14d HC
Code:
GoMule readouts of 1.14d HC items

1.14d SC
Code:
GoMule readouts of 1.14d SC items

4.12. All items offered must include a GoMule / ATMA readout
GoMule / ATMA readouts must be posted by both the sender and the receiver in a trade.
Do not just copy & paste what the sender posted, the receiver must regenerate the readouts so that it can be checked for consistency.

If a GoMule / ATMA readout cannot be posted for any reason, the item may not be traded.

4.13. If you have traded / MPed with FAM people, you are FAM even if you have never installed it.
Even if you have never made a ladder runewords yourself, you are FAM if you trade with someone who is FAM. Vanilla doesn’t mix with anything.

See the section on taint in the SPF Rules thread for more information.

4.14. Loaning of items is not supervised by the SPTF
If you loan something and it isn't returned or is returned in a different state you have lost the item. End of story. Don't complain to us and don't restore a backup of your items.

4.15. Private trades must be reported
If you negotiate a trade directly by messages, please report the results in the SPTF.

4.16. If you have traded on other forums, you must contact the moderator before trading here.
Many people are members of other forums. They may trade there, however other forums are not as strict as we are as regards mods. If you have traded on other forums that allow mods/programs that we do not you may not trade here.

Trading items or playing characters on Open Battle.net with strangers or with an unknown host will prevent any affected characters and items from being able to enter the SPF trading and MP pool.

4.17. Auctions are permitted with the following restrictions
4.17.1. An end time and date must be specified — a week is usually enough
4.17.2. A clear ISO must be posted
4.17.3. Auctions result in sales
4.17.4. Setting a minimum bid price is a good idea. Top end items might be best not described as auctions; it allows for more flexible negotiations.
4.17.5. Post a 24 hour warning, use the format "24 hours from this post" NOT 2pm EST
4.17.6. The auctioneer decides the value of offers to determine who is winning.
4.17.7. You may only run one auction thread at a time. When one auction ends and all trades completed, you may start another.
4.17.8. There may be no more than TEN items in any one auction
4.17.9. Auctions for pgems only: There may be no more than TWENTY items in any one auction.

Note: Bids may be rejected if you are uncomfortable with the bidder. You must do this politely via PM or in the thread and you should always PM a Moderator to let them know you have done this.

If someone you don't want to trade with bids at the last second, do not close the auction. Contact the bidder as explained above and remove their bid before closing the auction.

An example of an auction can be found here

4.18. The following additional rules apply to Giveaways
4.18.1. Giveaways must follow the same process of reporting the items sent as any other trade.
4.18.2. Allow a trade post to be up for 48 hours before offering items for free. Let the smaller traders have a chance to trade first.
4.18.3. Do not offer items for free if trade negotiations are already underway
4.18.4. Giveaway threads should have [Giveaway] at the beginning of the thread title

4.19 Each trader must follow this process when completing a trade:
  1. Create a stash within an approved muling program (ATMA/GoMule)
  2. Fill the stash with the items to be traded
  3. Save the stash with an applicable name (something like: [name of user trading to][date] (e.g. mattinm11082018 would be a trade to mattinm on 11/08/2018) in a specific trading folder; if any problems arise, one can easily see exactly what one sent)
  4. Email the stash to the other trader
  5. Post ATMA / GoMule readouts of all the items sent in the trade thread
  6. The other trader will receive the stash and reply with their own stash.
  7. Traders post a printout of the stash received in the trade thread. Make new readouts for what was received - do not copy & paste what the other person sent.
  8. Check the sent & received readouts are consistent.
  9. Open the stash you received in your muling program and move the items onto a character or into your own stash
  10. Leave trader feedback for the person you are trading with.

4.20. The following items are recommended not be traded with new members
See rule 4.8. This list is for guidance, remember to research your trade partners before making or accepting an offer.

Code:
Time Travelled Items
--------------------
Any items that can only drop in patch 1.10s or earlier.

Unique Weapons
--------------
Astreon's Iron Ward       Caduceus
Death Cleaver             Berserker Axe
Death's Fathom            Dimensional Shard
Death's Web               Unearthed Wand
Mang Song's Lesson        Archon Staff
Stormlash                 Scourge

Unique Armour
-------------
2os Crown of Ages         Corona
2os Giant Skull           Bone Visage
Griffon's Eye             Diadem
Schaefer's Hammer         Legendary Mallet
Shadow Dancer             Myrmidon Greaves
Steelrend                 Ogre Gauntlets
Tyrael's Might            Sacred Armor
Windforce                 Hydra Bow

