PvP Kicker Guide by wizAdept

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PvP Kicker Guide by wizAdept
Originally Posted Dec 12, 2008

Note: This guide was originally written for BNet. Please bear in mind it may recommend items not found or permitted in Single Player. Actually it was originally written as a series of quotes from other sources. I have removed the quotes and done a bit of reformatting to make it a bit easier to read, but if information conflicts or is repeated it is because of the original format of the post.


wizAdept's PvP Kicker Guide

If you're looking for a 1.11 c/c kicksin for specifically killing casters, you should be looking at a pure enigma build.

Aim for:
-max kick speed (this should only be an issue if you want a faded build, if you use BoS ias problems disappear, check the ias tables thread to see if you can fade with whatever setup you're using)
-65+ cast
-86+ fhr
-60%+ weapon block
-maxed resists
-slvl 23 or 29 kick after +skills depending on if you want 4 or 5 burst kicks, do not exceed this.


Your basic skill layout should be:

x dtalon (as mentioned before, slvl 23 or 29 after +skills)
1 flight
20 venom
20 mind blast
1 ls
1 wof
1+ shadow master
rest of points to raise weapon block to 60%

After that you can choose to max shadow master or get more weapon block, your choice.


Your primary claw should have high ow%
Gloves should be trangs, boots should be shadow dancers.


Ways to obtain 65+ cast bp:
trangs/arach/circlet/ring
trangs/arach/griffons
trangs/arach/circlet/amulet
trangs/circlet/ring/crafted amulet (ow belt setup)
trangs/arach/ring/crafted amulet (coa setup)


Stats should be as much in vita as possible for a caster killer, try to get enough +stats on your equipment for base str/dex.


If you don't need a particular jewelry slot for fcr:
high budget amulet of choice: something similar to stormhide: +2asn/+res/+dual stats rare
low budget amulet of choice: cats eye

high budget ring of choice: +dual stats/+res/+ar rare
low budget ring of choice: second ravenfrost

You can also use the second ring slot as a utility slot for wisp/dwarf if you want to bm. (not recommended)


For claws, you should decide on if you want a fade or BoS build. imo kickers are best suited to use BoS with high frw to r/w in combat a lot. Fade may make for easier resists however, if you choose to fade, this means you need to reach 7/3 kickspeed, this is not achievable on all claw types.

For 2x runics or 2x gt (-30wsm) you need 46 ias to hit the bp, ias can be from anywhere except the offhand claw.
For runic/feral (-25wsm) you need 56 ias
For runic/wristsword (-20wsm) you need 68 ias

If you want to fade it's recommended you use a claw with 40 ias as primary, this makes reaching these bps easier. If you use BoS this all doesn't matter much, look at the ias tables thread, notice you can hit 7/3 kicks on BoS even with slow claws.


Primary Claw
Primary claw needs to have high ow%, this means:
Malice (bos only claw)
Fury gt/rt
UmUmUm artisans gt/rt of quickness
UmUm fools (bos only claw)
UmUm fools gt/rt of quickness

Offhand claw:
+6 venom claw with facets
jade talon (good way to get resists for BoS kicksins)
bartucs (good +stats to build around for low budget setup but not as good as +venom claw for higher budget setups)

For claws that can spawn with staffmods, (magic or runewords) you are looking for +3venom staffmod.


Here are some sample low budget setups:

Fade build:

enigma
arach/trangs/griffons shael'd

cats eye
2x ravenfrost

+venom fury gt/rt
bartucs

sdancers


BoS build:

enigma
arach/trangs/griffons shael'd

cats eye
ravenfrost
+5 replenish/+stats ring

+venom malice (claw type doesn't matter)
jade talon (facet'd or res jewel)

sdancers



For a high budget caster killer kicksin build:

enigma
trangs
2/20/+ circlet socketed with 15/15ias jewels
ow/fhr/str crafted belt

2asn/stats/15+ fcr crafted amulet
ravenfrost
10fcr/+stats/res ring

UmUm fools gt/rt of quickness with +venom
+6 venom gt/rt socketed 2x 5/5 facet

sdancers


So as you see kicksins are customizable depending on what you can obtain. Just aim for the goals I listed in the first post, that's really the important part to making the build work at any budget level.

Hope that helps.


This guide is kinda old actually, I now prefer 102 fcr c/c for caster killing, see my d2pk setup in this thread. All the points in the guide still hold valid however.

w/s builds are basically the same goals as caster killers except you have stats for maxblock SS, and use that for dr% and block. c/c switch in stash will make things easier when you are dueling casters.


A listing of weapons you should consider as a pvp kicksin here:

On my kicksins (d2pk build and east nl build, they use about the same gear, some differences are noted) these are the weapons I carry:

Um'd fleshripper - primary w/s weapon, what I use most of the time unless otherwise stated.

Um'd dweb - owns anyone who skimps on resists. Good players will stack on poison resists which makes death's web useless, which is why I use fleshripper with 75% ow as my primary weapon, but if dweb can pierce, it will pk.. very very fast.

Um'd wizardspike - 102+ cast with a SS, some ow, nice stack res. I use this for facing blizzard sorcs, or when I need speed like vs multiple bowzons/sorcs, good pvp weapon to carry stashed, weak vs pallies and barbs. Good weapon for playing a support/stun player when in teams.

Lacerator - yay amp. I have found Um'd fleshripper to be superior in every 1v1 matchup to lace but lace is decent and fun to use when there is a druid/barb/bowzon on your team.

Jewelers caddy of the Magus socketed UmUmUmUm - <.< good luck finding one of these things. I haven't seen it in use on bnet but from testing some d2pk kicksins did it seems like a good alternate way to reach a w/s 102fcr setup while having gg ow%


Ber'd SS being shield in w/s obviously, sometimes spirit monarch for 102+fcr/dweb or fleshie but usually the rule is if you are on w/s it's to have 50dr/maxblock/gg blockrate with SS. Otherwise c/c for casters if you don't need dr or block. Gear yourself for the biggest threat. If there is a bvc in the game you should be using a SS unless you like being torn up in 1 triwhirl. If you are dueling a bunch of fb sorcs/trappers/necros, no reason to be on w/s is there? w/s would actually make the duel harder. If there are both barbs and necros, use w/s and expect a difficult duel.


Primary claws:

Artisan's runic of quickness socketed 3x Um - once again OW% is one of main sources of damage for a pvp kicksin. Fury runic or gt is just about as good if you can't get a hold of a ArtoQ or AgtoQ.

Fools rare rt with 40ias and other mods socketed 2x Um - Fools does work on kicks despite not showing up on the character screen. On d2pk my kicksin uses a fairly ridiculous rare claw of this type. On east my kicksin uses a magic fools of quickness with 2x Um.

Malice +3 venom claw - 100% ow and venom, great claw for BoS since you don't need ias on your weapon. Make sure to have 5+ replenish to malice doesn't eat away at you.


Offhand claws:

3shadow disc /3 venom facet'd claw - yay more damage. Possible to get 2k+ (depending on number of skillers, I get 2k on my d2pk build and 1.8k on my east kicksin, and I don't use full skillers on either) venom damage unbuffed on a c/c enigma setup with this.

Jade talon - when stacking resists is necessary. I use one with a rare 30 light res jewel on east when I need to stack res.




There are some other weapons I have seen kicksins use, I don't carry them because of stash room restrictions.


These are:

Doom warspike - Decent weapon overall. I just find it doesn't give much advantage in any duel except those kicksins have a class advantage in anyways. So no point to use it really. Some kickers like to kvk with it. I like to pk those with fleshie.

Um'd azure - Meh.

Chaos gt - Can be used for moving around in ww to position yourself to kick. Kinda useful. Otherwise as a kicking weapon, see Azure comment.

Beast warspike - eww fade build, no mobility on w/s = weaksauce.

Last Wish or stormlash - keep these for pvm builds. very gg pvm. very bad in pvp.


There are also other weapon choices I have not seen in use on bnet that should work pretty fine.

Like a jeweler's phase blade of quickness socketed with 4x Um. Nice style points.

Would I use it in a srsly serious duel instead of Um'd Fleshripper? Nah.

Basically you *really* want your primary weapon in pvp to be a source of ow%, but mods like elemental pierce, +fcr, slow, resists, and so on are reasons to carry other weapons in the stash. You always want at least some ow% on your weapon imo. Um runes own.


There are some specialty weapons like my d2pk kicksin carries a stashed 5x poison facet, 15ias/30coldres phase blade. But.. that's not a weapon people should really worry about getting. I haven't had to use it yet, but there is a reason it's there. <.<


On a side note I haven't been impressed by physical damage kicksins at all. They all try to use beast for physical damage and it's just not worth it. Never seen them be any good, really didn't see beast as a worthwhile weapon when I tried it. Some try to cap out their physical damage using beast with phoenix/fort and they just suck pvp. Enigma always ftw, BoS whenever possible, and I've never seen a beast using kicksin be any good. You need to boost dtalon to maximize in physical, which means long kick sequences, which ends up with the kicksin dead in pvp. And the damage is not worth it either.


Oh.. and every once in a while I see players using grief on kickers. +damage does not work on kicks. lol?

some important goals to remember no matter how you configure your pvp kicksin:

There are a bunch of ways to configure a kicksin just make sure to have these:

enigma

20 venom
20 mind blast
1 dflight/1 light sentry/1 wof/1+ shadowmaster

65+ fcr (102+ possible)
48+ fhr (86+ recommended)
9fpa traps/max kick speeds (this should be no problem as long as you use BoS)

venom/ow% as your main source of kick damage


If you're wondering my east pvp kicksin uses:

2/20/30frw/res circlet 15/15ias jewel
trangs
arach

fcr/stat/replenish ring

shide

raven

enigma

shadow dancers


Um'd flesh
Um'd wizardspike
Um'd dweb

Ber'd SS

+3 venom malice (primary hand)
fools gt of ias% socketed UmUm (primary hand)

+6 venom facet claw (offhand)
2/2/50 jade with 30light res jewel (offhand)

4x shadow/fhr
3x shadow/40s
2x 5/5fhr
rest 5/5frws


My d2pk kicksin uses:

Cham'd 08 valk
2/20fcr/30str/20dex caster amulet
2x fcr/15dex/40hp/res rings
trangs
arach
enigma
shadow dancers

Um'd fleshripper/Ber'd SS

rare 2/3venom/fools UmUm runic
6 venom facet claw offhand

2x shadow/fhr
5x shadow/50
1x 5/5fhr
2x 7015
rest 5/5frw


As well as a heavier hitting 65fcr ow%/str/fhr belt/ res circlet switch. Although I've really come to like 102fcr on a kicksin now.

And some video recording of kicksin dueling here:

recording of my w/s kicksin build on a priv server (not bnet) in a kvk duel, this should give you an idea of how a kicksin should duel:

recording of same kicksin on c/c setup chasing a necro:


bnet recording of how to duel against a barb:


bnet recording of a pvm kicksin (build not meant for pvp) dueling a common fire sorc, although it's not meant for pvp I still use 65fcr/86fhr on that build so it still functions much the same way:


d2pk recording, how to properly duel a smiter with a kicksin 1v1:

btw some footage of my current d2pk kicksin setup in action against a caster:
http://media.putfile.com/kicker-vs-vita-necro <- this is 102fcr/86fhr, c/c, 50% ow, 2k venom ~.~

enjoi guiz.
 
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