Patriarch Ursine_Bovine - Cow King Set BearBarb with Last Wish

PhineasB

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Guide Author
Mar 14, 2020
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Patriarch Ursine_Bovine, Cow King Set Bear Barb Dual Wielding Last Wish and Beast with Holy Freeze Infinity Merc
Patriarch.jpg
I've been working through some builds I've wanted to make (or remake with better gear) and that don't fit into a sept. It's a non-sept sept of sorts, with seven builds but only five classes. I finished the Windforce strafer, and this guy was next. The concept was to use Cow King's set, which I didn't end up using in my 7x7+2, and actually use Last Wish as main weapon. The two goals actually mesh well, with Fade helping cover the resist issues that might otherwise arise from the set.

I had just finished my untinwked 99er Barb, who did level 98-99 at Nihl with concentrate Grief/Beast. And Bears are cool, even more so when faded. So that inspired the double mammal build, with Infinity merc solving AR issues and hopefully taking full advantage of Last Wish's features. How did it work? Read on intrepid SPFer!

Summary of Playthrough
Pretty standard twinking at double swing to frenzy, with Cow King's set equipped as end-game when available and socketed at Normal and NM rewards. I'm pretty sure he was fully geared in A5 NM, but then sat until late February at the start of Hell, finishing A1 and A2 before again sitting until last weekend when he finished up. Resists were 62/36/36/75 pre-Fade at the end, and maxed when Fade triggered, so pretty much the entire time. Per my normal approach with twinked playthroughs, he full-cleared all A85 areas and the red portals in A5, but otherwise played direct.

Given his limitations he dropped to p1 by the start of A2 when PIs would be encountered, and stayed at p1 once we hit the Tombs. Mr. Woodhead was an intial challenge, and he experienced his only death in AS to a might enchanted ghost pack :\
H A1 (Woodhead).jpg
H A2 (Only death).jpg
He got a nice Durance 1 map (immediate stairs down), offset by a terrible Durance 2 (all the way around to the left basically back to the starting point before the stairs down), which was pretty funny. A few action shots in A4-A5 highlight his sturdiness but also his limits for quick offensive firepower necessitating p1, with a nasty Hephasto roll, PI Blood Lord boss in an A5 portal area, and Gloams! (with Unravellers):
H A4 (Hephasto nasty).jpg
H A5 (PI Blood Lord boss).jpg
H A5 (Gloams).jpg
The last screenie also shows his beefy life pool, coupled with damage reduction and resists from Fade, and life tap. Ancients were amp'ed, and he simply chuckled because none were PI :) Hell forges were Io and Um. Aside from that, the only drop of note was a Stone Crusher in the RoF, plus lots of normal and exceptional uniques, given the set's MF stats.

Thoughts on Build
I enjoyed him, but not beyond p1. Last Wish is much less handy that it seemed, as the life tap is helpful only if the monster targeted has that active, but the blind target overrode almost immediately. Given his life pool, it wasn't an issue in the end, as he could targeted a life tapped monster if needed, but it made for less straightforward melee than I had anticipated. And the low-end damage in a phase blade showed its limits, even with the Might.

But it was a fun build to make, and not one I've seen in the SPF, so yay for creativity?

Thanks for reading! Hoping to Pat another one this weekend.

Readouts
Code:
Name:       Ursine_Bovine
Class:      Barbarian
Experience: 850302154
Level:      82

            Naked/Gear
Strength:   50/89
Dexterity:  110/156
Vitality:   335/374
Energy:     10/20
HP:         1517/1863
Mana:       91/131
Stamina:    483/640
Defense:    27/469
AR:         535/1333

Fire:       94/54/-6
Cold:       68/28/-32
Lightning:  68/28/-32
Poison:     85/45/-15
Actual (post-Anya) 62/36/36/75

MF:         66       Block:      21
GF:         0
FR/W:       30
FHR:        37
IAS:        40
FCR:        0

Bash: 0/0
Leap: 0/0
Double Swing: 0/0
Stun: 0/0
Double Throw: 0/0
Leap Attack: 0/0
Concentrate: 0/0
Frenzy: 0/0
Whirlwind: 0/0
Berserk: 0/0

