PvM Tele-Hybrid-Guide
hi everyone
i know most people think enigma on amazons is just wrong, but a while ago i tried to build a zon, that was just plain different to all others i had before. this ladder alone i had 4 different types, but all been either pure java (psn or light) or pure bowas. Each of them had a huge damage output but also a lot of issues i intended to solve in this build. bowas are slow baal runners and it takes a long time to kill bosses. javas kill bosses very fast, but without infy merc they do have a problem except with cows.
so i went for a telezon with light java and phys bow damage. i haven´t found a single guide for such a build as all out there are for PvP.
pros:
- high dmg output
- almost no immunes, MA for the fews
- fast boss runner
- decent mf
- pretty safe char
- not standard
- can solo entire game
- rares and magics are better than uniqs on her (i see this as a pro :jig
cons:
- "expensive" (specially in the early ladder)
- needs twinking
- requires a little practice
- may crash games (as all bowas with torches do)
what do we have, once the zon is up and running? We have a char that can tele everywhere, runs fast, deals high lightning and physical dmg to multiple targets, clears large areas fast and bosses even quicker, reaches high breakpoints for fhr, fcr and ias, has max block, D/A/E ~ 50% and maybe the best tank there is in the game.
skills
the lvl i suggest includes +skills of the mentioned switch
Passive tree:
valk 17 (on java switch)
critical strike 16 (on bow switch)
penetrate 16 (on bow switch)
dodge/avoid/evade 1 can be enough because of diminishing returns, but spend as many as u like here
prereqs 1 each
Bow tree:
three possible options here: multi shot, strafe or both
i prefer pure multi, so this is what i decided:
multi 16-23 (on bow switch)
magic arrow 1
Java tree:
lightning fury 20
charged strike 20
prereqs 1
all the skills left should be put in the synergies of cs and lf
the key problem on this char is to reach good break points:
fcr: 7-14-22-32-48-68-99-152
fhr: 6-13-20-32-53-86-174
ias:
windforce: 2-15-36-69-127-272
windforce with lvl 13 fana: 3-28-75
faith lvl 13 aura:
gmb: 7-23-48-95
mb: 16-46
we want either 68 or 99 fcr and 86 fhr on java switch and the fastest ias bp on bow switch.
1. pick a bow:
gmb faith: requires more ias on the rest of the equip than we can possibly have. good for many builds, but not for this
mb faith: lowest ias requirements, but also lowest damage. I haven´t tried but when wf is cheaper and better, why bother?
wf: highest possible phys damage bow and mana leach. ias requirements are manageable, while merc wields the lvl 13 faith and we punch a hole in. go for it
so the decision for the bow switch is made: windforce with 15 ias jool with add (ed might be the best choice) or shael
2. java switch:
titans revenge: can be upped and/or eth. str, vit, skills, frw and replenish quantity...well they are great
4+ javelins: useful adds are maek, mana leach and repl quantitiy. we´ll have enough ias anyway, so not needed on them.
rare ones can be better, but hard to find...the decision might affect the stating a bit. i used eth upped titans. much easier to get.
3. shield
- spirit monarch: ur only option, if u want to reach 99 fcr. Mana, vita, res, fcr, fhr and skills. The complete package. u might think: "didn´t he mention we´ll have max block?" - as a bowa we´ll have enough dex to have max block with a spirit. i made all calculations with a 35 fcr spirit, if u won´t use one, just add the difference to the fcr u still need
- stormshield: the right choice for hardcore, but only 68 fcr can be reached. block, res, damage reduction and the possibility to sock it. combined with enigma u´ll have 43% dr, if u put a ber here, it will be capped on 50% other option would be perfect diamond. stormshield is only possible if u use a 3 soc 20 fcr circlet, 20 ias gloves, arach, caster amu and fcr ring
4. armor
if u decide to use anything else then enigma, you are reading the wrong guide...
it should be made in the light armor with the best defence u are capable of using after statting, but we´ll get to that later...
now there is the question which bp u want to reach and how much u want to invest in this char:
68 fcr or 99 fcr?
