Patriarch Alastor -- Vengeance Magemancer

PhineasB

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Mar 14, 2020
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Patriarch Alastor, Vengeance Necro with Mages and Faith Merc
Patriarch.jpg
This Necro is the first in a forthcoming sept focused on 2-Handed Melee builds. He ran as part of the MP Avengers group hosted by @maxicek which meant his weapon needed to be Kingslayer instead of the planned Doombringer (and he ended up being more powerful as a result, I think):
Code:
Kingslayer
Champion Sword
MalUmGulFal
One Hand Damage: 80 - 180
Two Hand Damage: 237 - 278
Durability: 13 of 40
Required Level: 57
Required Strength: 163
Required Dexterity: 103
Fingerprint: 0x75731f3e
Item Level: 81
Version: Expansion 1.10+
+30% Increased Attack Speed
235% Enhanced Damage
-25% Target Defense
20% Bonus to Attack Rating
33% Chance of Crushing Blow
50% Chance of Open Wounds
Prevent Monster Heal
+1 to Vengeance
+10 to Strength
40% Extra Gold from Monsters 4 Sockets (4 used)
Socketed: Mal Rune
Socketed: Um Rune
Socketed: Gul Rune
Socketed: Fal Rune

Overview of Build
The MP group picked up at the start of A1 Hell, so he leveled with standard twinking gear as fishymancer, adding mages by NM with LR to get a feel for the build. He got the end-game gear for start of A4 NM, I think, so quite fun. The idea was Faith Rogue for fastest IAS, some crushing blow from gloves, CBF and resists from Kira's, skills and resists from CoH, and a mix of damage GCs and elemental SCs for LR (and Infinity from MP play), given higher elemental output from SCs than Fine SCs. And mages and skeletons doing damage and crowd controlling.

It worked out well, and I didn't really use CE at all (just to clear out resurrectors a few times). I'm pretty sure he was the weakest member of the party, but the LR helped with broken resists and he held his own at p8 Hell. He died once in A5 when I had to take a call for work and he was separated and swarmed before I could get him back to town :\ The summons caused lag for the first part of the session, so he left them out for A2 through early A5. The MP group slimmed down a bit, and the mages and skellies made a return, and he was sturdy enough to take out a triple boss pack in WSK on his own at p8.

Without the group play, no way would p8 have been tenable (beta CtA from max was quite nice), but he got the forge on his own at p3 without much trouble, so he was reasonably strong. It was a Hel. He didn't pick up any items on the playthrough, but the group dropped a Vex and Pul along the way.

Final gear:
- Kingslayer Champ Sword
- CtA / Spirit switch
- Kira's w/ Shael
- CoH
- Verdungo's
- Dual leech blood gloves with 9% CB, stats and PR
- WT
- 28@ Mara's
- BKWB and rare ring w dual leech, AR and min damage
- Backback: Sharp GCs of Vita and elemental SCs with stats

Merc:
- Faith (1/14)
- Fortitude
- Vamp w scintillating jewel of truth

Gameplay
As noted, Alastor was played through hell in The Avengers MP Group at players 8 (with early A3 completed solo because I had to drop off the first session a little early). The link shows some videos of how OP the group was, even at the end with fewer players in the p8 game. He was joined by:
@maxicek - The_Limper, Vengeance Fire Summoner Druid
@ffs - ZodPal, a HF Dreamer Paladin
@skiffcz - Whor, a Executress Sorceress
@D2DC - Regicídio, a 2H-Vengazon Amazon

His approach was pretty aggressive, given circumstances. He'd run to a group, cast LR on RMB, and start whacking away with Vengeance on LMB. In enclosed spaces, I had to ensure he didn't get hemmed in too much when he was on the perimeter or out in front of the group for the stretches without summons. But otherwise he could be pretty heedless. Quite fun!

Thanks to the MP group, which has also now helped with the second character in this 2H melee Sept, a Bearsin with eBotD. I hope to post that write up this week, along with the sept thread. Thanks for reading!

