Patch patch patch... is it really that important?
Reading the massive amount of complaints for the past few weeks, I get the impression that the general consensus being the new patch being done by "people not knowing what the heck they are doing."
And that got me thinking... holy crap... it's so true!
It's been 9 years since the game came out. If you had a baby by day 1, your kid is now going to the 3rd grade. Most people don't even keep the same job for 9 years!
I think that's the problem right there... During this 9 year span, lots of things have happened. For one, Blizzard is sold. We are no longer talking about the same company that made Diablo. The world economy has changed, the way business transact has changed... we are talking about a brand new world in terms of marketing and business.
The original development team is mostly gone (if not all gone) Heck, there might be god knows how many teams in between the original one and the current one.
One thing I learned in programming is that it's always harder to read someone else's code than your own. (duh) So then... there should be a similar expectation for Diablo team. Think about it... we might not see these game codes, but through a couple team working through them? I can't imagine what kind of mess we are talking about... a couple generations of coders/designers trying to retro to a technology 9 years ago. While the work they do might seem only a week worth, the actual deciphering process might have been tedious than we imagined.
My point is... both the business and technical aspect of the game have changed, is it still reasonable to expect circa 2000? I mean, the game is so old, it still had dialup technlogy within. Heck, do most people now a days know what the heck a tcp/ip is?
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to be continued...
Reading the massive amount of complaints for the past few weeks, I get the impression that the general consensus being the new patch being done by "people not knowing what the heck they are doing."
And that got me thinking... holy crap... it's so true!
It's been 9 years since the game came out. If you had a baby by day 1, your kid is now going to the 3rd grade. Most people don't even keep the same job for 9 years!
I think that's the problem right there... During this 9 year span, lots of things have happened. For one, Blizzard is sold. We are no longer talking about the same company that made Diablo. The world economy has changed, the way business transact has changed... we are talking about a brand new world in terms of marketing and business.
The original development team is mostly gone (if not all gone) Heck, there might be god knows how many teams in between the original one and the current one.
One thing I learned in programming is that it's always harder to read someone else's code than your own. (duh) So then... there should be a similar expectation for Diablo team. Think about it... we might not see these game codes, but through a couple team working through them? I can't imagine what kind of mess we are talking about... a couple generations of coders/designers trying to retro to a technology 9 years ago. While the work they do might seem only a week worth, the actual deciphering process might have been tedious than we imagined.
My point is... both the business and technical aspect of the game have changed, is it still reasonable to expect circa 2000? I mean, the game is so old, it still had dialup technlogy within. Heck, do most people now a days know what the heck a tcp/ip is?
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to be continued...