Sword Mastery: 20/22
Axe Mastery: 0/0
Mace Mastery: 0/0
Pole Arm Mastery: 0/0
Throwing Mastery: 0/0
Spear Mastery: 0/0
Increased Stamina: 1/3
Iron Skin: 4/6
Increased Speed: 7/9
Natural Resistance: 20/22

Howl: 1/3
Find Potion: 0/0
Taunt: 0/0
Shout: 20/22
Find Item: 0/0
Battle Cry: 0/0
Battle Orders: 20/22
Grim Ward: 0/0
War Cry: 0/0
Battle Command: 0/0
Code:
Ursine_Bovine's Cow King's Horns
War Hat
Defense: 124
Durability: 12 of 12
Required Level: 58
Required Strength: 20
Fingerprint: 0xb0834353
Item Level: 81
Version: Expansion 1.10+
36% Enhanced Damage
Adds 15 - 48 Fire Damage
+75 Defense
Half Freeze Duration
Attacker Takes Damage of 10
35% Damage Taken Goes To Mana
1 Sockets (1 used)
Socketed: Ruby Jewel of Burning

Ruby Jewel of Burning
Jewel
Required Level: 58
Fingerprint: 0xcc7a2d0f
Item Level: 80
Version: Expansion 1.10+
36% Enhanced Damage
Adds 15 - 48 Fire Damage

Death Torc
Amulet
Required Level: 66
Fingerprint: 0xbc24021f
Item Level: 95
Version: Expansion 1.10+
+1 to Barbarian Skill Levels
8% Mana stolen per hit
4% Life stolen per hit
All Resistances +20
Fire Resist +26%
Level 5 Inner Sight (48/48 Charges)

Ursine_Bovine's Cow King's Hide
Studded Leather
Defense: 57
Durability: 32 of 32
Required Level: 50
Required Strength: 27
Fingerprint: 0x9241d8c5
Item Level: 84
Version: Expansion 1.10+
18% Chance to cast level 5 Chain Lightning when struck
+15 to Maximum Damage
Adds 1 - 78 Lightning Damage
+60% Enhanced Defense
+30 to Life
All Resistances +18
1 Sockets (1 used)
Socketed: Vermilion Jewel of Thunder

Vermilion Jewel of Thunder
Jewel
Required Level: 50
Fingerprint: 0xf656929f
Item Level: 80
Version: Expansion 1.10+
+15 to Maximum Damage
Adds 1 - 78 Lightning Damage

Ursine_Bovine's Cow King's Hooves
Heavy Boots
Defense: 39
Durability: 14 of 14
Required Level: 13
Required Strength: 18
Fingerprint: 0xe098396d
Item Level: 67
Version: Expansion 1.10+
+30% Faster Run/Walk
Adds 25 - 35 Fire Damage
+33 Defense
+20 to Dexterity
25% Better Chance of Getting Magic Items

Raven Frost
Ring
Required Level: 45
Fingerprint: 0x341636a0
Item Level: 85
Version: Expansion 1.10+
+238 to Attack Rating
Adds 15 - 45 Cold Damage Over 4 Secs (100 Frames)
+16 to Dexterity
+40 to Mana
Cold Absorb 20%
Cannot Be Frozen

Bul-Kathos' Wedding Band
Ring
Required Level: 58
Fingerprint: 0x24a624cf
Item Level: 85
Version: Expansion 1.10+
+1 to All Skills
5% Life stolen per hit
+41 to Life (Based on Character Level)
+50 Maximum Stamina

Blood Fist
Vampirebone Gloves
Defense: 65
Durability: 14 of 14
Required Level: 73
Required Strength: 50
Fingerprint: 0xee791512
Item Level: 84
Version: Expansion 1.10+
3% Mana stolen per hit
3% Life stolen per hit
9% Chance of Crushing Blow
+12 to Strength
+10 to Dexterity
+20 to Life
Poison Resist +17%

Verdungo's Hearty Cord
Mithril Coil
Defense: 145
Durability: 16 of 16
Required Level: 63
Required Strength: 106
Fingerprint: 0x2208f6e6
Item Level: 85
Version: Expansion 1.10+
+10% Faster Hit Recovery
+121% Enhanced Defense
+39 to Vitality
Replenish Life +11
+107 Maximum Stamina
Damage Reduced by 15%

