My babies #1.14D

Sample_Jewels_Good (26)
Code:
Beryl Jewel of Freedom, Jewel x1
Blood Whorl, Jewel x1
Eburine Jewel of Fervor, Jewel x1
Garnet Jewel of Fervor, Jewel x1
Jewel of Carnage, Jewel x1
Jewel of Fervor, Jewel x1
Jewel of Freedom, Jewel x4
Jewel of Spirit, Jewel x1
Lapis Lazuli Jewel of Freedom, Jewel x1
Nickel Jewel of Freedom, Jewel x1
Realgar Jewel of Fervor, Jewel x1
Ruby Jewel of Bliss, Jewel x1
Ruby Jewel of Fervor, Jewel x2
Ruby Jewel, Jewel x1
Rusty Jewel of Fervor, Jewel x1
Scintillating Jewel, Jewel x3
Shimmering Jewel, Jewel x1
Tin Jewel of Fervor, Jewel x1
Vermilion Jewel of Virility, Jewel x1
Beryl Jewel of Freedom, Jewel x1
Required Level: 1
Pres +11%, req -15% [0x6009b1c9]

Blood Whorl, Jewel x1
Required Level: 37
29% ED, heal stamina +14%, req -15% [0x8d7fa8e4]

Eburine Jewel of Fervor, Jewel x1
Required Level: 31
+15% IAS, +14 def [0xbcbfad]

Garnet Jewel of Fervor, Jewel x1
Required Level: 31
+15% IAS, Fres +12% [0x36796b7a]

Jewel of Carnage, Jewel x1
Required Level: 18
+15 max [0xafa4f868]

Jewel of Fervor, Jewel x1
Required Level: 31
+15% IAS [0xd3ee1caa]

Jewel of Freedom, Jewel x4
Required Level: 1
req -15% [0x401c6d38]
req -15% [0x462bfa15]
req -15% [0x5a645659]
req -15% [0x77de3e1f]

Jewel of Spirit, Jewel x1
Required Level: 1
+6 life [0x42a37097]

Lapis Lazuli Jewel of Freedom, Jewel x1
Required Level: 1
Cres +8%, req -15% [0x30707e08]

Nickel Jewel of Freedom, Jewel x1
Required Level: 1
+14 AR, req -15% [0x4fb9a533]

Realgar Jewel of Fervor, Jewel x1
Required Level: 37
+15% IAS, 21% ED [0xde030ade]

Ruby Jewel of Bliss, Jewel x1
Required Level: 58
40% ED, +10 min [0xd4fff762]

Ruby Jewel of Fervor, Jewel x2
Required Level: 31
+15% IAS, Fres +25% [0xc6bc3c81]
+15% IAS, Fres +24% [0x8bdf0473]

Ruby Jewel, Jewel x1
Required Level: 58
40% ED [0xf68a5deb]

Rusty Jewel of Fervor, Jewel x1
Required Level: 31
+15% IAS, 15% ED [0xa17619e6]

Scintillating Jewel, Jewel x3
Required Level: 26
Cres +14%, Lres +14%, Fres +14%, Pres +14% [0x6a779754]
Cres +13%, Lres +13%, Fres +13%, Pres +13% [0x2f13c10c]
Cres +15%, Lres +15%, Fres +15%, Pres +15% [0x9d6afb22]

Shimmering Jewel, Jewel x1
Required Level: 12
Cres +10%, Lres +10%, Fres +10%, Pres +10% [0xabd8bc4e]

Tin Jewel of Fervor, Jewel x1
Required Level: 31
+15% IAS, +39 AR [0xf2b23641]

Vermilion Jewel of Virility, Jewel x1
Required Level: 50
+14 max, +7 str [0xe2937bd9]
 
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Thanks! I hope to have a functional version with HMI which includes items by the end of the week, for now gems, runes and charms (and so jewels should) work.

Then the real debug/testing will happen with community sharing :p

And an ATMA version shall be worked on afterwards. But for now I don't have enough material as I haven't tried to install 1.07, and don't want to mess up my 1.14D stashed. It would also be the time to handle character dumps, for now I'm only working on stashes.
 
@d2lover well personally I'm not fond of saving each character possible, but I can admit it is worth it for very very large stashes. It has to be discussed, it is definitely an option on the table (as option maybe?).

Very well seen for the ending Grand Charm, I'll take it into account. For the story, it is a remaining part of the item base for upgraded ones (Small Crescent Butcher's pupil for example).
 
