ORB/CB/Lightning/TK Sorc
Skills:
26 Cold:
64 - 83 Lightning:
1 Fire:
Attribute Points:
Lvl Required 81 - 99.
This is probably trying to do a little too much but I think it's very similar to the Orb/Nova build.
Why this is good:
Weakness:
1) Dual Immune CI/LI with mana burn.
2) People with 500 MDR, mass sorb, Druids.
Skills:
26 Cold:
1 Icebolt
4 Preq
20 Orb
1 CM
4 Preq
20 Orb
1 CM
64 - 83 Lightning:
20 CB
20 Lightning
20 TK
1 CL
1 Teleport
1-5 ES
Rest LM
20 Lightning
20 TK
1 CL
1 Teleport
1-5 ES
Rest LM
1 Fire:
1 Warmth
Attribute Points:
0 Dex
~30 Str
450 to Vit and Energy in whatever ratio you feel like (Half and half seems decent).
~30 Str
450 to Vit and Energy in whatever ratio you feel like (Half and half seems decent).
Lvl Required 81 - 99.
This is probably trying to do a little too much but I think it's very similar to the Orb/Nova build.
Why this is good:
1) Orb is hands down the most efficient skill on a sorceress with just 26 points. The damage at 64 points, is not worth the skill point investment.
2) Charged bolt is the highest damage spammable skill a sorc can get and only has one synergy. 205 FCR still useful (unlike Lightning/CL). Also causes havoc for Amazon Evade and Claw Block Assassins in PVP.
3) Lightning still kicks *** with ~10k max damage for when the baddies are farther away.
4) No crappy multiple timered skills (Orb + Hydra/Firewall/Blizzard awfulness), just Orb + lightning spam.
5) TK/ES means no excessive screwing around with FBR, FHR, Dex, Bloodfist, Whistans, etc. giving more items and stats for Mana/Vit/FCR goodness?>
6) CB/Lightning level you until Orb is available (Doesn't really matter, but most list Firebolt and Icebolt from level one as advantages in single tree builds).
7) Powerful with mediocre items, stratospheric with top of the line (Light GC's, Infinity, Faucets, etc).
8) Good at 81, with incentive to take to 99.
2) Charged bolt is the highest damage spammable skill a sorc can get and only has one synergy. 205 FCR still useful (unlike Lightning/CL). Also causes havoc for Amazon Evade and Claw Block Assassins in PVP.
3) Lightning still kicks *** with ~10k max damage for when the baddies are farther away.
4) No crappy multiple timered skills (Orb + Hydra/Firewall/Blizzard awfulness), just Orb + lightning spam.
5) TK/ES means no excessive screwing around with FBR, FHR, Dex, Bloodfist, Whistans, etc. giving more items and stats for Mana/Vit/FCR goodness?>
6) CB/Lightning level you until Orb is available (Doesn't really matter, but most list Firebolt and Icebolt from level one as advantages in single tree builds).
7) Powerful with mediocre items, stratospheric with top of the line (Light GC's, Infinity, Faucets, etc).
8) Good at 81, with incentive to take to 99.
Weakness:
1) Dual Immune CI/LI with mana burn.
2) People with 500 MDR, mass sorb, Druids.