Readouts
Code:
Name:       Alastor
Class:      Necromancer
Experience: 1081698615
Level:      85

            Naked/Gear
Strength:   125/184
Dexterity:  95/116
Vitality:   270/324
Energy:     25/30
HP:         741/1144
Mana:       193/201
Stamina:    418/575
Defense:    23/1507
AR:         430/25074

Fire:       193/153/93
Cold:       193/153/93
Lightning:  193/153/93
Poison:     210/170/110

MF:         80       Block:      11
GF:         40
FR/W:       25
FHR:        60
IAS:        30
FCR:        0

Amplify Damage: 1/6
Dim Vision: 1/6
Weaken: 1/6
Iron Maiden: 1/6
Terror: 1/6
Confuse: 0/0
Life Tap: 1/6
Attract: 0/0
Decrepify: 1/6
Lower Resist: 20/25

Teeth: 1/6
Bone Armor: 0/0
Poison Dagger: 0/0
Corpse Explosion: 2/7
Bone Wall: 0/0
Poison Explosion: 0/0
Bone Spear: 0/0
Bone Prison: 0/0
Poison Nova: 0/0
Bone Spirit: 0/0

Skeleton Mastery: 20/26
Raise Skeleton: 20/26
Clay Golem: 1/7
Golem Mastery: 1/7
Raise Skeletal Mage: 20/26
Blood Golem: 0/0
Summon Resist: 3/9
Iron Golem: 0/0
Fire Golem: 0/0
Revive: 0/0
Code:
Kira's Guardian
Tiara
Defense: 115
Durability: 19 of 25
Required Level: 77
Fingerprint: 0x87779568
Item Level: 85
Version: Expansion 1.10+
+40% Faster Hit Recovery
+71 Defense
All Resistances +70
Cannot Be Frozen
1 Sockets (1 used)
Socketed: Shael Rune

Mara's Kaleidoscope
Amulet
Required Level: 67
Fingerprint: 0x573b5a26
Item Level: 99
Version: Expansion 1.10+
+2 to All Skills
All Stats +5
All Resistances +28

Chains of Honor
Archon Plate
DolUmBerIst
Defense: 884
Durability: 46 of 60
Required Level: 63
Required Strength: 103
Fingerprint: 0xafa1e431
Item Level: 88
Version: Expansion 1.10+
+2 to All Skills
+200% Damage to Demons
+100% Damage to Undead
8% Life stolen per hit
+70% Enhanced Defense
+20 to Strength
Replenish Life +7
All Resistances +65
Damage Reduced by 8%
25% Better Chance of Getting Magic Items
4 Sockets (4 used)
Socketed: Dol Rune
Socketed: Um Rune
Socketed: Ber Rune
Socketed: Ist Rune

Entropy Master
Ring
Required Level: 74
Fingerprint: 0x4fb557c3
Item Level: 94
Version: Expansion 1.10+
+8 to Minimum Damage
+70 to Attack Rating
6% Mana stolen per hit
3% Life stolen per hit
+8 to Mana

Bul-Kathos' Wedding Band
Ring
Required Level: 58
Fingerprint: 0xe3d6e356
Item Level: 94
Version: Expansion 1.10+
+1 to All Skills
5% Life stolen per hit
+42 to Life (Based on Character Level)
+50 Maximum Stamina

Verdungo's Hearty Cord
Mithril Coil
Defense: 145
Durability: 11 of 16
Required Level: 63
Required Strength: 106
Fingerprint: 0x2208f6e6
Item Level: 85
Version: Expansion 1.10+
+10% Faster Hit Recovery
+121% Enhanced Defense
+39 to Vitality
Replenish Life +11
+107 Maximum Stamina
Damage Reduced by 15%

War Traveler
Battle Boots
Defense: 124
Durability: 46 of 48
Required Level: 42
Required Strength: 95
Fingerprint: 0xcb1f6abf
Item Level: 95
Version: Expansion 1.10+
+25% Faster Run/Walk
Adds 15 - 25 Damage
+160% Enhanced Defense
+10 to Strength
+10 to Vitality
40% Slower Stamina Drain
Attacker Takes Damage of 5
50% Better Chance of Getting Magic Items
+30 Maximum Durability

Call to Arms
Double Axe
AmnRalMalIstOhm
One Hand Damage: 18 - 48
Durability: 24 of 24
Required Level: 57
Required Strength: 43
Fingerprint: 0xd0e4ad4c
Item Level: 85
Version: Expansion 1.10+
+1 to All Skills
+40% Increased Attack Speed
270% Enhanced Damage
Adds 5 - 30 Fire Damage
7% Life stolen per hit
Prevent Monster Heal
+5 to Battle Command
+6 to Battle Orders
+4 to Battle Cry
Replenish Life +12
30% Better Chance of Getting Magic Items
5 Sockets (5 used)
Socketed: Amn Rune
Socketed: Ral Rune
Socketed: Mal Rune
Socketed: Ist Rune
Socketed: Ohm Rune