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Well I made a HMI oriented update to have it functional, with some of my current stash dumps as samples. Will handle an howto soon, I also got my screen video recorder to work again. For now items are organized and not crunched as the charms/jewels/runes/gems can be, so the content generated is quite big in the end for those stashes. But the mechanics for the transcription is somehow handled now thanks to the charms and jewels, so it shouldn't be a undoable by the end of sunday, even if the transcription dictionaries won't be complete at that point.
FAE4VwBl.png

lUuE8Zfl.png

lPQPoZKl.png


Content of generated post testing had been updated using the generated content based upon the sample.

Good night!
 
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Boots_To_ICE has completed his journey, and became Patriarch at clvl 82 (see his final post in the Itherael's thread).

Definitely a fun journey, I'll get involved in other iterations :)

For now, RFL round 2 is over, and ItsATrap defeated Baal in Normal. Time to make a point on my year's goals, but her journey is a clear target on it, so the upcoming sessions shall involve her!
 
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TeethPulleress
The journey

Getting back in, slowly... new baby: a Martial Artist to be :)

oAw7TPkl.jpg

4N4Xy0Zl.jpg

End of first session status, /p8 Den cleant

Update 1: a Ravenclaw run through Normal
Since last time, clvl 15 made her get the fast leveling tool which is 1.09 Ravenclaw.

Nothing of note in such twinking case, gear had been slightly updated at clvl 42, after having killed Baal at clvl 40 iirc, by using dual Bartuc's - armor is still to be updated before entering NM. What is planned is:
- [42] Dual Bartuc's
- [45] Ravenfrost
- [12] Angelic ring & amu
- [29] String of Ears
- [47] War Travellers
- [42] Lava gout
- [41] Duriel's shell
- [41] Vampire gaze
Name: TeethPulleress
Class: Assassin
Experience: 29231183
Level: 45

Naked/Gear
Strength: 78/144
Dexterity: 59/118
Vitality: 148/158
Energy: 25/25
HP: 542/701
Mana: 91/131
Stamina: 310/310
Defense: 14/1256
AR: 100000259/-194907887

Fire: 82/42/-18
Cold: 107/67/7
Lightning: 58/18/-42
Poison: 62/22/-38

MF: 53 Block: 28
GF: 9
FR/W: 31
FHR: 60
IAS: 35
FCR: 0

Fire Blast: 1/5
Shock Web: 1/5
Blade Sentinel: 0/0
Charged Bolt Sentry: 1/5
Wake of Fire: 0/0
Blade Fury: 0/0
Lightning Sentry: 1/5
Wake of Inferno: 0/0
Death Sentry: 1/5
Blade Shield: 0/0

Claw Mastery: 20/24
Psychic Hammer: 1/5
Burst of Speed: 1/5
Weapon Block: 1/5
Cloak of Shadows: 1/5
Fade: 0/0
Shadow Warrior: 1/5
Mind Blast: 0/0
Venom: 0/0
Shadow Master: 1/5