I played with both setups for a while and i prefer the 99 fcr setup, because it is faster and i never had good equipment for the 68 setup, as my char was always layed out to reach 99
68 fcr:
the item section might be a bit confusing, but every choice u make affects the others. so take a pen and a paper and make sure u have enough fcr and ias in the end
hat:
- circlet with 20 fcr and 2 sockets which are filled with 15 ias juwels. Good adds would be ed, res (both could be on the juwels), stats, life, mana, frw and skills, but are not neccessary. if u have used a 15 ias juwel in ur windforce u will still need 30 ias and 13 fcr on the rest equip, only 25 ias with shael with shael <- this is the best option if it is a rare one with nice adds
- circlet with 20 fcr and 3 open sockets filled with 15 ias juwels, if possible with adds. only option with stormshield. with 15 ias in windforce u still need 15 ias and 13 fcr in the rest equip, 10 ias with a shael.
- 45 ias helmet (M´avinas with 15 ias juwel or 3 soc circlet with 3 15 ias juwels) inferior choice to the others, but works too. with 15 ias juwel 15 ias and 33 fcr left, 10 ias with shael
from here u will have to keep track of how much ias and fcr u still need, as it would become confusing, if i did the math
Gloves:
ias options <- best choice in general
- 2/3 java 20 ias gloves. For 2 java gloves good adds would be cb, ll, ml, life, res and stats (blood craft gloves or rares) <- all in all the best option
- LoH are always great for a bowa....350 ed vs demons, ias and res
- Lava Gout for the ones that won´t go the pure dex route. This will solve ur ar problems
no ias options
whatever u find useful...maybe:
- draculs: life tab, ll, laek and str
- great java gloves without 20 ias (must be really good, to be worth the other choices neccessary to use this)
fcr options
- trang-oul 20 fcr and 30 cold res
- magefist 20 fcr
Amulet:
best option are caster amulets. How much fcr u need on them depends on the other equipment:
the difference between the fcr on ur spirit and 35 need to be added to the fcr on the amu
- 3 with fcr ring and spirit
- 13 fcr with spirit and without fcr ring
- 18 fcr with fcr ring and stormshield
good adds are as usual skills, str, dex, leech, life, mana and resistances
other options:
- cat´s eye: ias, frw, dex nice for bowas as usual
- highlords: skill, ias, deadly strike <- deadly and critical strike excluding each other. so the ~35% ds can only be triggered in the 31%, when critical doesn´t. so ~35% of 31% = ~10%. that is the real gain of damage add from ds here
- mara´s: nice for the skills and res, can only be used with ias gloves and arach
boots:
- wartraveler: increases dmg, mf and some str and vit. Best boots for multi
- gorerider: only source for cb besides gloves. The discussion went on for years now, but i think they are the better choice for strafe
- shadowdancer: a lot of dex and fhr. Decent but the others are better
- rare boots with frw, fhr, dex, mana, mf and res. Can be good, but the first two are the better choice
- silkwave: if u are going to kill a lot of cows, i´d keep a pair of those in the stash. Although u can leach ur mana pool full with one or two multishots, u´ll never run out of mana in the first place with those
rings:
1. raven
2.
- fcr ring with stats, ar, life, mana, leach and res
or
- soj, wisp or any ring u find suitable for her
belt:
- nosferatu´s coil is the only choice besides goldwrap to get 10 ias, should u still need some
- arach is the only option, if u decided to use stormshield. fcr, skill, mana and slow enemies
- if u already have enough ias and fcr u can choose any belt u like. verdungo is nice for vita and dr, string for dr and leech, thundergod for stats and light abs, razor for needing with +skills only lvl 9 penetrate and rare fhr belts with useful adds for reducing the amount of fhr charms
99 fcr setup:
i was calculating with which equip i could get the best bp´s and here it is, doesn´t leave much options though
head:
circlet with 3 soc and 20 fcr filled with 15 ias add juwels.
