Patriarch ROYGBIV - A Very Colourful Zookeeper Necromancer

Pb_pal

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Mar 19, 2020
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ROYGBIV is the twelfth (and final) character to complete his journey in my Colour-Coded Sept Project. The project is based around having one character class respresent each of the seven colours of the rainbow, as well as the 4 additional colours available for equipment. Basically, all gear must adhere to the chosen colour of the character, as well as skills where possible.

wTvfo5O.jpg

A bit different this time, as Roy is actually an amalgamation of all the colours. So instead of having a solid colour to base his gear and skills around, he had to use one colour per gear slot (plus a charm, as you'll see below) and try to cram all 11 colours into his skills as well. This left me with basically one option for build; Zookeeper/Overlord.

If you want to read more about the 'why' of his gear/skill choices, you can do so here in his intro post. For now, let's stick to his stats.

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Stats
Name: ROYGBIV
Class: Necromancer
Experience: 935363400
Level: 83

Naked/Gear
Strength: 93/108
Dexterity: 25/36
Vitality: 362/362
Energy: 25/40
HP: 921/1099
Mana: 188/406

Fire: 142/102/42
Cold: 96/56/-4
Lightning: 138/98/38
Poison: 76/36/-24

Skills

Skeleton Mastery: 20/30
Raise Skeleton: 20/30
Clay Golem: 1/11
Golem Mastery: 1/11
Raise Skeletal Mage: 20/30
Revive: 19/29

Bone Armor: 1/4
Corpse Explosion: 1/4
Decrepify: 1/4
Lower Resist: 1/4

Equipment
As stated above, one gear slot per colour, all borrowed by his brothers and sisters who went before him in the sept.

Head: Trang-Oul's Guise 'Ral' - (Yellow)
Weapon: Gravenspine - (Green)
Shield: Chromatic Gothic Shield of Razors - (Orange)
Body: Heavenly Garb 'Ort' - (Blue)
Belt: String of Ears - (Red)
Gloves: Sander's Taboo - (Violet)
Boots: Gorefoot - (Indigo)
Rings: Dwarf Star (Grey)/The Stone of Jordan (White)
Amulet: Vidala's (Black)
Switch: N/A

Charms: Gheed's (Gold), Summoning GCs, filled in with resistances and life.


Merc
Jemali - Might
Guillaume's
Chains of Honor
Infinity


Name: ROYGBIV
Class: Necromancer
Experience: 935363400
Level: 83

Naked/Gear
Strength: 93/108
Dexterity: 25/36
Vitality: 362/362
Energy: 25/40
HP: 921/1099
Mana: 188/406
Stamina: 507/547
Defense: 6/619
AR: 80/135

Fire: 142/102/42
Cold: 96/56/-4
Lightning: 138/98/38
Poison: 76/36/-24

MF: 36 Block: 4
GF: 271
FR/W: 20
FHR: 30
IAS: 20
FCR: 0

Amplify Damage: 1/4
Dim Vision: 0/0
Weaken: 1/4
Iron Maiden: 1/4
Terror: 1/4
Confuse: 0/0
Life Tap: 1/4
Attract: 0/0
Decrepify: 1/4
Lower Resist: 1/4

Teeth: 1/4
Bone Armor: 1/4
Poison Dagger: 0/0
Corpse Explosion: 1/4
Bone Wall: 0/0
Poison Explosion: 0/0
Bone Spear: 0/0
Bone Prison: 0/0
Poison Nova: 0/0
Bone Spirit: 0/0

Skeleton Mastery: 20/30
Raise Skeleton: 20/30
Clay Golem: 1/11
Golem Mastery: 1/11
Raise Skeletal Mage: 20/30
Blood Golem: 1/11
Summon Resist: 1/11
Iron Golem: 1/11
Fire Golem: 0/0
Revive: 19/29

Gheed's Fortune
Grand Charm
Required Level: 62
Fingerprint: 0x27be8c19
Item Level: 95
Version: Expansion 1.10+
126% Extra Gold from Monsters
Reduces all Vendor Prices 12%
36% Better Chance of Getting Magic Items

Graverobber's Grand Charm
Grand Charm
Required Level: 42
Fingerprint: 0xa667683b
Item Level: 80
Version: Expansion 1.10+
+1 to Summoning Skills (Necromancer Only)

Graverobber's Grand Charm of Strength
Grand Charm
Required Level: 42
Fingerprint: 0x74af24bf
Item Level: 85
Version: Expansion 1.10+
+1 to Summoning Skills (Necromancer Only)
+3 to Strength

