- Oct 8, 2004
- 63
- 0
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players settings/chest drops
I know that a higher player setting effects the quanity of items dropped by chests but when does the player setting actually go into effect? In other words, with monsters, if I'm on players 3 and switch to players 8 any monster thats already spawned stays at players 3. But what about chest? For example, could you run LK by entering at p/1, teleporting to the super chests and switch to p/8 right before opening them and get the extra drop? Seems too simple, yes?
I know that a higher player setting effects the quanity of items dropped by chests but when does the player setting actually go into effect? In other words, with monsters, if I'm on players 3 and switch to players 8 any monster thats already spawned stays at players 3. But what about chest? For example, could you run LK by entering at p/1, teleporting to the super chests and switch to p/8 right before opening them and get the extra drop? Seems too simple, yes?