- Oct 2, 2008
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My first Matriarch; Blizzsorc
I guess everyone can guess the build?
Blizzsorc
LCS
Non-cold skills: 1 teleport, 1 telekinesis, 5 static field, 1 warmth
Gear:
Charms:
Merc:
Well it's a blizzsorc. Some time now since I started her, so don't really remember much from normal and nightmare. I had a OrbBaller doing fine in hell at that time (some months ago), thanks to ACP 3, but I felt like cheating using all that gear. So I deleted her, and removed the ACP stashes from GoMule.
Blizzsorc was given the spirit sword and the insight, and some items to complete normal with, but other than that she is untwinked (mainly due to lack of twinking gear).
Normal and Nightmare was completed without any difficulties, only annoying thing was the cold immune witches in the Throne Room in nightmare.
Hell; things started to slow down, lots of cold-immune. I was about level 70 when I first stepped out into the Blood Moor. I gave up on the Den of Evil (Still hasn't cleared it :crazyeyes due to the cold immunes, and tele'd past everything. I leveled to about 75 in the Monastary and the Crypt, before taking on Andariel.
In act2 I quickly teleported to Lost City and the Ancient Tunnels, and leveled another 5 levels, before taking on Duriel, and teleporting thru act 3, and take out Mephisto. I countinued leveling in AT till 84, when I suddenly (today) decided to mat her.
I actually cleared most of act 4 (did all the quest), but tele'd past all of act 5.
My first attempt against the Ancients were actually not bad; only Korlic was Cold Immune, but I ran out of potions, and my merc died. I muled on a Malice polearm for my merc, and tried again. I had to respawn them about 15 times before only Korlic was Cold Immune again, and gave it a shot then. The other two ancients died too quickly for me to notice what their mods were, but Korlic was Cursed and Extra Fast. He ate through my potions, so I had to let my merc proc Open Wounds, then retreat to let my merc regen his health. This took a while, but finally Korlic fell.
I died alot of times trying to tele down to baal (stupid souls), but I finally got down. After that, everything went fine. Baal's minions fell, and finally Baal himself.
And at last, HF:
Norm: Ort
Nightmare: Lem
Hell: Ko
I guess everyone can guess the build?
Blizzsorc
LCS
Non-cold skills: 1 teleport, 1 telekinesis, 5 static field, 1 warmth
Gear:
Code:
Harlequin Crest
Shako
Defense: 137
Durability: 12 of 12
Required Level: 62
Required Strength: 50
Fingerprint: 0x1fa3237e
Item Level: 87
Version: Expansion 1.10+
Properties:
Damage Reduced by 10%
+2 to All Skills
127 to Life (Based on Char Lvl)
127 to Mana (Based on Char Lvl)
All Stats +2
74% Better Chance of Getting Magic Items
1 Sockets (1 used)
Socketed: Perfect Topaz
Doom Necklace
Amulet
Required Level: 54
Fingerprint: 0x189f45c8
Item Level: 59
Version: Expansion 1.10+
Properties:
+14 to Dexterity
+29 to Mana
6% Regenerate Mana
6% Faster Cast Rate
+2 to Cold Skills (Sorceress Only)
Skin of the Vipermagi
Serpentskin Armor
Defense: 279
Durability: 20 of 24
Required Level: 29
Required Strength: 43
Fingerprint: 0x5c570744
Item Level: 59
Version: Expansion 1.10+
Properties:
120% Enhanced Defense
Magic Damage Reduced by 9
30% Faster Cast Rate
+1 to All Skills
All Resistances +22
Nagelring
Ring
Required Level: 7
