Non-Linear Damage gain.
I've been building a sorceress lately and looking for the best order of skill point placement. In doing this I noticed that many of the damage gains are non-linear. The two skills I was interested in (Charged Bolt and Lightning) both had various breakpoints where the damage began going up at a faster rate than previous levels.
Lightning (assuming 20 LM):
Does anyone know know of any skills that are not affected by this?
Is there anyway this information can help optimize builds?
Is this only true for elemental skills?
I know in the past it was assumed that some combination of points into a skill and points into a synergy yielded the optimum damage. This seems to suggest that getting to the higher levels more quickly may be desirable over getting synergies for most skills.
It also appears single tree sorceress have an even more pronounced advantage over their dual tree cousins. Not only are your +9 skillers adding exponentially to Mastery and Base spell damage, they are pushing you into the territory of higher damage gains per level.
I've been building a sorceress lately and looking for the best order of skill point placement. In doing this I noticed that many of the damage gains are non-linear. The two skills I was interested in (Charged Bolt and Lightning) both had various breakpoints where the damage began going up at a faster rate than previous levels.
Lightning (assuming 20 LM):
Code:
Level Min Max Change
1 4 163
2 4 195 32
3 4 228 33
4 4 261 33
5 4 293 32
6 4 326 33
7 4 359 33
8 4 391 32
9 4 440 49
10 4 489 49
11 4 538 49
12 4 587 49
13 4 636 49
14 4 685 49
15 4 734 49
16 4 783 49
17 4 865 82
18 4 947 82
19 4 1028 81
20 4 1110 82
21 4 1192 82
22 4 1273 81
23 4 1388 115
24 4 1502 114
25 4 1616 114
26 4 1730 114
27 4 1845 115
28 4 1959 114
29 4 2106 147
30 4 2253 147
31 4 2400 147
32 4 2547 147
33 4 2694 147
34 4 2841 147
35 4 2988 147
36 4 3135 147
37 4 3282 147
38 4 3429 147
39 4 3576 147
40 4 3723 147
Does anyone know know of any skills that are not affected by this?
Is there anyway this information can help optimize builds?
Is this only true for elemental skills?
I know in the past it was assumed that some combination of points into a skill and points into a synergy yielded the optimum damage. This seems to suggest that getting to the higher levels more quickly may be desirable over getting synergies for most skills.
It also appears single tree sorceress have an even more pronounced advantage over their dual tree cousins. Not only are your +9 skillers adding exponentially to Mastery and Base spell damage, they are pushing you into the territory of higher damage gains per level.