Tiger Strike: 1/7
Dragon Talon: 1/7
Fists of Fire: 1/7
Dragon Claw: 1/7
Cobra Strike: 1/7
Claws of Thunder: 1/7
Dragon Tail: 0/0
Blades of Ice: 1/7
Dragon Flight: 0/0
Phoenix Strike: 10/16

~~~~ GEAR ~~~~
Raven Frost
Ring
Required Level: 45
Fingerprint: 0xb5f863ed
Item Level: 85
Version: Expansion 1.10+
+209 to Attack Rating
Adds 15 - 45 Cold Damage Over 4 Secs (100 Frames)
+19 to Dexterity
+40 to Mana
Cold Absorb 20%
Cannot Be Frozen

Angelic Wings
Amulet
Required Level: 12
Fingerprint: 0x73aa7362
Item Level: 88
Version: Expansion 1.10+
20% Damage Taken Goes To Mana
+3 to Light Radius
Set (2 items): +75 to Life
Set (3 items): +1 to All Skills

(2 items): +10 to Dexterity

Angelic Halo
Ring
Required Level: 12
Fingerprint: 0xa8de69ec
Item Level: 85
Version: Expansion 1.10+
+20 to Life
Replenish Life +6
Set (2 items): +540 to Attack Rating (Based on Character Level)
Set (3 items): 50% Better Chance of Getting Magic Items

(2 items): +10 to Dexterity

Duriel's Shell
Cuirass
Defense: 604
Durability: 41 of 150
Required Level: 41
Required Strength: 65
Fingerprint: 0xf5c9eb57
Item Level: 87
Version: Expansion 1.10+
+170% Enhanced Defense
+56 Defense (Based on Character Level)
+15 to Strength
+45 to Life (Based on Character Level)
Cold Resist +30%
All Resistances +20
Cannot Be Frozen
+100 Maximum Durability

Vampire Gaze
Grim Helm
Defense: 252
Durability: 37 of 40
Required Level: 41
Required Strength: 58
Fingerprint: 0xcef4b128
Item Level: 86
Version: Expansion 1.10+
+15% Increased Attack Speed
Adds 6 - 22 Cold Damage Over 4 Secs (100 Frames)
6% Mana stolen per hit
8% Life stolen per hit
+100% Enhanced Defense
15% Slower Stamina Drain
Damage Reduced by 19%
Magic Damage Reduced by 15
1 Sockets (1 used)
Socketed: Jewel of Fervor

Jewel of Fervor
Jewel
Required Level: 31
Fingerprint: 0x14e935a8
Item Level: 85
Version: Expansion 1.10+
+15% Increased Attack Speed

Lava Gout
Battle Gauntlets
Defense: 144
Durability: 33 of 38
Required Level: 42
Required Strength: 88
Fingerprint: 0x65038435
Item Level: 88
Version: Expansion 1.10+
2% Chance to cast level 10 Enchant on striking
+20% Increased Attack Speed
Adds 13 - 46 Fire Damage
+200% Enhanced Defense
Fire Resist +24%
Half Freeze Duration
+20 Maximum Durability

War Traveler
Battle Boots
Defense: 120
Durability: 46 of 48
Required Level: 42
Required Strength: 95
Fingerprint: 0xd6a3129a
Item Level: 88
Version: Expansion 1.10+
+25% Faster Run/Walk
Adds 15 - 25 Damage
+152% Enhanced Defense
+10 to Strength
+10 to Vitality
40% Slower Stamina Drain
Attacker Takes Damage of 7
47% Better Chance of Getting Magic Items
+30 Maximum Durability

String of Ears
Demonhide Sash
Defense: 107
Durability: 8 of 22
Required Level: 29
Required Strength: 20
Fingerprint: 0x7683fe58
Item Level: 88
Version: Expansion 1.10+
7% Life stolen per hit
+165% Enhanced Defense
+15 Defense
Damage Reduced by 13%
Magic Damage Reduced by 15
+10 Maximum Durability

Bartuc's Cut-Throat
Greater Talons
One Hand Damage: 78 - 138
Durability: 39 of 69
Required Level: 42
Required Strength: 79
Required Dexterity: 79
Fingerprint: 0xb5c431ed
Item Level: 85
Version: Expansion 1.10+
+1 to Martial Art Skills (Assassin Only)
+2 to Assassin Skill Levels
+30% Faster Hit Recovery
154% Enhanced Damage
Adds 25 - 50 Damage
20% Bonus to Attack Rating
8% Life stolen per hit
+20 to Strength
+20 to Dexterity

Bartuc's Cut-Throat
Greater Talons
One Hand Damage: 88 - 155
Durability: 39 of 69
Required Level: 42
Required Strength: 79
Required Dexterity: 79
Fingerprint: 0x74c92bb5
Item Level: 88
Version: Expansion 1.10+
+1 to Martial Art Skills (Assassin Only)
+2 to Assassin Skill Levels
+30% Faster Hit Recovery
200% Enhanced Damage
Adds 25 - 50 Damage
20% Bonus to Attack Rating
6% Life stolen per hit
+20 to Strength
+20 to Dexterity

Before 42+, Normal had been cruised through using:
- [15] 1.09 Ravenclaw
- [07] Nagelring
- [12] Angelic ring & amu
- [06] Death belt
- [06] Sigon then Death gloves (reason : STR bonus)
- [06] Sigon helm
- [06] Sigon armor
- [06] Sigon then Cow king boots

Nightmare journey
Things have been pretty straightforward, running mostly on p3 (leveling will be made in Act 5), only noticeable change is the gloves' update at clvl 51, with a 2MA/20IAS pair with some strength, dex and a little bit of LRES.