Fingerprint: 0x9f6410d0
Item Level: 12
Version: Expansion 1.10+
Properties:
+66 to Attack Rating
Magic Damage Reduced by 3
Attacker Takes Damage of 3
27% Better Chance of Getting Magic Items
Nagelring
Ring
Required Level: 7
Fingerprint: 0x45b66a04
Item Level: 43
Version: Expansion 1.10+
Properties:
+66 to Attack Rating
Magic Damage Reduced by 3
Attacker Takes Damage of 3
28% Better Chance of Getting Magic Items
Goldwrap
Battle Belt
Defense: 90
Durability: 18 of 18
Required Level: 32
Required Strength: 88
Fingerprint: 0x402800a
Item Level: 61
Version: Expansion 1.10+
Properties:
56% Enhanced Defense
+25 Defense
71% Extra Gold from Monsters
30% Better Chance of Getting Magic Items
+2 to Light Radius
Required Lvl +5
10% Increased Attack Speed
Lapis Greaves of Luck
Greaves
Defense: 12
Durability: 24 of 24
Required Level: 19
Required Strength: 70
Fingerprint: 0xf3ebf629
Item Level: 40
Version: Expansion 1.10+
Properties:
Cold Resist +20%
34% Better Chance of Getting Magic Items
Chance Guards
Chain Gloves
Defense: 27
Durability: 16 of 16
Required Level: 15
Required Strength: 25
Fingerprint: 0x3f1dc831
Item Level: 49
Version: Expansion 1.10+
Properties:
29% Enhanced Defense
+25 to Attack Rating
+15 Defense
200% Extra Gold from Monsters
40% Better Chance of Getting Magic Items
+2 to Light Radius
Spirit
Broad Sword
One Hand Damage: 7 - 14
Durability: 32 of 32
Required Level: 25
Required Strength: 48
Fingerprint: 0x41d6d0eb
Item Level: 42
Version: Expansion
Properties:
+22 to Vitality
+98 to Mana
+250 Defense vs. Missile
55% Faster Hit Recovery
30% Faster Cast Rate
+2 to All Skills
+8 Magic Absorb
+75 poison damage over 5 seconds
+3 - 14 cold damage with 3 sec Duration
+1 - 50 Lightning Damage
7% Life stolen per hit
4 Sockets (4 used)
Socketed: Tal Rune
Socketed: Thul Rune
Socketed: Ort Rune
Socketed: Amn Rune
Moser's Blessed Circle
Round Shield
Defense: 158
Chance to Block: 37
Durability: 64 of 64
Required Level: 31
Required Strength: 53
Fingerprint: 0x80a7897a
Item Level: 59
Version: Expansion 1.10+
Properties:
183% Enhanced Defense
25% Increased Chance of Blocking
30% Faster Block Rate
All Resistances +63
2 Sockets (2 used)
Socketed: Perfect Diamond
Socketed: Perfect Diamond
Code:
Amber Grand Charm of Strength
Grand Charm
Required Level: 22
Fingerprint: 0xaba4f7e0
Item Level: 85
Version: Expansion 1.10+
Properties:
+5 to Strength
Lightning Resist +26%
Ruby Small Charm of Strength
Small Charm
Required Level: 32
Fingerprint: 0x9df4b2b7
Item Level: 57
Version: Expansion 1.10+
Properties:
+2 to Strength
Fire Resist +11%
Viridian Small Charm of Balance
Small Charm
Required Level: 29
Fingerprint: 0x6f0c932c
Item Level: 85
Version: Expansion 1.10+
Properties:
Poison Resist +7%
5% Faster Hit Recovery
Sapphire Small Charm of Frost
Small Charm
Required Level: 32
Fingerprint: 0x81f74e65
Item Level: 58
Version: Expansion 1.10+
Properties:
Cold Resist +10%
+1 - 2 cold damage with 1 sec Duration
Grand Charm of Vita
Grand Charm
Required Level: 69
Fingerprint: 0x540c1eb
Item Level: 85
Version: Expansion 1.10+
Properties:
+40 to Life
Sapphire Small Charm of Thunder
Small Charm
Required Level: 32
Fingerprint: 0x5b39b977
Item Level: 61
Version: Expansion 1.10+
Properties:
Cold Resist +11%
+1 - 17 Lightning Damage
Coral Small Charm
Small Charm
Required Level: 20
Fingerprint: 0x64a29907
Item Level: 58
Version: Expansion 1.10+
