(mostly) Complete MF plan
Summary for those who hover topic (love that feature!): Project: create 2+ characters that can optimally run 90% of the important hell mode MF spots.
Here is what I have now:
Hammerdin creates game. He has completed all hell quests except countess and cows. He's also got the andy bugdrop but as it turns out it doesn't matter (explained below). He does a pit run, then opens the cow level, and leaves the game.
FB/Orb sorc joins. She has not ever completed the meph quest. She will kill countess, andy, and meph, getting the super drop for all of them, since andy is bugged and meph can't be completed, and the countess' chest will open (not sure if this affects the countess' actual death drop, anyone know?).
Bone necro joins. Base raise skel, high skel mastery, revive from an item, rest in curses and bone skills. He has not completed the diablo quest, so he goes and kills diablo, getting the super drop and not getting the quest. He then clears the cow level.
Death sentry + kick assassin joins. She hasn't completed hell baal and (you guessed it) she kills baal. I'm starting to think that she should do the cows also...
Here is what has been done in this game:
Pit run
Countess
Andy
Meph
Chaos sanct
Diablo
Cow run
Worldstone keep lvl 2+3
Baal
I'm not rich so this has spread my items a bit thin, and it's slow in places, especially with the bone necro. I'm working on a FoH pally to see if he can do chaos faster. I'm wondering if anyone has comments/suggestions/does something like this in a different way.
For the andy bugdrop, it seems like it doesn't matter whether she is bugged for the char who makes the game, just the one who kills her. I messed up the sorc and ignored kashya, and my first test run of all of this, andy dropped only 2 blue items. She dropped 2 rares the second time but it's still crappy. This is another area where more knowledgeable input would be nice
*Footnote for items used by these characters:
- Pally uses hoto, war travs, peasant crown, smoke, goldwrap, chance guards, gheeds.
- Sorc uses occy, silkweave, rhyme, tal mask ammy and belt, vipermagi, frostburns, and all the 7mf sc ive found. Love to find tal armor for her.
- Necro uses boneshade, marrow, shako, up'd vipermagi, goldwrap, frostburns.
- Assa uses bartucs, jade talon, up'd gores, guillame's, nat armor, string of ears, soul drainer glove, and my only sweet sweet anni.
Summary for those who hover topic (love that feature!): Project: create 2+ characters that can optimally run 90% of the important hell mode MF spots.
Here is what I have now:
Hammerdin creates game. He has completed all hell quests except countess and cows. He's also got the andy bugdrop but as it turns out it doesn't matter (explained below). He does a pit run, then opens the cow level, and leaves the game.
FB/Orb sorc joins. She has not ever completed the meph quest. She will kill countess, andy, and meph, getting the super drop for all of them, since andy is bugged and meph can't be completed, and the countess' chest will open (not sure if this affects the countess' actual death drop, anyone know?).
Bone necro joins. Base raise skel, high skel mastery, revive from an item, rest in curses and bone skills. He has not completed the diablo quest, so he goes and kills diablo, getting the super drop and not getting the quest. He then clears the cow level.
Death sentry + kick assassin joins. She hasn't completed hell baal and (you guessed it) she kills baal. I'm starting to think that she should do the cows also...
Here is what has been done in this game:
Pit run
Countess
Andy
Meph
Chaos sanct
Diablo
Cow run
Worldstone keep lvl 2+3
Baal
I'm not rich so this has spread my items a bit thin, and it's slow in places, especially with the bone necro. I'm working on a FoH pally to see if he can do chaos faster. I'm wondering if anyone has comments/suggestions/does something like this in a different way.
For the andy bugdrop, it seems like it doesn't matter whether she is bugged for the char who makes the game, just the one who kills her. I messed up the sorc and ignored kashya, and my first test run of all of this, andy dropped only 2 blue items. She dropped 2 rares the second time but it's still crappy. This is another area where more knowledgeable input would be nice
*Footnote for items used by these characters:
- Pally uses hoto, war travs, peasant crown, smoke, goldwrap, chance guards, gheeds.
- Sorc uses occy, silkweave, rhyme, tal mask ammy and belt, vipermagi, frostburns, and all the 7mf sc ive found. Love to find tal armor for her.
- Necro uses boneshade, marrow, shako, up'd vipermagi, goldwrap, frostburns.
- Assa uses bartucs, jade talon, up'd gores, guillame's, nat armor, string of ears, soul drainer glove, and my only sweet sweet anni.