To be noted too is the first death, being a close fight in Travincal NM...been blown up on Council's fire explosion on death. Meh...at least that wasn't an HC mistake!

For now, Shadow isn't cast, merc isn't resurrected except at start of acts, and is still a Normal desert one with aiming aura. Death trap isn't used either, but the point is ready. Phoenix strike is maxed, so is Claws mastery, and currently pumping Dragon claw.

Act 4 NM is unlocked, clvl is 56.

Diablo had been taken down at clvl 58, then it was time to level a bit in Act 5, first at Eldritch up to 63, then at Pindle until... at least 69 in order to use all skillers I am currently trading for (35/36/37 lifers, using my own 21 and already traded 38/39 lifers), currently at clvl 72 (Pindle's team still gives almost 2M xp on p8 per run in a safe and fast enough way, last level made in about 10mn), with last waypoint being Ancient's way. The clvl req of 79 in Nat's claws is a huge constraint before Hell...not sure I'll get there beforehand, anyway Nightmare close to be completed!

After leveling up to 73 at Pindle (best find: a 9LL Crown of Thieves), it was time to complete NM. Baal had been killed shy to clvl 75, hit during the Cow level.

Hell chapter
New gear needed for sure! Can't wait to hit 79 to equip Natalya's set, but for now the upgrades were:
Merc got a Treachery and an Infinity, still using a Vamp gaze.
TeethPulleress picked a Fortitude, replaced the Angelic combo with Mara's 20 and Dwarf star, and added some resistance charms. I need now to calculate the str/dex stats to equip gear so I can throw everything else in Vita.

Act 1, Cain rescued and last waypoint is the first cloister. Clvl is 76+.

New session brought her up to RoF waypoint, running through Hell with ease on p3, except for Act 2 tombs in which she had been trapped twice in the middle of too many skellies, stopping at clvl 80+, probably 81 vs Diablo. She dropped a Ko in Act 1, a Lem in Act 2, and Hellforge delivered an Um. Pretty nice while fast questing!

Equipping Nat's set and updating inventory helped quite a bit, and using a 24 FRes/IAS jewel in her helm helped to handle the lack of this resistance in the set. In the end the lifers' trad completed right before Diablo. It gave her about 2300hp with BO, and well... it had been rushed to the end, staying at p1 after Ancients, and Mat'ed at 82+.

Soon a Mat thread :)
 
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TeethPulleress
Endgame planning

Targeted gear
Code:
Helm    Nat 17@/17/27 1x IAS jewel
Body    Nat 3os 3x Shael
Belt    String of ears
Gloves  Rare 2MA/20IAS/Str/Dex/16LRes?
Boots   Nat 21CRes/25LRes
Weapon  Nat perfect (lol)
Offhand Bartuc's
Amulet  Mara's 20
Ring1   Ravenfrost 19/206?
Ring2   Dwarf star ?

Switch  CtA+Lidless
Inventory
Code:
8x GC
> MA Lifers x5 (35/36/37/38/39)
> Allres x2 (15/13)
> 1.07 AR x1 (20DMG/104AR)
8x SC
> Allres x3 (5/4/3)
> Singleres x2 (FRes 11+11)
> AR x3 (33/35/36)
1x LC
> 15dmg
2x empty
Cube

Belt content (in columns)
Super healing x1
Purples x2
Teleport scrolls x1
Resistances status
Code:
Hell base : -100@
N+NM Anya : + 20@
Inventory : + 40@
Gear      : + 87@
==> Hell status : +47@
FRes 22    => 69
CRes 21    => 68
LRes 16+25 => 75 (8.8)
PRes 25    => 69
IAS status
Code:
Breakpoints
Phoenix strike: 89, 147
Dragon claw   : 89, 142

Main: Scissors Suwayyah (0)
Offh: Greater Talon (-30)

WSM     : 15IAS
Nat weap: 40IAS
Gloves  : 20IAS
Nat helm: 15IAS
[TOTAL]   90IAS
FHR status
Code:
Breakpoints: 48, 86, 200

Bartuc's  30FHR
Nat armor 60FHR
[TOTAL]   90FHR
Skill bonuses
Code:
          ASSA | MART SHDW TRAP
[TOTAL]      7 |   15    9    7
Nat set      3 |         2
Bartuc       2 |    1
Mara's       2 |
Gloves         |    2
Inventory      |    5
Stats status
Code:
Clvl 79: 78x5+10 = 400 stat points
      Str Dex
TOADD  81  15
TOTAL  68 103
[REQ] 149 118
Class  20  20
Weap    0   0
Offhd  20  20
Helm   17  27
Body    0   0
Belt    0   0
Boots   0   0
Glove   4  12
Amu     5   5
Ring1   0  19
Ring2   0   0
Inv.    2   0
Note: 24 dex had been overpaid in the early stages. She won't get a reroll for that.
 
