- Oct 11, 2003
- 2,983
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Patriarch Lachdanan
Well, I just shamelessly copy & pasted this stuff from a thread I posted on another forum couple of days ago. I just thought I could post this here too as this is one of my all-time favourite builds and I found some great stuff while questing
This is quite long one so be patient :lol:
Furydruid is my favourite melee character, and as I have found some nice items for that build, I thought about making one. I stole a nice name for him (my last furydruid was called Lachdanan too, imagination, yeaah ) from D1 and started whacking. Today he killed hell Baal and reached Patriarch status. And I must say, I have never before found as much good stuff while questing I played on p8 all the way just for fun, I haven't done that solo ever before
Normal was quite easy. The first acts were boring...killing all those monsters one by one with Feral Rage was horrible. I died once on normal, I was surrounded by dozens of Flayers and both my weapon and armor broke On lvl 31 things got much better, shaeled Ribcracker and Fury is deadly combo
Nm was even easier, on lvl 56 I twinked my druid with upped & shaeled Ribcracker. Not much else to say about nm
After killing nm Baal on lvl 73 I just tried to get to the Pits asap. I had to do some leveling there so I could equip Lachdanan with Tomb Reaver and Azurewrath. Before lvl 85 he was almost helpless against PI's. In Pits he found Veil of Steel, 2x assy trap skiller (+str and +dex as 2nd mods), 175 psn dmg lc and this small charm:
Arcing Small Charm of Frost
Keep in Inventory to Gain Bonus
Required Level: 57
Item Version: 1.10 Expansion
Item Level: 85
Fingerprint: 0xc1a2c546
Adds 1-41 lightning damage
Adds 1-2 cold damage over 1 seconds
Quite nice sc
In act 2 Dry Hills a random monster dropped Pul rune
In act 3 I found 5% allres sc and almost got killed by Stormtree (managed to escape after 6 full rejuvs)
Act 4 was slow going. Monster had so insane amount of hp Really, it was harder to kill a pack of few spawners than Mephy. Hellforge dropped Lem and I didn't kill my druid in Chaos Sanctuary
First parts of act 5 were a joke but Frozen River was horrible. Gloams and sirens everywhere draining my mana and killing my merc, grizzly and Oak Sage I met gloams in Great Marsh but they were so much easier than those act 5 ones. Well, after long time stuggling there I rescued Anya, identified the stuff I had picked up. One of those jewels I got there turned out to be this:
Ruby Jewel of Fervor
Required Level: 58
Item Version: 1.10 Expansion
Item Level: 85
Fingerprint: 0x85d49373
+35% Enhanced Damage
15% Increased Attack Speed
My second ed/ias jewel ever :flip: I was quite shocked when edentified it
Killed Ancients on p8, I didn't reroll them even once because they weren't FE. Korlic was mana burn and Talic had Amp but they died easily
FELECE Bartuc killed me and Baal dropped only one unique, Bonehew
Some things of note:
-Mana burn sucks
-Anything with stun attack is really dangerous. Almost every time I was in great danger there was monsters with stun attack hitting me
-Oak Sage dies too easily
-Upgraded Ribcracker is really good weapon
For stats and stuff:
http://upl.silentwhisper.net/uplfolders/upload9/Lachdanan.jpg
Skills:
20 Lycantrophy
20 Werewolf
20 Fury
20 Oak Sage
12 Grizzly
4 Dire Wolf (for grizzly life bonus)
Gear:
Jalal's Mane (37ed/1-13 lgt dmg jewel)
Highlord's Wrath
Tomb Reaver (280% ed, 50% allres, 3 sockets filled with 31ed/15 ias and 39%ed jewels and Shael)
Azurewrath (1-100 lgt dmg/-15% reqs jewel) and Tiamat's Rebuke (26 ar, 1-99 lgt dmg jewel) on switch for PI's
CoH
Steelrends(42% ed, +18str)
8/14 SoE
Gore Rider
228/19 Raven Frost
dual leech ring with some resists and ar
6x Shapeshift skiller, 4 of them with 2nd mod
rest are various charms adding damage, ar and life
Jemali the Might merc is wearing Vamp Gaze (Um), upped Shaft (res all/+life jewel) and shaeled Reaper's Toll
I will try to do some MFing with this him now. I have never had a real melee MFer but this guy seems to be capable of doing that