Amulet:
14+ fcr caster amulet with adds of skills, stats, life, mana and res
Gloves:
we need 20 ias here so there are a few option:
- 2/3 java 20 ias gloves. for 2 java gloves good adds would be cb, ll, ml, life, res and stats (blood craft gloves)
- LoH are always great for a bowa....350 ed vs demons, ias and res
- Lava Gout for the ones that won´t go the pure dex route. This will solve ur ar problems.
boots:
- wartraveler: increases dmg, mf and some str and vit. Best boots for multishot
- gorerider: only source for cb besides gloves. The discussion went on for years now, but i think they are the better choice for strafe. note: ds and crit are never triggered together. ds can only be triggered if crit didn´t.
- shadowdancer: a lot of dex and fhr. Decent but the others are better
- rare boots with frw, fhr, dex, mana, mf and res. Can be good, but the first two are the better choice
- silkwave: if u are going to kill a lot of cows, i´d keep a pair of those in the stash. Although u can leech ur mana pool full with one or two multishots, u´ll never run out of mana in the first place with those
rings:
1. choice raven
2. fcr ring with stats, ar, life, mana, leach and res
belt:
- arach: fcr, skill, mana, slow enemies
inventory:
no matter which setup u´ll use, we are lacking resistances big time. Depending on torch and anni u have it will be slightly red or dark red....
so u´ll need some res and fhr charms.
Fire and light should be ~30 on java switch and we need 32 fhr from the charms.
Once that is done, u should fill the rest with dmg and life charms.
How u combine the mods and which sizes u use is up to u and ur mules.
That leaves us with the merc:
bow: faith is almost out of question. 13+ aura
armor: good choices are forty, duress and shaftstop among many others
helmet: i tried gaze and dream, others worth mentioning are tal mask and andy´s face
forty works great on her. Damage, defence, chilling armor, res and life. Combine this with dream´s fhr, res, life and chance to cast confuse and u got urself a merc, that will almost never die. The only times she died, besides diablo attacking her with his ele attacks, were when i died first. I never felt leech to be an issue with her, because like every range char, she is not supposed to be hit in the first place. That said, every other combination of equip will work on her too.
Stating:
pure bowas are usually stated dex only or str to equip and then rest in dex. Javazons are build (dex for max block,) str for equip and rest into vita.
str: enough to wear enigma, wf on bow switch and monarch on java switch. the less the better
dex: everything left after vita and str
vit: as much as u feel comfortable with. 700 is more than enough to tele safely and melee against bosses
Hardcore:
i did not try, but i´ld use stormshield here, max out fire and light resistances and go for at least 1k life. Rest stays the same
Strategy:
i really don´t know what to say here...teleport, run around and kill everything.
light and phys immunes: kill everything around it, let the valk tank it and finish it off with magic arrow
u should teleport and cast valk on java switch, the breakpoints are calculated for it
diablo runs: if u only want to pop the seals and kill the bosses, u will eventually come to a crowded seal while having im on u. I always had CS on left click and targeted by accident a monster instead of a seal. That means instant death usually. I strongly advice to clean the seal before popping it in that case.
SOULS!!!1!: without thundergod or wisp project i haven´t been killed once by them when i teleported to baal. 30 light resistances and the chance of dodging 50% of their attacks made them pretty harmless.
Blocklock: while using spirit, we have a slow block animation. 17 frames if i´m not mistaken. This might get you into a blocklock. Usually i lasted 20-40 seconds in it till i died or got out. Try to throw one or two javas then switch to teleport or multi shot to escape or finish them off while the monsters are still recovering. On hardcore i´d simply S/E
Bosses: tele stomp them and hit them with charged strike. If neccesary pop a life or mana poiton. I never needed rejuvs here
i think this was the most fun char i had in a long time. before she had to leave me, i took some pictures. this is how the char might look like once its near finished:
stats java switch
stats bow switch
bow skill tree
java skill tree
passive tree on java switch
merc
greetz
krupa
hi everyone
i know most people think enigma on amazons is just wrong, but a while ago i tried to build a zon, that was just plain different to all others i had before. this ladder alone i had 4 different types, but all been either pure java (psn or light) or pure bowas. Each of them had a huge damage output but also a lot of issues i intended to solve in this build. bowas are slow baal runners and it takes a long time to kill bosses. javas kill bosses very fast, but without infy merc they do have a problem except with cows.