Unique Jewellery & Jewels
-------------------------
Bul-Kathos' Wedding Band  Ring
Highlord's Wrath          Amulet
27+ Mara's Kaleidoscope   Amulet
The Stone of Jordan       Ring
Metalgrid                 Amulet
Rainbow Facets            Jewel  (any perfect +5/-%5)

Unique Charms
-------------
Annihilius                Small Charm
Hellfire Torch            Large Charm

Set Items
---------    
Griswold's Honor          Vortex Shield
Griswold's Redemption     Caduceus
Immortal King's Soul Cage Sacred Armor
Tal Rasha's Adjudication  Amulet
Tal Rasha's Guardianship  Lacquered Plate

Runewords
---------
Beast                     Ber-Tir-Um-Mal-Lum
Bramble                   Ral-Ohm-Sur-Eth
Brand                     Jah-Lo-Mal-Gul
Breath of the Dying       Vex-Hel-El-Eld-Zod-Eth
Chains of Honor           Dol-Um-Ber-Ist
Destruction               Vex-Lo-Ber-Jah-Ko
Doom                      Hel-Ohm-Um-Lo-Cham
Dragon                    Sur-Lo-Sol
Dream                     Io-Jah-Pul
Enigma                    Jah-Ith-Ber
Eternity                  Amn-Ber-Ist-Sol-Sur
Faith                     Ohm-Jah-Lem-Eld
Famine                    Fal-Ohm-Ort-Jah
Fortitude                 El-Sol-Dol-Lo
Fury                      Jah-Gul-Eth
Grief                     Eth-Tir-Lo-Mal-Ral
Hand of Justice           Sur-Cham-Amn-Lo
Ice                       Amn-Sheal-Jah-Lo
Infinity                  Ber-Mal-Ber-Ist
Last Wish                 Jah-Mal-Jah-Sur-Jah-Ber
Phoenix                   Vex-Vex-Lo-Jah
Pride                     Cham-Sur-Io-Lo
Wind                      Sur-El
Wrath                     Pul-Lum-Ber-Mal

Runes
-----
Lo, Sur, Ber, Jah, Cham, Zod

Grand Charms
------------
(Prefix)                  (Suffixes)
Burning                   of Vita / of Balance
Captain's                 of Vita / of Balance
Chilling                  of Sustenance / of Vita / of Balance
Entrapping                of Vita / of Balance
Fungal                    of Sustenance / of Vita / of Balance
Graverobber's             of Vita / of Balance
Harpoonist's              of Sustenance / of Vita / of Balance
Lion Branded              of Sustenance / of Vita / of Balance
Mentalist's               of Vita / of Balance
Natural                   of Vita / of Balance
Shogukusha's              of Vita / of Balance
Sounding                  of Vita / of Balance
Sparking                  of Sustenance / of Vita / of Balance
Spiritual                 of Vita / of Balance
Sharp                     of Vita / of Balance
Shimmering                of Vita / of Balance
Steel                     of Vita / of Balance

Small Charms
------------
(Prefix)                  (Suffixes)
Fine (+3/XX only)         of Balance / of Vita / of Fortune (7%)
Shimmering (5% only)      of Balance / of Vita / of Fortune /  
                          of Sustenance / of Inertia
Ruby (11%)                of Vita
Amber (11%)               of Vita
Sapphire (11%)            of Vita
Emerald (11%)             of Vita

Jewels
------
(Prefix)                  (Suffixes)
Ruby (%Enhanced Damage)   of Bliss / of Carnage / of Fervor
Vermillion                of Carnage
Scintillating             of Fervor / of Freedom / of Truth
Ruby (27%+ Resist)        of Fervor
Ambergris (27%+ Resist)   of Fervor
Sapphire (27%+ Resist)    of Fervor
Emerald (27%+ Resist)     of Fervor


Words of Advice​

  • PM your email, don't post it.
  • Check your trade partners before making or responding to an offer.
  • Take responsibility for your actions.

If you are unsure about anything, re-read the rules. If you are still unsure, the moderator and wait for the reply.
 
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Change Log​


1.0 First version.
1.1 Corrected error in the time travel table
1.2 Added rule to cover use of Glide Wrapper
1.3 Added Trade Rules in post 4
1.4 Added note regarding restoring from backup to rule 2.11. This was previously covered by the Duping rule.
2.0 Updated for Diablo 2 Resurrected
2.1 Added note to rule 2.2 to elaborate on GoMule for D2R. Added note to 3.3 about renaming characters with ATMA.
2.2 More notes about GoMule for D2R
2.3 Updated to reflect new arguments available in D2R - See rules 2.6 and 3.15. Updated the GoMule section.

If you have any questions please private message the moderator of the SPF and SPTF (@maxicek). Do not post a thread asking for help or assume anything is OK. If in doubt, ask.
 
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