:bow:
Well, I just shamelessly copy & pasted this stuff from a thread I posted on another forum couple of days ago. I just thought I could post this here too as this is one of my all-time favourite builds and I found some great stuff while questing
This is quite long one so be patient :lol:
Furydruid is my favourite melee character, and as I have found some nice items for that build, I thought about making one. I stole a nice name for him (my last furydruid was called Lachdanan too, imagination, yeaah ) from D1 and started whacking. Today he killed hell Baal and reached Patriarch status. And I must say, I have never before found as much good stuff while questing I played on p8 all the way just for fun, I haven't done that solo ever before
Normal was quite easy. The first acts were boring...killing all those monsters one by one with Feral Rage was horrible. I died once on normal, I was surrounded by dozens of Flayers and both my weapon and armor broke On lvl 31 things got much better, shaeled Ribcracker and Fury is deadly combo
Nm was even easier, on lvl 56 I twinked my druid with upped & shaeled Ribcracker. Not much else to say about nm
After killing nm Baal on lvl 73 I just tried to get to the Pits asap. I had to do some leveling there so I could equip Lachdanan with Tomb Reaver and Azurewrath. Before lvl 85 he was almost helpless against PI's. In Pits he found Veil of Steel, 2x assy trap skiller (+str and +dex as 2nd mods), 175 psn dmg lc and this small charm:
Arcing Small Charm of Frost
Keep in Inventory to Gain Bonus
Required Level: 57
Item Version: 1.10 Expansion
Item Level: 85
Fingerprint: 0xc1a2c546
Adds 1-41 lightning damage
Adds 1-2 cold damage over 1 seconds
Quite nice sc
In act 2 Dry Hills a random monster dropped Pul rune
In act 3 I found 5% allres sc and almost got killed by Stormtree (managed to escape after 6 full rejuvs)
Act 4 was slow going. Monster had so insane amount of hp Really, it was harder to kill a pack of few spawners than Mephy. Hellforge dropped Lem and I didn't kill my druid in Chaos Sanctuary
First parts of act 5 were a joke but Frozen River was horrible. Gloams and sirens everywhere draining my mana and killing my merc, grizzly and Oak Sage I met gloams in Great Marsh but they were so much easier than those act 5 ones. Well, after long time stuggling there I rescued Anya, identified the stuff I had picked up. One of those jewels I got there turned out to be this:
Ruby Jewel of Fervor
Required Level: 58
Item Version: 1.10 Expansion
Item Level: 85
Fingerprint: 0x85d49373
+35% Enhanced Damage
15% Increased Attack Speed
My second ed/ias jewel ever :flip: I was quite shocked when edentified it
Killed Ancients on p8, I didn't reroll them even once because they weren't FE. Korlic was mana burn and Talic had Amp but they died easily
FELECE Bartuc killed me and Baal dropped only one unique, Bonehew
Some things of note:
-Mana burn sucks
-Anything with stun attack is really dangerous. Almost every time I was in great danger there was monsters with stun attack hitting me
-Oak Sage dies too easily
-Upgraded Ribcracker is really good weapon
For stats and stuff:
http://upl.silentwhisper.net/uplfolders/upload9/Lachdanan.jpg
Skills:
20 Lycantrophy
20 Werewolf
20 Fury
20 Oak Sage
12 Grizzly
4 Dire Wolf (for grizzly life bonus)
Gear:
Jalal's Mane (37ed/1-13 lgt dmg jewel)
Highlord's Wrath
Tomb Reaver (280% ed, 50% allres, 3 sockets filled with 31ed/15 ias and 39%ed jewels and Shael)
Azurewrath (1-100 lgt dmg/-15% reqs jewel) and Tiamat's Rebuke (26 ar, 1-99 lgt dmg jewel) on switch for PI's
CoH
Steelrends(42% ed, +18str)
8/14 SoE
Gore Rider
228/19 Raven Frost
dual leech ring with some resists and ar
6x Shapeshift skiller, 4 of them with 2nd mod
rest are various charms adding damage, ar and life
Jemali the Might merc is wearing Vamp Gaze (Um), upped Shaft (res all/+life jewel) and shaeled Reaper's Toll
I will try to do some MFing with this him now. I have never had a real melee MFer but this guy seems to be capable of doing that
:bow: