Nice hidden bonus of Energy Shield

Zroc

New member
Nice hidden bonus of Energy Shield

Heh, I swear, still to this day, I get ragged on about using ES in baal runs ;)

Ok, look...I telebaal. A LOT. Some of you may too.
With my meteorb sorc (and all my other sorcs), I invested exactly 1 point in ES and TK, meaning that yes, I spent 6 points in the lightning tree.

Now MANY say this is a uber-bad idea, and that the max block way is better...I used to run max block sorcs, and I just disagree. Well, I DO agree it's a horrible idea if you try to run max block AND ES, but I don't run block at all. You won't have enough mana.

I put absolutely zero points in dex, and instead put those points in mana...I run 1000 life, and about 1500 mana (using two sojs). This is more than enough mana for ES, and the regen is crazy fast. Not to mention if you drink a mana potion, it fills incredibly fast (WAY faster than a life pot).

Now for the why...with one point, my ES is level 13, absorbing 65%. And I have like, zero block, naturally.

Henceforth, I never go into either hit recovery or block animations.

I don't go into block animations, because I have no block. And I don't go into hit recovery animations, because ES absorbs 65% of anything...so nothing does enough actual damage to me to go into hit recovery.

And that's my favorite thing about it...when I telebaal, I basically just ignore everything. I maybe use one mana potion on the average baal run, on the tough runs, maybe 2 or 3 mana potions and a life potion.

If I get a battle order, or use my CTA instead of dual-isted baba on the weap switch? I have almost 2000 life and 3000 mana...more than half the time, I don't even use a SINGLE potion on a baal run. And using a mana pot is practically immortality.

I can't even remember the last time I actually died, and I might use 1 Full Rejuv a week.

Seriously, next time you build a sorc, consider going min-ES instead of max block. Go with like 1000 life and 1500 mana. You will probably dig it, particularly if you telebaal ;)
 
if this is the case, why even use a build with a shield? Perhaps an item like Ribcracker (for your teleporting) would be more beneficial for the +defense it has on it, right?
 
Zroc, so do you think we are back to old ES times again, like pre 1.10? :)
What happens when your mana orb gets busted? Can you recover fast enough, so that you can still escape?
 
GenXclub: there's a lot of benefitial shields...like, if you use Tal's set with um'd Lidless, you'll hit 70% faster cast (plus it has a skill point and a buncha mana loving stats). Personally, I use 3-socketed HeadHunters with um ist ist for general running (maxes my resists with Tal's).

melinor: hehe, I doubt it. Kinda like that big ol' Tal's writeup I did, but folks still use hoto shako ;)

Yep. With that much mana, I always have enough to tele, even if I get into manaburn Boss Gloam packs. The only thing I watch when telebaaling is where I'm going and my mana ball, basically ;)
 
"Henceforth, I never go into either hit recovery or block animations.

I don't go into block animations, because I have no block. And I don't go into hit recovery animations, because ES absorbs 65% of anything...so nothing does enough actual damage to me to go into hit recovery."


Ahhh...hehe, this is filling my head up with so many stupid ideas!
Can anyone say BOTD Thunder Maul Enchantress? :)
 
Zroc: you have encountered a phenomenom i like to call being way way too rich. you have +12 skills to an off-tree. that more than qualifies you. i can only assume its SC/NL (dieing and the sojs), which makes things a lot easier, but the point remains that the guides and what not are written for everyone, not just the uber rich, and if anything they are geared for the lesser ppl. the ppl who are new and want to know about the game.

with good enough gear absolutely any build will work. this has never been disputted.
 
And you STILL haven't run into the mana burn monster that proved that a 1 pt Telekinesis energy shield is a bad thing to depend on?
 
mathil -

beh, i have to disagree with that. i have a pure chargedin with eth zodded +4 astreons, ber/ber coa, enigma, 2x 250/20dex ravens, metalgrid, hsarus belt + boot (AR bonus), exile vortex, and an inv full of combat gcs and he sucks the monkey-hole pretty bad. granted, he was a test char, but even with that gear he gets so owned. i laff every time i think of bringing him into a pk room ... and he has more than 30k AR. wff. people with max block suk ;)

@ scl uswest.
 
Djinn: hehe, actually, I friend and I are working on that right now...an enchantress with max ES/TK, and then maxing warmth, enchant, and fire mastery ;) With the proper pre-buff, it's going to be NASTY!

moi: up to you. Tal's set gives 50%, which I find good enough being that I don't go into animations, but if you want to hit 70%, throw on a Lidless or Magefist.

mathil: lol! Dude, I run Tal's set, which half the people in here consider noobie gear ;) You don't HAVE to get a ton of +skills for ES to be effective...it just absorbs less, but still enough to prevent hit recovery. I do recommend trying to run 2 sojs, though, for the mana. Tal's set +2 sojs would give you a level 9 ES and absorb 57%.

Jacknife: Sure I have...I run into mana-burners all the time, naturally, and every sorc hates 'em. I'm just saying that with THAT much mana, they don't kill me from the initial hits, and because I'm not stuck in block animations, I'm able to tele out of there. The regen is so fast, I've never not been able to tele away. I died a heckuva lot more with a block sorc than an min-ES sorc, simply because of block and hit recovery animations.
 
Zroc said:
Djinn: hehe, actually, I friend and I are working on that right now...an enchantress with max ES/TK, and then maxing warmth, enchant, and fire mastery ;) With the proper pre-buff, it's going to be NASTY!

moi: up to you. Tal's set gives 50%, which I find good enough being that I don't go into animations, but if you want to hit 70%, throw on a Lidless or Magefist.

mathil: lol! Dude, I run Tal's set, which half the people in here consider noobie gear ;) You don't HAVE to get a ton of +skills for ES to be effective...it just absorbs less, but still enough to prevent hit recovery. I do recommend trying to run 2 sojs, though, for the mana. Tal's set +2 sojs would give you a level 9 ES and absorb 57%.

Jacknife: Sure I have...I run into mana-burners all the time, naturally, and every sorc hates 'em. I'm just saying that with THAT much mana, they don't kill me from the initial hits, and because I'm not stuck in block animations, I'm able to tele out of there. The regen is so fast, I've never not been able to tele away. I died a heckuva lot more with a block sorc than an min-ES sorc, simply because of block and hit recovery animations.
sorry, i meant to say i wanted to know how much fcr you had, 50% then?
 
Yeah, if just solo mf'ing, I'd go with just 50%. If I was telebaaling for an experience group, I'd switch to um'd Lidless to go a little faster and up my fireball speed.
 
Why do you not max ES so that it absorbs more? Is it because then you would lose too much mana per hit? Would you at least consider maxing Telekinesis? I don't see why you wouldn't. Also what is the 'benchmark' you have to pass so that you do not go into Hit Recovery? Like a 50% ES or what?
 
Nah, I don't put more cuz I don't need more, really. Plus, in my case, it's a PvM Meteorb sorc, so I don't wanna sacrifice kill skill points (my orb is at 483, fireball around 6 k, meteor around 12k).

Not sure where the breakpoint for faster hit recovery is...I believe it's based on you losing a certain percentage of your life.
 
without a shield, you would go into hit recovery more, if you lose 1/16th of your life, you go into hit recovery, without a shield, you lack dr, meaning you are more prone to get stunned. so i dont know what your talking about.
 
Well Well Well

Hey again Zroc. I posted in your Tal Set thread to say basically I had been running exactly the same as your build re items, mf etc. Only exception was SS and 4 ist monarch versus your 3 soc Head Hunters x 2.

Well I have to post in this thread to say 1 point energy shield is exactly how I build my sorces with zero dex.

Actually I have 4 sorces ATM all fully equipped. The first 3 are all 1 pt energy shielders Tal/Meteorb/MF Fire FO/TS/N and the 4th well its a CL/FO max block

Now I decided to see what all the fuss was about with max block. So I built one. Man O Man I wish I hadnt bothered.

Now for all you mega technical all knowing players out there all I can say is 1 point ES with mega mana pool = immortality. The only addition to this is if You complete a sorc build at say l 87 spend about 4 hours to get to level 90. Those 3 v hard earned points into warmth and you regen mana that fast that it simply does not matter even if you get gloamed to zero mana.

You regen that fast that you can tele away instantly.

Well Zroc all I can say is you and I must have come to the same conclusions cuz I'm now rebuilding that horrible max block CL/FO sorc like all my others yawn!!!!!

So I'm in your debt again cuz when ever I offered advice on a build I got the U NOOOOOOOOOOOB msgs for sugesting 1 pt in ES. Now I'll just say go look at what Zroc does. As no one seams to believe me!!!!
 
Heh, thanks raiderjb ;)

Prodigy said:
without a shield, you would go into hit recovery more, if you lose 1/16th of your life, you go into hit recovery, without a shield, you lack dr, meaning you are more prone to get stunned. so i dont know what your talking about.

Prodigy, you just proved my point about energy shield, basically. All the normal monsters in hell average around 90-100 damage. Even the stupid Bloodlords average like 95 damage.

Now, 1/16th of 1000 life in 62 damage...so yes, if I had no energy shield, I would go into hit recovery. But since ES absorbs, they don't DO that 62 damage to me. Like, with 65% absorb, 95 turns into 33 damage. If I get a battle order before I go telebaal...with close to 2000 life, they'd have to somehow get in 125 damage PAST my ES to get me into recovery.

Hey, I've run max block sorcs...have a level 92. I'm just saying I die a LOT less running min-ES sorcs, and ES/no block is the reason why. And telebaaling is a LOT smoother.
 
Zroc said:
mathil: lol! Dude, I run Tal's set, which half the people in here consider noobie gear ;) You don't HAVE to get a ton of +skills for ES to be effective...it just absorbs less, but still enough to prevent hit recovery. I do recommend trying to run 2 sojs, though, for the mana. Tal's set +2 sojs would give you a level 9 ES and absorb 57%.
2 things: sojs aren't cheap on ladder which means your not on ladder. those plus the other good gear will easily double a mana supply that they inflate to the level your talking about. with the gear available to me, i couldn't get more than 1500 mana if i based a character around it. this is one of the cases when i don't mean tons of +skills when i say really rich. but saying really rich still applies.

and tals isn't noob gear. there is an arguement here every week or so about how its possibly the best setup.
 
C'mon, mathil. Of course I'm on the ladder.
Sojs are expensive, sure, but like I said, I telebaal a LOT. With Tal's set...as I demonstrated here:
http://www.rpgforums.net/showthread.php?t=151250

So naturally, I find enough items to trade for sojs. Regardless, if you run nightmare andy enough (hopefully anyone can run nm andy), you'll eventually get sojs...I've gotten 3 sojs from her to date, just by rushing people (which I've probably done 300+ times).

And Tal's set IS cheap...you can get the whole set for Ist if you try, Gul is almost an instant close. You can get ist or gul from a hellforge rush.

If you're really poor, then run Mephisto and pindle...trade those items for lower runes or pgems. Keep collecting pgems and lower runes (like ko, lem, pul, um) until you can trade them for higher runes or sojs. 80 pgems will buy you an um from anybody...3 ums = an ist, walla...Tal's set.

Just because I know this game well doesn't mean I'm not on the ladder...yeesh...
 
Back
Top