so i went for a telezon with light java and phys bow damage. i haven´t found a single guide for such a build as all out there are for PvP.
pros:
- high dmg output
- almost no immunes, MA for the fews
- fast boss runner
- decent mf
- pretty safe char
- not standard
- can solo entire game
- rares and magics are better than uniqs on her (i see this as a pro :jig
cons:
- "expensive" (specially in the early ladder)
- needs twinking
- requires a little practice
- may crash games (as all bowas with torches do)
what do we have, once the zon is up and running? We have a char that can tele everywhere, runs fast, deals high lightning and physical dmg to multiple targets, clears large areas fast and bosses even quicker, reaches high breakpoints for fhr, fcr and ias, has max block, D/A/E ~ 50% and maybe the best tank there is in the game.
skills
the lvl i suggest includes +skills of the mentioned switch
Passive tree:
valk 17 (on java switch)
critical strike 16 (on bow switch)
penetrate 16 (on bow switch)
dodge/avoid/evade 1 can be enough because of diminishing returns, but spend as many as u like here
prereqs 1 each
Bow tree:
three possible options here: multi shot, strafe or both
i prefer pure multi, so this is what i decided:
multi 16-23 (on bow switch)
magic arrow 1
Java tree:
lightning fury 20
charged strike 20
prereqs 1
all the skills left should be put in the synergies of cs and lf
the key problem on this char is to reach good break points:
fcr: 7-14-22-32-48-68-99-152
fhr: 6-13-20-32-53-86-174
ias:
windforce: 2-15-36-69-127-272
windforce with lvl 13 fana: 3-28-75
faith lvl 13 aura:
gmb: 7-23-48-95
mb: 16-46
we want either 68 or 99 fcr and 86 fhr on java switch and the fastest ias bp on bow switch.
1. pick a bow:
gmb faith: requires more ias on the rest of the equip than we can possibly have. good for many builds, but not for this
mb faith: lowest ias requirements, but also lowest damage. I haven´t tried but when wf is cheaper and better, why bother?
wf: highest possible phys damage bow and mana leach. ias requirements are manageable, while merc wields the lvl 13 faith and we punch a hole in. go for it
so the decision for the bow switch is made: windforce with 15 ias jool with add (ed might be the best choice) or shael
2. java switch:
titans revenge: can be upped and/or eth. str, vit, skills, frw and replenish quantity...well they are great
4+ javelins: useful adds are maek, mana leach and repl quantitiy. we´ll have enough ias anyway, so not needed on them.
rare ones can be better, but hard to find...the decision might affect the stating a bit. i used eth upped titans. much easier to get.
3. shield
- spirit monarch: ur only option, if u want to reach 99 fcr. Mana, vita, res, fcr, fhr and skills. The complete package. u might think: "didn´t he mention we´ll have max block?" - as a bowa we´ll have enough dex to have max block with a spirit. i made all calculations with a 35 fcr spirit, if u won´t use one, just add the difference to the fcr u still need
- stormshield: the right choice for hardcore, but only 68 fcr can be reached. block, res, damage reduction and the possibility to sock it. combined with enigma u´ll have 43% dr, if u put a ber here, it will be capped on 50% other option would be perfect diamond. stormshield is only possible if u use a 3 soc 20 fcr circlet, 20 ias gloves, arach, caster amu and fcr ring
4. armor
if u decide to use anything else then enigma, you are reading the wrong guide...
it should be made in the light armor with the best defence u are capable of using after statting, but we´ll get to that later...
now there is the question which bp u want to reach and how much u want to invest in this char:
68 fcr or 99 fcr?