Heart of the Oak
Flail
KoVexPulThul
One Hand Damage: 1 - 24
Durability: 30 of 30
Required Level: 55
Required Strength: 41
Required Dexterity: 35
Fingerprint: 0xb013d040
Item Level: 53
Version: Expansion 1.10+
+3 to All Skills
+40% Faster Cast Rate
+75% Damage to Demons
+100 to Attack Rating against Demons
+150% Damage to Undead
Adds 3 - 14 Cold Damage Over 3 Secs (75 Frames)
7% Mana stolen per hit
+10 to Dexterity
Replenish Life +20
Increase Maximum Mana 15%
All Resistances +32
Level 4 Oak Sage (25/25 Charges)
Level 14 Raven (60/60 Charges)
4 Sockets (4 used)
Socketed: Ko Rune
Socketed: Vex Rune
Socketed: Pul Rune
Socketed: Thul Rune

Heart of the Oak
Flail
KoVexPulThul
One Hand Damage: 1 - 24
Durability: 30 of 30
Required Level: 55
Required Strength: 41
Required Dexterity: 35
Fingerprint: 0xeb017d8e
Item Level: 58
Version: Expansion 1.10+
+3 to All Skills
+40% Faster Cast Rate
+75% Damage to Demons
+100 to Attack Rating against Demons
+150% Damage to Undead
Adds 3 - 14 Cold Damage Over 3 Secs (75 Frames)
7% Mana stolen per hit
+10 to Dexterity
Replenish Life +20
Increase Maximum Mana 15%
All Resistances +30
Level 4 Oak Sage (25/25 Charges)
Level 14 Raven (60/60 Charges)
4 Sockets (4 used)
Socketed: Ko Rune
Socketed: Vex Rune
Socketed: Pul Rune
Socketed: Thul Rune


Last Wish
Superior Phase Blade
JahMalJahSurJahBer
One Hand Damage: 143 - 162
Indestructible
Required Level: 65
Required Strength: 25
Required Dexterity: 136
Fingerprint: 0x7590a639
Item Level: 88
Version: Expansion 1.10+
6% Chance to cast level 11 Fade when struck
10% Chance to cast level 18 Life Tap on striking
20% Chance to cast level 20 Charged Bolt on attack
Level 17 Might Aura When Equipped
364% Enhanced Damage
Ignore Target's Defense
70% Chance of Crushing Blow
Prevent Monster Heal
Hit Blinds Target +1
41% Better Chance of Getting Magic Items (Based on Character Level)
6 Sockets (6 used)
Socketed: Jah Rune
Socketed: Mal Rune
Socketed: Jah Rune
Socketed: Sur Rune
Socketed: Jah Rune
Socketed: Ber Rune

Beast
War Axe
BerTirUmMalLum
One Hand Damage: 34 - 61
Durability: 26 of 26
Required Level: 63
Required Strength: 67
Fingerprint: 0x806a7d7b
Item Level: 88
Version: Expansion 1.10+
Level 9 Fanaticism Aura When Equipped
+40% Increased Attack Speed
243% Enhanced Damage
20% Chance of Crushing Blow
25% Chance of Open Wounds
Prevent Monster Heal
+3 to Werebear
+3 to Lycanthropy
+25 to Strength
+10 to Energy
+2 to Mana after each Kill
Level 13 Summon Grizzly (5/5 Charges)
5 Sockets (5 used)
Socketed: Ber Rune
Socketed: Tir Rune
Socketed: Um Rune
Socketed: Mal Rune
Socketed: Lum Rune
Code:
Sharp Grand Charm of Sustenance
Grand Charm
Required Level: 37
Fingerprint: 0xa619d17
Item Level: 81
Version: Expansion 1.10+
+10 to Maximum Damage
+65 to Attack Rating
+30 to Life

Sharp Grand Charm of Sustenance
Grand Charm
Required Level: 37
Fingerprint: 0xb1df6ab8
Item Level: 80
Version: Expansion 1.10+
+9 to Maximum Damage
+70 to Attack Rating
+30 to Life

Sharp Grand Charm of Sustenance
Grand Charm
Required Level: 37
Fingerprint: 0x63676f83
Item Level: 99
Version: Expansion 1.10+
+10 to Maximum Damage
+73 to Attack Rating
+28 to Life

Smoking Small Charm of Balance
Small Charm
Required Level: 56
Fingerprint: 0x22f1a39b
Item Level: 88
Version: Expansion 1.10+
+5% Faster Hit Recovery
Adds 6 - 19 Fire Damage