Properties:
Lightning Resist +9%
Merc:
Code:
Tal Rasha's Horadric Crest
Death Mask
Defense: 104
Durability: 10 of 20
Required Level: 66
Required Strength: 55
Fingerprint: 0x55953a12
Item Level: 59
Version: Expansion 1.10+
Properties:
+60 to Life
+30 to Mana
+45 Defense
10% Life stolen per hit
10% Mana stolen per hit
All Resistances +15
Duriel's Shell
Cuirass
Defense: 710
Durability: 45 of 150
Required Level: 41
Required Strength: 65
Fingerprint: 0x5554b2dc
Item Level: 50
Version: Expansion 1.10+
Properties:
+15 to Strength
198% Enhanced Defense
Cold Resist +30%
+100 Maximum Durability
Cannot Be Frozen
106 Defense (Based on Char Lvl)
85 to Life (Based on Char Lvl)
All Resistances +20
Insight
Battle Scythe
Two Hand Damage: 72 - 157
Durability: 22 of 65
Required Level: 27
Required Strength: 82
Required Dexterity: 82
Fingerprint: 0x1c25c745
Item Level: 49
Version: Expansion
Properties:
All Stats +5
251% Enhanced Damage
23% Better Chance of Getting Magic Items
+4 to Critical Strike
35% Faster Cast Rate
181% Bonus to Attack Rating
Level 12 Meditation Aura When Equipped
+5 - 30 Fire Damage
+2 to Mana after each Kill
+75 poison damage over 5 seconds
+9 to Minimum Damage
4 Sockets (4 used)
Socketed: Ral Rune
Socketed: Tir Rune
Socketed: Tal Rune
Socketed: Sol Rune
Well it's a blizzsorc. Some time now since I started her, so don't really remember much from normal and nightmare. I had a OrbBaller doing fine in hell at that time (some months ago), thanks to ACP 3, but I felt like cheating using all that gear. So I deleted her, and removed the ACP stashes from GoMule.
Blizzsorc was given the spirit sword and the insight, and some items to complete normal with, but other than that she is untwinked (mainly due to lack of twinking gear).
Normal and Nightmare was completed without any difficulties, only annoying thing was the cold immune witches in the Throne Room in nightmare.
Hell; things started to slow down, lots of cold-immune. I was about level 70 when I first stepped out into the Blood Moor. I gave up on the Den of Evil (Still hasn't cleared it :crazyeyes due to the cold immunes, and tele'd past everything. I leveled to about 75 in the Monastary and the Crypt, before taking on Andariel.
In act2 I quickly teleported to Lost City and the Ancient Tunnels, and leveled another 5 levels, before taking on Duriel, and teleporting thru act 3, and take out Mephisto. I countinued leveling in AT till 84, when I suddenly (today) decided to mat her.
I actually cleared most of act 4 (did all the quest), but tele'd past all of act 5.
My first attempt against the Ancients were actually not bad; only Korlic was Cold Immune, but I ran out of potions, and my merc died. I muled on a Malice polearm for my merc, and tried again. I had to respawn them about 15 times before only Korlic was Cold Immune again, and gave it a shot then. The other two ancients died too quickly for me to notice what their mods were, but Korlic was Cursed and Extra Fast. He ate through my potions, so I had to let my merc proc Open Wounds, then retreat to let my merc regen his health. This took a while, but finally Korlic fell.
I died alot of times trying to tele down to baal (stupid souls), but I finally got down. After that, everything went fine. Baal's minions fell, and finally Baal himself.
And at last, HF:
Norm: Ort
Nightmare: Lem
Hell: Ko