Spirit
Monarch
TalThulOrtAmn
Defense: 145
Chance to Block: 0
Durability: 86 of 86
Required Level: 54
Required Strength: 156
Fingerprint: 0x7d7e19ff
Item Level: 84
Version: Expansion 1.10+
+2 to All Skills
+25% Faster Cast Rate
+55% Faster Hit Recovery
+250 Defense vs. Missile
+22 to Vitality
+110 to Mana
Cold Resist +35%
Lightning Resist +35%
Poison Resist +35%
+8 Magic Absorb
Attacker Takes Damage of 14
4 Sockets (4 used)
Socketed: Tal Rune
Socketed: Thul Rune
Socketed: Ort Rune
Socketed: Amn Rune

Kingslayer
Champion Sword
MalUmGulFal
One Hand Damage: 80 - 180
Two Hand Damage: 237 - 278
Durability: 36 of 40
Required Level: 57
Required Strength: 163
Required Dexterity: 103
Fingerprint: 0x75731f3e
Item Level: 81
Version: Expansion 1.10+
+30% Increased Attack Speed
235% Enhanced Damage
-25% Target Defense
20% Bonus to Attack Rating
33% Chance of Crushing Blow
50% Chance of Open Wounds
Prevent Monster Heal
+1 to Vengeance
+10 to Strength
40% Extra Gold from Monsters
4 Sockets (4 used)
Socketed: Mal Rune
Socketed: Um Rune
Socketed: Gul Rune
Socketed: Fal Rune

Blood Fist
Vampirebone Gloves
Defense: 65
Durability: 13 of 14
Required Level: 73
Required Strength: 50
Fingerprint: 0xee791512
Item Level: 84
Version: Expansion 1.10+
3% Mana stolen per hit
3% Life stolen per hit
9% Chance of Crushing Blow
+12 to Strength
+10 to Dexterity
+20 to Life
Poison Resist +17%
Code:
Graverobber's Grand Charm of Sustenance
Grand Charm
Required Level: 53
Fingerprint: 0xf8145b02
Item Level: 85
Version: Expansion 1.10+
+1 to Summoning Skills (Necromancer Only)
+32 to Life

Sharp Grand Charm of Vita
Grand Charm
Required Level: 69
Fingerprint: 0x76dee4b6
Item Level: 88
Version: Expansion 1.10+
+10 to Maximum Damage
+51 to Attack Rating
+38 to Life

Sharp Grand Charm of Vita
Grand Charm
Required Level: 69
Fingerprint: 0xfa860a0c
Item Level: 94
Version: Expansion 1.10+
+10 to Maximum Damage
+72 to Attack Rating
+38 to Life

Arcing Small Charm of Dexterity
Small Charm
Required Level: 57
Fingerprint: 0xc2e6c268
Item Level: 85
Version: Expansion 1.10+
Adds 1 - 43 Lightning Damage
+1 to Dexterity

Fine Small Charm of Strength
Small Charm
Required Level: 21
Fingerprint: 0xe16ab9f3
Item Level: 85
Version: Expansion 1.10+
+3 to Maximum Damage
+18 to Attack Rating
+2 to Strength

Arcing Small Charm of Vita
Small Charm
Required Level: 57
Fingerprint: 0x713ab427
Item Level: 84
Version: Expansion 1.10+
Adds 1 - 42 Lightning Damage
+19 to Life

Steel Grand Charm of Vita
Grand Charm
Required Level: 69
Fingerprint: 0x1e3e366b
Item Level: 84
Version: Expansion 1.10+
+123 to Attack Rating
+39 to Life

Sharp Grand Charm of Vita
Grand Charm
Required Level: 69
Fingerprint: 0xef10aa7d
Item Level: 80
Version: Expansion 1.10+
+8 to Maximum Damage
+56 to Attack Rating
+38 to Life

Sharp Grand Charm of Vita
Grand Charm
Required Level: 69
Fingerprint: 0xb76b5bc
Item Level: 80
Version: Expansion 1.10+
+8 to Maximum Damage
+75 to Attack Rating
+39 to Life

Fine Small Charm of Balance
Small Charm
Required Level: 29
Fingerprint: 0xa3bc3f63
Item Level: 95
Version: Expansion 1.10+
+5% Faster Hit Recovery
+3 to Maximum Damage
+19 to Attack Rating

Arcing Small Charm of Storms
Small Charm
Required Level: 57
Fingerprint: 0xf6fda044
Item Level: 84
Version: Expansion 1.10+
Adds 2 - 67 Lightning Damage

Toxic Small Charm of Dexterity
Small Charm
Required Level: 55
Fingerprint: 0xe6a3f9a9
Item Level: 81
Version: Expansion 1.10+
Adds 100 Poison Damage Over 5 Secs (125 Frames)
+2 to Dexterity

Fine Small Charm of Balance
Small Charm
Required Level: 29
Fingerprint: 0x71dfd910
Item Level: 88
Version: Expansion 1.10+
+5% Faster Hit Recovery
+3 to Maximum Damage
+10 to Attack Rating

Arcing Small Charm of Dexterity
Small Charm
Required Level: 57
Fingerprint: 0x2ec6d264
Item Level: 95
Version: Expansion 1.10+
Adds 1 - 42 Lightning Damage
+2 to Dexterity

Fine Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0xde186caf
Item Level: 80
Version: Expansion 1.10+
+3 to Maximum Damage
+17 to Attack Rating
+19 to Life

Fine Small Charm of Dexterity
Small Charm
Required Level: 21
Fingerprint: 0x52f8e958
Item Level: 95
Version: Expansion 1.10+
+2 to Maximum Damage
+20 to Attack Rating
+1 to Dexterity

Sharp Grand Charm of Vita
Grand Charm
Required Level: 69
Fingerprint: 0x6be4759f
Item Level: 80
Version: Expansion 1.10+
+7 to Maximum Damage
+74 to Attack Rating
+39 to Life

Sharp Grand Charm of Vita
Grand Charm
Required Level: 69
Fingerprint: 0xf98ec29d
Item Level: 85
Version: Expansion 1.10+
+10 to Maximum Damage
+54 to Attack Rating
+40 to Life

Arcing Small Charm of Fortune
Small Charm
Required Level: 57
Fingerprint: 0xa7142801
Item Level: 85
Version: Expansion 1.10+
Adds 1 - 41 Lightning Damage
5% Better Chance of Getting Magic Items
Code:
Name:       Kyoko
Race:       Rogue Scout
Type:       Ice - Normal
Experience: 65264002
Level:      85
Dead?:      false

            Naked/Gear
Strength:   138/138
Dexterity:  209/209
HP:         1440/1556
Defense:    1192/4864
AR:         2241/674541

Fire:       199/159/99
Cold:       199/159/99
Lightning:  199/159/99
Poison:    199/159/99

Vampire Gaze
Grim Helm
Defense: 252
Durability: 40 of 40
Required Level: 41
Required Strength: 58
Fingerprint: 0xd28d23a
Item Level: 87
Version: Expansion 1.10+
+7% Faster Hit Recovery
Adds 6 - 22 Cold Damage Over 4 Secs (100 Frames)
7% Mana stolen per hit
7% Life stolen per hit
+100% Enhanced Defense
15% Slower Stamina Drain
All Resistances +13
Damage Reduced by 20%
Magic Damage Reduced by 14
1 Sockets (1 used)
Socketed: Scintillating Jewel of Truth

Fortitude
Archon Plate
ElSolDolLo
Defense: 3420
Durability: 31 of 31
Required Level: 63
Required Strength: 93
Fingerprint: 0x65777894
Item Level: 88
Version: Expansion 1.10+
20% Chance to cast level 15 Chilling Armor when struck
+25% Faster Cast Rate
300% Enhanced Damage
+200% Enhanced Defense
+15 Defense
+116 to Life (Based on Character Level)
Replenish Life +7
+5% to Maximum Lightning Resist
All Resistances +28
Damage Reduced by 7
12% Damage Taken Goes To Mana
+1 to Light Radius
Ethereal
4 Sockets (4 used)
Socketed: El Rune
Socketed: Sol Rune
Socketed: Dol Rune
Socketed: Lo Rune

Faith
Ward Bow
OhmJahLemEld
Two Hand Damage: 86 - 227
Durability: 29 of 48
Required Level: 65
Required Strength: 72
Required Dexterity: 146
Fingerprint: 0x7b1bea67
Item Level: 88
Version: Expansion 1.10+
Level 14 Fanaticism Aura When Equipped
+1 to All Skills
330% Enhanced Damage
Ignore Target's Defense
300% Bonus to Attack Rating
+75% Damage to Undead
+50 to Attack Rating against Undead
Adds 120 - 120 Fire Damage
All Resistances +15
10% Reanimate as: Returned
75% Extra Gold from Monsters
4 Sockets (4 used)
Socketed: Ohm Rune
Socketed: Jah Rune
Socketed: Lem Rune
Socketed: Eld Rune
 
Last edited:
Congratulations, got to love meleemancers.

I did a Doombringer based one years ago, I have Vengeance planned. You have to make another with Doombringer too so you can compare :)
 
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