Shocking Large Charm of Storms
Large Charm
Required Level: 60
Fingerprint: 0xacd5dcf8
Item Level: 85
Version: Expansion 1.10+
Adds 2 - 123 Lightning Damage

Flaming Large Charm of Vita
Large Charm
Required Level: 66
Fingerprint: 0x4ae32d7d
Item Level: 88
Version: Expansion 1.10+
Adds 23 - 41 Fire Damage
+35 to Life

Fine Small Charm of Winter
Small Charm
Required Level: 38
Fingerprint: 0xa40cd379
Item Level: 84
Version: Expansion 1.10+
+2 to Maximum Damage
+15 to Attack Rating
Adds 4 - 8 Cold Damage Over 1 Secs (25 Frames)

Fine Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0xe3ff828d
Item Level: 85
Version: Expansion 1.10+
+3 to Maximum Damage
+17 to Attack Rating
+18 to Life

Flaming Large Charm of Vita
Large Charm
Required Level: 66
Fingerprint: 0x4f45fcc0
Item Level: 85
Version: Expansion 1.10+
Adds 16 - 39 Fire Damage
+35 to Life

Hibernal Large Charm of Sustenance
Large Charm
Required Level: 61
Fingerprint: 0xa1dc9cec
Item Level: 80
Version: Expansion 1.10+
Adds 14 - 21 Cold Damage Over 1 Secs (25 Frames)
+16 to Life

Smoking Small Charm of Balance
Small Charm
Required Level: 56
Fingerprint: 0x4ee06998
Item Level: 84
Version: Expansion 1.10+
+5% Faster Hit Recovery
Adds 9 - 14 Fire Damage

Fine Small Charm of Balance
Small Charm
Required Level: 29
Fingerprint: 0xa3bc3f63
Item Level: 95
Version: Expansion 1.10+
+5% Faster Hit Recovery
+3 to Maximum Damage
+19 to Attack Rating

Sharp Grand Charm of Balance
Grand Charm
Required Level: 21
Fingerprint: 0x319a64f9
Item Level: 85
Version: Expansion 1.10+
+12% Faster Hit Recovery
+7 to Maximum Damage
+51 to Attack Rating

Boreal Small Charm of Vita
Small Charm
Required Level: 58
Fingerprint: 0x3b517827
Item Level: 85
Version: Expansion 1.10+
Adds 7 - 12 Cold Damage Over 1 Secs (25 Frames)
+20 to Life

Boreal Small Charm of Vita
Small Charm
Required Level: 58
Fingerprint: 0x2f8fd971
Item Level: 88
Version: Expansion 1.10+
Adds 6 - 13 Cold Damage Over 1 Secs (25 Frames)
+16 to Life

Arcing Small Charm of Winter
Small Charm
Required Level: 57
Fingerprint: 0x9ac353b4
Item Level: 80
Version: Expansion 1.10+
Adds 1 - 33 Lightning Damage
Adds 5 - 9 Cold Damage Over 1 Secs (25 Frames)

Fine Small Charm of Storms
Small Charm
Required Level: 37
Fingerprint: 0x96c08923
Item Level: 81
Version: Expansion 1.10+
+2 to Maximum Damage
+20 to Attack Rating
Adds 1 - 24 Lightning Damage

Shocking Large Charm of Life
Large Charm
Required Level: 60
Fingerprint: 0x808dd51b
Item Level: 95
Version: Expansion 1.10+
Adds 1 - 84 Lightning Damage
+11 to Life

Hibernal Large Charm of Sustenance
Large Charm
Required Level: 61
Fingerprint: 0x52410e59
Item Level: 85
Version: Expansion 1.10+
Adds 14 - 29 Cold Damage Over 1 Secs (25 Frames)
+16 to Life

Flaming Small Charm
Small Charm
Required Level: 81
Fingerprint: 0x5b81858d
Item Level: 95
Version: Expansion 1.10+
Adds 17 - 22 Fire Damage

Shocking Small Charm of Strength
Small Charm
Required Level: 82
Fingerprint: 0xc7550fcc
Item Level: 95
Version: Expansion 1.10+
Adds 1 - 71 Lightning Damage
+2 to Strength
Code:
Name:       Jemali
Race:       Desert Mercenary
Type:       Def-Nightmare
Experience: 66988254
Level:      82
Dead?:      false