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Restarted repetitive gameplay with an hour of HammerMessiah in CS. For now, topping at 52" instead of 47/46" at my best before RFL round 3 for which I picked much more things, and my break. However I don't try too hard as I have to rebuild some wealth after last trades - I am close to have to trade with rubies and amethysts - so quite often I pick the visible flawless gems.

As a consequence, I also restarted LK running my Battle boots map, and already dropped another WT - only 34MF sadly. No HR yet, best is still Ko, but replenishing of flawless gems is solid. Target will be to get back to 200/300 pgems different from amethyst/rubies/skulls...So that's a road.

As (main) year's goal, I have to hit 97 with hammerdin, hitting 2k in the Murios' project, and complete HC Sept. That's still a big way if I fail any character, so I'd better take things safely and keep HC questing for later. However, I'd like so much to complete ItsATrap's Orange journey that I may get back in using this character.

Well... see you on next update!
 
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A bit of ItsATrap (stopped at Durance waypoint), and a lot of LK running lately, with a bit of Travincal to have a change but not much.

Well best rune drop is Gul for now, for close to 150 flawless gems. Not yet to have a break on this, as there's quite a bunch of amethyst amongst them, but well I am getting in the Vex+ drop time zone.

MFO thread may change things as I'll have to maybe find a new map for my zerker, and HammerMessiah will not hit 97 at this pace...I will probably fail a couple of goals this year.

We will see!

Update 22nd of July:
Well not much to note on the LK running...now the 300 flawless gems total is getting closer (180 actually counting given my limitations), and well runes are not dropping much...after last update Gul, best ones have been a Mal and a Lem. So even if it's a personal thread, I do complain officially!
 
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Time for some holidays!

So last activities have been LK and map fishing for ZerkAndDestroy.

On the LK side, current status is around:
Flawless gems 450
Runes Gul, Mal, Lem, Lem

Not a great result for something approaching the 1k runs (I didn't follow, so it's an estimation). Well first target was the wealth building, so that's a thing, but I'm not against a few HRs on the path!

Regarding map fishing, the pit map is not found yet. Only half an hour of fishing tho.

Well, see you all in August!
 
LK running - Summer 2021
Ran with Tournamenteress between July and August.

In order to get back some cash for eventual trading, I started to run LK for up to 1050 pgems - why this number ? Because I wanted to add at least 200pgems different from Amethysts/Rubies/Skulls, that can be valuated a bit more, and if it was balanced, that was the milestone. Here's the result:

Code:
Flawless Amethyst x144
Flawless Diamond x158
Flawless Emerald x162
Flawless Ruby x165
Flawless Sapphire x148
Flawless Skull x113
Flawless Topaz x160

Kinda balanced in the end, apart from skulls that were low. On top of that, I checked and found some more in RFL stashes (not as much really), so I'm sitting on a bit more than I thought.

Runewise, here's the summary:

Code:
|    El |   Eld |   Tir |   Nef |   Eth |
|    10 |     8 |    32 |    19 |    23 |
|   Ith |   Tal |   Ral |   Ort |  Thul |
|    30 |    50 |    35 |    60 |    49 |
|   Amn |   Sol | Shael |   Dol |   Hel |
|    36 |    35 |    32 |    17 |    12 |
|    Io |   Lum |    Ko |   Fal |   Lem |
|    16 |     8 |     4 |     7 |     9 |
|   Pul |    Um |   Mal |   Ist |   Gul |
|     1 |     0 |     5 |     1 |     2 |
|   Vex |   Ohm |    Lo |   Sur |   Ber |
|     0 |     0 |     2 |     1 |     0 |

I didn't pick every lower ones, but probably all Tir and Tal+ ones.

Pul rune (!) can be seen as a bit disappointing given the number of Lem runes, but the repartition is not bad at all, with the 2x Lo (both patterns recorded) and 1x Sur. No Ber this time!

For everything else, well... there has been a lot picked as charms and jewels. Some charms were pretty, nothing outstanding I guess, but well maybe I have stashed things that are now hidden and waiting in GoMule files :love:

Time to prepare for MFO now, and/or push some year's goals.

See you on next update!
 
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