I played with both setups for a while and i prefer the 99 fcr setup, because it is faster and i never had good equipment for the 68 setup, as my char was always layed out to reach 99
68 fcr:
the item section might be a bit confusing, but every choice u make affects the others. so take a pen and a paper and make sure u have enough fcr and ias in the end
hat:
- circlet with 20 fcr and 2 sockets which are filled with 15 ias juwels. Good adds would be ed, res (both could be on the juwels), stats, life, mana, frw and skills, but are not neccessary. if u have used a 15 ias juwel in ur windforce u will still need 30 ias and 13 fcr on the rest equip, only 25 ias with shael with shael <- this is the best option if it is a rare one with nice adds
- circlet with 20 fcr and 3 open sockets filled with 15 ias juwels, if possible with adds. only option with stormshield. with 15 ias in windforce u still need 15 ias and 13 fcr in the rest equip, 10 ias with a shael.
- 45 ias helmet (M´avinas with 15 ias juwel or 3 soc circlet with 3 15 ias juwels) inferior choice to the others, but works too. with 15 ias juwel 15 ias and 33 fcr left, 10 ias with shael
from here u will have to keep track of how much ias and fcr u still need, as it would become confusing, if i did the math
Gloves:
ias options <- best choice in general
- 2/3 java 20 ias gloves. For 2 java gloves good adds would be cb, ll, ml, life, res and stats (blood craft gloves or rares) <- all in all the best option
- LoH are always great for a bowa....350 ed vs demons, ias and res
- Lava Gout for the ones that won´t go the pure dex route. This will solve ur ar problems
no ias options
whatever u find useful...maybe:
- draculs: life tab, ll, laek and str
- great java gloves without 20 ias (must be really good, to be worth the other choices neccessary to use this)
fcr options
- trang-oul 20 fcr and 30 cold res
- magefist 20 fcr
Amulet:
best option are caster amulets. How much fcr u need on them depends on the other equipment:
the difference between the fcr on ur spirit and 35 need to be added to the fcr on the amu
- 3 with fcr ring and spirit
- 13 fcr with spirit and without fcr ring
- 18 fcr with fcr ring and stormshield
good adds are as usual skills, str, dex, leech, life, mana and resistances
other options:
- cat´s eye: ias, frw, dex nice for bowas as usual
- highlords: skill, ias, deadly strike <- deadly and critical strike excluding each other. so the ~35% ds can only be triggered in the 31%, when critical doesn´t. so ~35% of 31% = ~10%. that is the real gain of damage add from ds here
- mara´s: nice for the skills and res, can only be used with ias gloves and arach
boots:
- wartraveler: increases dmg, mf and some str and vit. Best boots for multi
- gorerider: only source for cb besides gloves. The discussion went on for years now, but i think they are the better choice for strafe
- shadowdancer: a lot of dex and fhr. Decent but the others are better
- rare boots with frw, fhr, dex, mana, mf and res. Can be good, but the first two are the better choice
- silkwave: if u are going to kill a lot of cows, i´d keep a pair of those in the stash. Although u can leach ur mana pool full with one or two multishots, u´ll never run out of mana in the first place with those
rings:
1. raven
2.
- fcr ring with stats, ar, life, mana, leach and res
or
- soj, wisp or any ring u find suitable for her
belt:
- nosferatu´s coil is the only choice besides goldwrap to get 10 ias, should u still need some
- arach is the only option, if u decided to use stormshield. fcr, skill, mana and slow enemies
- if u already have enough ias and fcr u can choose any belt u like. verdungo is nice for vita and dr, string for dr and leech, thundergod for stats and light abs, razor for needing with +skills only lvl 9 penetrate and rare fhr belts with useful adds for reducing the amount of fhr charms
99 fcr setup:
i was calculating with which equip i could get the best bp´s and here it is, doesn´t leave much options though
head:
circlet with 3 soc and 20 fcr filled with 15 ias add juwels.