Graverobber's Grand Charm of Greed
Grand Charm
Required Level: 42
Fingerprint: 0xa693b7ce
Item Level: 85
Version: Expansion 1.10+
+1 to Summoning Skills (Necromancer Only)
14% Extra Gold from Monsters

Graverobber's Grand Charm of Vita
Grand Charm
Required Level: 69
Fingerprint: 0x44b8b85e
Item Level: 80
Version: Expansion 1.10+
+1 to Summoning Skills (Necromancer Only)
+39 to Life

Graverobber's Grand Charm
Grand Charm
Required Level: 42
Fingerprint: 0x8338cb62
Item Level: 80
Version: Expansion 1.10+
+1 to Summoning Skills (Necromancer Only)

Tome of Town Portal
Fingerprint: 0x90a1288f
Item Level: 11
Version: Expansion 1.10+

Key
Fingerprint: 0xac4b12ea
Item Level: 67
Version: Expansion 1.10+

Graverobber's Grand Charm of Greed
Grand Charm
Required Level: 42
Fingerprint: 0x1ee190cd
Item Level: 80
Version: Expansion 1.10+
+1 to Summoning Skills (Necromancer Only)
31% Extra Gold from Monsters

Graverobber's Grand Charm
Grand Charm
Required Level: 42
Fingerprint: 0xbebf7ac1
Item Level: 88
Version: Expansion 1.10+
+1 to Summoning Skills (Necromancer Only)

Amber Small Charm of Sustenance
Small Charm
Required Level: 32
Fingerprint: 0x436d2d6
Item Level: 85
Version: Expansion 1.10+
+12 to Life
Lightning Resist +10%

Amber Small Charm of Dexterity
Small Charm
Required Level: 32
Fingerprint: 0x2a3b2089
Item Level: 80
Version: Expansion 1.10+
+1 to Dexterity
Lightning Resist +11%

Amber Small Charm
Small Charm
Required Level: 32
Fingerprint: 0xc2193837
Item Level: 88
Version: Expansion 1.10+
Lightning Resist +11%

Ruby Small Charm of Balance
Small Charm
Required Level: 32
Fingerprint: 0xdd6b8bf2
Item Level: 88
Version: Expansion 1.10+
+5% Faster Hit Recovery
Fire Resist +10%

Shimmering Small Charm of Strength
Small Charm
Required Level: 25
Fingerprint: 0x77e259e6
Item Level: 85
Version: Expansion 1.10+
+2 to Strength
All Resistances +5

Shimmering Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0x6db61082
Item Level: 88
Version: Expansion 1.10+
+16 to Life
All Resistances +5

Garnet Small Charm
Small Charm
Required Level: 20
Fingerprint: 0x9eea5fb7
Item Level: 85
Version: Expansion 1.10+
Fire Resist +9%

Russet Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0x5beecc71
Item Level: 81
Version: Expansion 1.10+
+16 to Life
Fire Resist +7%

Ruby Small Charm
Small Charm
Required Level: 32
Fingerprint: 0xaa072a13
Item Level: 85
Version: Expansion 1.10+
Fire Resist +10%

Full Rejuvenation Potion
Version: Expansion 1.10+
Replenishes Mana 100%
Replenishes Health 100%

Vidala's Snare
Amulet
Required Level: 14
Fingerprint: 0x152bd71b
Item Level: 99
Version: Expansion 1.10+
+15 to Life
Cold Resist +20%
Set (2 items): 50% Better Chance of Getting Magic Items


Heavenly Garb
Light Plate
Defense: 216
Durability: 54 of 60
Required Level: 29
Required Strength: 41
Fingerprint: 0xa8a97d01
Item Level: 88
Version: Expansion 1.10+
+50% Damage to Undead
+100 to Attack Rating against Undead
+100% Enhanced Defense
+15 to Energy
Regenerate Mana 25%
All Resistances +10
Lightning Resist +30%
1 Sockets (1 used)
Socketed: Ort Rune

Ort Rune
Required Level: 21
Version: Expansion 1.10+
Weapons: Adds 1 - 50 Lightning Damage
Armor: Lightning Resist +30%
Shields: Lightning Resist +35%

The Stone of Jordan
Ring
Required Level: 29
Fingerprint: 0x474b3530
Item Level: 85
Version: Expansion 1.10+
+1 to All Skills
Adds 1 - 12 Lightning Damage
+20 to Mana
Increase Maximum Mana 25%

Dwarf Star
Ring
Required Level: 45
Fingerprint: 0xd6c38e71
Item Level: 88
Version: Expansion 1.10+
+40 to Life
+40 Maximum Stamina
Heal Stamina Plus 15%
Fire Absorb 15%
Magic Damage Reduced by 13
100% Extra Gold from Monsters

String of Ears
Demonhide Sash
Defense: 108
Durability: 22 of 22
Required Level: 29
Required Strength: 20
Fingerprint: 0xdd60e7c5
Item Level: 99
Version: Expansion 1.10+
8% Life stolen per hit
+167% Enhanced Defense
+15 Defense
Damage Reduced by 15%
Magic Damage Reduced by 12
+10 Maximum Durability

Gorefoot
Heavy Boots
Defense: 20
Durability: 13 of 14
Required Level: 9
Required Strength: 18
Fingerprint: 0x39f59f99
Item Level: 85
Version: Expansion 1.10+
+20% Faster Run/Walk
2% Mana stolen per hit
+2 to Leap (Barbarian Only)
+27% Enhanced Defense
+12 Defense
Attacker Takes Damage of 2

Sander's Taboo
Heavy Gloves
Defense: 30
Durability: 13 of 14
Required Level: 28
Fingerprint: 0xa5e741c8
Item Level: 87
Version: Expansion 1.10+
+20% Increased Attack Speed
Adds 9 - 11 Poison Damage Over 3 Secs (75 Frames)
+24 Defense
+40 to Life


Trang-Oul's Guise
Bone Visage
Defense: 203
Durability: 38 of 40
Required Level: 65
Required Strength: 106
Fingerprint: 0x4c16d7a5
Item Level: 88
Version: Expansion 1.10+
+25% Faster Hit Recovery
+94 Defense
Replenish Life +5
+150 to Mana
Fire Resist +30%
Attacker Takes Damage of 20
1 Sockets (1 used)
Socketed: Ral Rune


Ral Rune
Required Level: 19
Version: Expansion 1.10+
Weapons: Adds 5 - 30 Fire Damage
Armor: Fire Resist +30%
Shields: Fire Resist +35%

Gravenspine
Bone Wand
One Hand Damage: 3 - 7
Durability: 14 of 15
Required Level: 20
Fingerprint: 0x1f7d33fc
Item Level: 99
Version: Expansion 1.10+
+2 to Necromancer Skill Levels
Adds 4 - 8 Cold Damage Over 3 Secs (75 Frames)
5% Mana stolen per hit
+10 to Strength
+10 to Dexterity
+48 to Mana

Chromatic Gothic Shield of Razors
Gothic Shield
Defense: 33
Chance to Block: 0
Durability: 37 of 40
Required Level: 42
Required Strength: 60
Fingerprint: 0xf828114
Item Level: 99
Version: Expansion 1.10+
All Resistances +26
Attacker Takes Damage of 7

Mercenary:

Name: Jemali
Race: Desert Mercenary
Type: Off-Nightmare
Experience: 69470758
Level: 83
Dead?: false

Naked/Gear
Strength: 183/198
Dexterity: 147/147
HP: 1687/1687
Defense: 1245/1462
AR: 1889/1889

Fire: 147/107/47
Cold: 147/107/47
Lightning: 147/107/47
Poison: 147/107/47

Guillaume's Face
Winged Helm
Defense: 217
Durability: 29 of 40
Required Level: 34
Required Strength: 115
Fingerprint: 0x250d5ef9
Item Level: 85
Version: Expansion 1.10+
+30% Faster Hit Recovery
35% Chance of Crushing Blow
15% Deadly Strike
+120% Enhanced Defense
+15 to Strength


Journey
I won't bother you with any gameplay notes here, as they are in the sept thread in full. If you want to read about his adventure and/or look at some of his gameplay screenshots, here are some links to his journey:
Intro/build notes
Journey through Hell

Other Notes and Final Thoughts

- Extremely easy character. Such a big army provides ample coverage for mistakes, and enough power to make it through anything.

- I had next to no use for Revives, but it gave me something to do while the army fought for me.

- Would really have like teleport to re-position quickly and help the Revives keep up, but it didn't really feel lackluster without it.

- Even though it's quite a cookie-cutter build, it was very fun and a nice relaxing and satisfying way to end the project.

Thanks as always for reading!
 
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