            Naked/Gear
Strength:   181/201
Dexterity:  145/145
HP:         1647/1647
Defense:    1217/3425
AR:         1874/1874

Fire:       211/171/111
Cold:       211/171/111
Lightning:  211/171/111
Poison:    211/171/111

Chains of Honor
Archon Plate
DolUmBerIst
Defense: 1830
Durability: 31 of 31
Required Level: 63
Required Strength: 93
Fingerprint: 0x29b2ea6c
Item Level: 85
Version: Expansion 1.10+
+2 to All Skills
+200% Damage to Demons
+100% Damage to Undead
8% Life stolen per hit
+70% Enhanced Defense
+20 to Strength
Replenish Life +7
All Resistances +65
Damage Reduced by 8%
25% Better Chance of Getting Magic Items
Ethereal
4 Sockets (4 used)
Socketed: Dol Rune
Socketed: Um Rune
Socketed: Ber Rune
Socketed: Ist Rune

Vampire Gaze
Grim Helm
Defense: 378
Durability: 21 of 21
Required Level: 41
Required Strength: 48
Fingerprint: 0xc6ce68e3
Item Level: 95
Version: Expansion 1.10+
Adds 6 - 22 Cold Damage Over 4 Secs (100 Frames)
8% Mana stolen per hit
7% Life stolen per hit
+100% Enhanced Defense
15% Slower Stamina Drain
Damage Reduced by 15%
Magic Damage Reduced by 13
Ethereal

Infinity
Cryptic Axe
BerMalBerIst
Two Hand Damage: 124 - 565
Durability: 56 of 65
Required Level: 63
Required Strength: 165
Required Dexterity: 103
Fingerprint: 0xba575f46
Item Level: 85
Version: Expansion 1.10+
50% Chance to cast level 20 Chain Lightning when you Kill an Enemy
Level 12 Conviction Aura When Equipped
+35% Faster Run/Walk
277% Enhanced Damage
-51% to Enemy Lightning Resistance
40% Chance of Crushing Blow
Prevent Monster Heal
+41 to Vitality (Based on Character Level)
30% Better Chance of Getting Magic Items
Level 21 Cyclone Armor (30/30 Charges)
4 Sockets (4 used)
Socketed: Ber Rune
Socketed: Mal Rune
Socketed: Ber Rune
Socketed: Ist Rune
 
Last edited:
Congrats!!!

But... Did you find the attack speeds a bit off? The Beast off-hand adds to complications due to its slow base wsm and the nature of shifter normal attack while dual-wielding.
 
Last edited:
It wasn't anywhere near as fast as my Beardin, but it was definitely workable, even with the low-ish FHR. I'm pretty sure it was no slower than 7 frames, but I can't quite figure out the calcs with dual wielding wereform. He's definitely not a dps machine, but at p1, and with his life pool and other safety, it worked out about as I had expected: slower than ideal attack speed, but powerful and safe enough for a safe-to-powerful playthrough on p1!
 
This is the "issue" I was talking about:

"Barbarian and Assassin Werebears (and Barbarian Werewolf) equipping two weapons while using Attack will only attack with primary weapon, but attack animation is displayed for attacks with both weapons."



On my Bear Barb with Grief, it felt noticeably slower than supposed 6FPA. I was stumped until I came across the above (and only after patting:rolleyes:). But once I changed out the off-hand Beast, attacks were much faster.
 
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Reactions: PhineasB and Skezla
There is a lot to see here, and definite props for creativity. Last Wish + Beast is quite the combo, and actually using the Wearbear form is impressive as well. I've always loved the Cow Kings Horns when I've been lucky enough to find it on melee characters; the insane damage to mana % it has is incredibly useful along with the half freeze duration. Of course, there are plenty of better options.... but I love it all the same.

What I am actually fascinated by is your choice of socketing, however. What made you choose those jewels over something like Sol/Shael or +Dex for the PB requirements?
 
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Thanks for the feedback, all.

@Skezla I agree about the set and how nice it is for melee characters. It’s my standard twinking gear through Normal for those characters. The thought on sockets was to take advantage of the Infinity and contribute elemental damage plus physical, especially for the PIs. I also have lots of fun jewels gathering e-dust so wanted to use a couple. I’ve persuaded myself the elemental damage helped with the PIs :D
 
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