Amulet:
14+ fcr caster amulet with adds of skills, stats, life, mana and res
Gloves:
we need 20 ias here so there are a few option:
- 2/3 java 20 ias gloves. for 2 java gloves good adds would be cb, ll, ml, life, res and stats (blood craft gloves)
- LoH are always great for a bowa....350 ed vs demons, ias and res
- Lava Gout for the ones that won´t go the pure dex route. This will solve ur ar problems.
boots:
- wartraveler: increases dmg, mf and some str and vit. Best boots for multishot
- gorerider: only source for cb besides gloves. The discussion went on for years now, but i think they are the better choice for strafe. note: ds and crit are never triggered together. ds can only be triggered if crit didn´t.
- shadowdancer: a lot of dex and fhr. Decent but the others are better
- rare boots with frw, fhr, dex, mana, mf and res. Can be good, but the first two are the better choice
- silkwave: if u are going to kill a lot of cows, i´d keep a pair of those in the stash. Although u can leech ur mana pool full with one or two multishots, u´ll never run out of mana in the first place with those
rings:
1. choice raven
2. fcr ring with stats, ar, life, mana, leach and res
belt:
- arach: fcr, skill, mana, slow enemies
inventory:
no matter which setup u´ll use, we are lacking resistances big time. Depending on torch and anni u have it will be slightly red or dark red....
so u´ll need some res and fhr charms.
Fire and light should be ~30 on java switch and we need 32 fhr from the charms.
Once that is done, u should fill the rest with dmg and life charms.
How u combine the mods and which sizes u use is up to u and ur mules.
That leaves us with the merc:
bow: faith is almost out of question. 13+ aura
armor: good choices are forty, duress and shaftstop among many others
helmet: i tried gaze and dream, others worth mentioning are tal mask and andy´s face
forty works great on her. Damage, defence, chilling armor, res and life. Combine this with dream´s fhr, res, life and chance to cast confuse and u got urself a merc, that will almost never die. The only times she died, besides diablo attacking her with his ele attacks, were when i died first. I never felt leech to be an issue with her, because like every range char, she is not supposed to be hit in the first place. That said, every other combination of equip will work on her too.
Stating:
pure bowas are usually stated dex only or str to equip and then rest in dex. Javazons are build (dex for max block,) str for equip and rest into vita.
str: enough to wear enigma, wf on bow switch and monarch on java switch. the less the better
dex: everything left after vita and str
vit: as much as u feel comfortable with. 700 is more than enough to tele safely and melee against bosses
Hardcore:
i did not try, but i´ld use stormshield here, max out fire and light resistances and go for at least 1k life. Rest stays the same
Strategy:
i really don´t know what to say here...teleport, run around and kill everything.
light and phys immunes: kill everything around it, let the valk tank it and finish it off with magic arrow
u should teleport and cast valk on java switch, the breakpoints are calculated for it
diablo runs: if u only want to pop the seals and kill the bosses, u will eventually come to a crowded seal while having im on u. I always had CS on left click and targeted by accident a monster instead of a seal. That means instant death usually. I strongly advice to clean the seal before popping it in that case.
SOULS!!!1!: without thundergod or wisp project i haven´t been killed once by them when i teleported to baal. 30 light resistances and the chance of dodging 50% of their attacks made them pretty harmless.
Blocklock: while using spirit, we have a slow block animation. 17 frames if i´m not mistaken. This might get you into a blocklock. Usually i lasted 20-40 seconds in it till i died or got out. Try to throw one or two javas then switch to teleport or multi shot to escape or finish them off while the monsters are still recovering. On hardcore i´d simply S/E
Bosses: tele stomp them and hit them with charged strike. If neccesary pop a life or mana poiton. I never needed rejuvs here
i think this was the most fun char i had in a long time. before she had to leave me, i took some pictures. this is how the char might look like once its near finished:
stats java switch
stats bow switch
bow skill tree
java skill tree
passive tree on java switch
merc
greetz
krupa
Last edited: