Patriach Darius

moiselvus

Member
Oct 5, 2006
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So my first character since my restart just made pat. Meet Darius, the bone necro:

Summoning:
1 Clay golum (6)
1 Gollum mastery (6)
1 summon resist

Poison&bone:
10 teeth (19)
1 bone armor (13)
1 corpse explosion (11)
20 bone wall (29)
20 bone spear (34)
20 bone prison (29)
20 bone spirit (29)

Curses:
1 amplify damage (6)
1 dim vision (6)

Shako (ptopaz)
White (3 bone spear bone wand)
26% Skin of the vipermagi (ptopaz)
Crafted emmy 10 fcr/ 31 light res/ teleport charges
35% spirit monarch
Rare gloves 17 light res/ 10% mf
10 cce / 18% light res ring
Crafted belt 10fcr/24fhr/40life
10cfr /6 fire res/ 17 poison res ring
Infernostride

Charms:
23 cold res / 5 str grand charm
Fungal gc of life (20 life)
11 cold res large charm
5 mf small charm
4mf/3 light res small charm
3 mf small charm
14 life / 7 fire res small charm

Merc:
Crafted casque 2 ll/6% deadly strike/20 life/27 poison res
Insight thresher (238 ed/ 17 meditation/ 2 critical strike)
Duriels shell

So, as he was my first char, it wasn't always easy. Normal was horrible until 18. Then I drank potions like mad, but stuff died fast. Possibly also because everything was players 1, as switch doesn't have players x yet... I had to rerun areas often to keep my level where I wanted it to be.

Nightmare was very easy, because I made my white Wand, and +8 bone spear is amazing. In act 5 I had asll the runes for oath drop, so I decided to take the hint, and make oath for my frost zealot. Unfortunately, while the runes found their way to me, as if hinting to make the runeword, I've yet to find an ethereal elite base...

after nm, I farmed the pit for a while for some better items. Eventually I decided to go on questing, and almost immediately found a unique shako... So far the mf runs :p

Questing in hell was slow, but safe. Bone prison works wonders for not dying, but often I lock myself In the process, and need to wait the 24 second duration before moving on. I feel that wall would probably be the better skill, if controller targeting worked better. Now the wall pretty much never goes where I need it...

Hardest part was succubi in act 5. They can attack from so far ahead, and without a mouse, it's impossible to retalliate in kind. So I needEd to move ahead through their attacks, which did not always go as planned.

Ancients were easy. I just spammed bone prison, making it difficult for them to move, and then picked them of one by one.

I really liked how easy it was not to have to deal with imunes. Gonna miss that in the next characters.

I'll run the pits with him some more for items. Other than that, I'm working on a frost zealot (act 5 nm) and an untwinked strafer (act 5 normal)
 

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Great write-up, and congrats on the Pat! Restarts are funner than expected IMO.

I do wish they would add /players settings on consoles -- have experienced being underleveled on all of my Xbox characters as well, and having to rerun for additional levels when you've got some quest momentum going is a bit anticlimactic.
:p

Congrats on the Oath runes! That perfect eth weapon will drop for you right at the right time I bet!
 
Well written and done! Gollum mastery... "my preciousss fishhh..." :D

Beware of Amazonian phalanxes, such things have been a pain for Dariuses, I've heard.
 
Congrats on the Patriarch and what a nice write-up. I especially liked getting a perspective on what playing on consoles is like, since I have no experience on that.

Will be very interested to read more about your zealer and strafer aswell. Strafe feels like it should work really well on a controller. ^^
 
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