Monster immunities

Nimbostratus

New member
Monster immunities

I was always wondering how common each elemental immunity actually is, so I started going through the Arreat Summit's bestiary and counting the immunes, as well as marking ones I consider dangerous. Here are my findings. Note that I may have the totals off by a bit; lots of numbers to add = lots of chance for error.

Code:
Type	Total	Dangerous
FIRE	 93	16
COLD	119	25
LIGHT	 89	37
POISON	 85	17
PHYS	 15	 2
MAGIC	  8	 0


If you want, I could list what the monsters are and which I consider dangerous in another post. Didn't add it here so as to avoid it looking cluttered.
 
Re: Monster immunities

Interesting. People always say fire immunes are the most common immunes, and it certainly feels so to me, but these were quite few.
 
Re: Monster immunities

I think the whole "fire immunes are the most common" idea probably comes from this:
-All fallen variants are fire immune
-Act 1 is pretty much nothing but fallen variants
 
Re: Monster immunities

The problem with the Arreat Summit's bestiary is that it includes some monster sub-types that only spawn in Normal, and others that don't even spawn in the game. It also doesn't tell you anything about the numbers each sub-species spawn in relative to others. There may be fewer monster types that are Immune to Fire, but those monster types can spawn in far greater numbers for a variety of reasons.
 
Re: Monster immunities

As far as I can tell, the general trends for immunes were: (criteria being that a large portion of a monster type is immune to it. A single monster of a type is generally ignored for this)

Fire:
-mass annoyance groups (fallen, imps, flayers)
-small, slow moving groups (some zombies, spiders)
-balrogs/venom lords

Cold:
-big or fast melee (corrupt rogues, thorned hulks, vipers)
-spell casters (vampires, skeleton mages)

Lightning:
-Fast attackers (Rogue archers and spear women)
-big melee (scarabs, dune beasts, tainted)
-the more magic-based ghosts (storm casters, gloams)

Poison:
-Objects (lightning spires, turrets, barricades)
-Slow moving things (mummies, sand maggots, defilers, skeletons)

Physical:
-Ghosts and swarms

Magic:
-Greater mummies


EDIT: Eh, might as well post the whole chart.
The dashed lines separate act 5 and the act 5 guest monsters.
Code:
MONSTER TYPES IMMUNE TO FIRE
4  Fallen, Carver, Devilkin, Dark One
4  Fallen Shaman, Carver Shaman, Devilkin Shaman, Dark Shaman
2  Ghoul, Drowned Carcass
1  Vile Archer
1  Vile Lancer
1  Burning Dead
4  Returned/Bone/Burning Dead/Horror Mage
2  Blood Clan, Hell Clan
3  Arach, Flame Spider, Spider Magus
1  Rat Man
1  Flying Scimitar
2  Sand Leaper, Tomb Creeper
1  Hell Buzzard
1  Saber Cat
1  Hell Slinger
1  Guardian
3  Sand Raider, Invader, Assailant
2  Desert Wing, Blood Diver
1  Blunderbore
3  Fetish/Flayer/Soul Killer Shaman
1  Swamp Dweller
1  Zakarumite
1  Council Member
3  Balrog, Pit Lord, Venom Lord
1  Doom Knight
--------------
4  Slayer, Fire Boar, Hell Spawn, Greater Hell Spawn
4  Exploding variants of slayers
5  Demon Imp, Demon Rascal, Demon Gremlin, Demon Trickster, Demon Sprite
2  Siege Beast, Crush Beast
1  Succubus (no projectile)
2  Vile Witch, Blood Witch (PROJECTILE)
2  Moon Lord, Death Lord
1  Pain Worm
1  Minion Of Destruction
--------------
1  Hell Spawn
1  Blood Hawk
1  Salamander
1  Vile Archer
2  Demon Imp, Demon Trickster
1  Warped Shaman
3  Flayer, Soul Killer, Stygian Doll
3  Flayer Shaman, Soul Killer Shaman, Stygian Doll Shaman
1  Arach
1  Blood Clan
2  Balrog, Pit Lord
3  Sand Raider, Marauder, Assailant
2  Returned Mage, Burning Dead Mage
1  Slinger
1  Quill Rat
2  Doom Knight x2

~93 total fire immunes



MONSTER TYPES IMMUNE TO COLD
1  Zombie
4  Gargantuan Beast, Brute, Yeti, Crusher
5  Dark Hunter, Vile Hunter, Dark Stalker, Black Rogue, Flesh Hunter
1  Flesh Archer
1  Flesh Lancer
4  Returned/Bone/Burning Dead/Horror Mage
1  Moon Clan
1  Flayer
5  The Banished, Ghoul/Night/Dark/Blood Lord
1  Gargoyle Trap
1  Cave Leaper
2  Huntress, Hell Cat
2  Slinger, Spear Cat
1  Unraveler
2  Marauder, Infidel
1  Gloombat
5  Tomb Viper, Claw Viper, Salamander, Pit Viper, Serpent Magus
1  Gorebelly
1  Mummy Sarcophagus
4  Thorned Hulk, Bramble Hulk, Thrasher, Spikefist
1  Bog Creature
1  Faithful
2  Sexton, Heirophant
1  Oblivion Knight
3  Flesh Spawner, Stygian Hag, Grotesque
3  Flesh Beast, Stygian Dog, Grotesque Wyrm
--------------
4  Enslaved, Ice Boar, Ice Spawn, Greater Ice Spawn
4  Exploding variants of enslaved
2  Death Slasher, Death Brigadier
5  Overseer, Lasher, Overlord, Blood Boss, Hell Whip
3  Blood Bringer, Gore Bearer, Demon Steed
4  Snow Drifter, Abominable, Chilled Froth, Frozen Abyss
3  Rot Walker, Reanimated Horder, Prowling Dead
2  Siren, Hell Witch (PROJECTILE)
5  Frozen Creeper, Frozen Terror, Frozen Scourge, Frozen Horror, Frozen Scorch
1  Hell Lord
2  Agony Worm, Anguish Worm
--------------
2  Slayer, Greater Hell Spawn
1  Foul Crow
1  Blood Lord
2  Claw Viper, Pit Viper
1  Dark Archer
3  Night Clan, Death Clan, Hell Clan
2  Cave Leaper, Tomb Creeper
2  Invader, Infidel
1  Bone Mage
1  Slinger
1  Spike Fiend
3  Siren, Vile Witch, Hell Witch (PROJECTILE)
2  Oblivion Knight x2
3  Ghoul Lord, Dark Lord, Blood Lord
2  Flesh Beast, Grotesque Wyrm
2  Flesh Spawner, Grotesque

~119 total cold immunes



MONSTER TYPES IMMUNE TO LIGHTNING
1  Hungry Dead
3  Dark Ranger, Dark Archer, Black Archer
3  Dark Spearwoman, Dark Lancer, Black Lancer
3  Skeleton, Bone Warrior, Horror
4  Returned/Bone/Burning Dead/Horror Mage
1  Night Clan
1  Cloud Stalker
5  Misshapen, Disfigured, Tainted, Afflicted, Damned
2  Fetish, Soul Killer
1  Flying Scimitar
2  Tree Lurker, Cliff Lurker
5  Dung Soldier, Death Beetle, Scarab, Steel Scarab, Bone Scarab
2  Undead Scavenger, Winged Nightmare
1  Night Tiger
1  Night Slinger
1  Hollow One
2  Fiend, Dark Familiar
4  Dune Beast, Jungle Hunter, Doom Ape, Temple Guard
1  Mauler
1  Lightning Spire
2  Gloam, Burning Soul
1  Zealot
1  Cantor
1  Council Member
3  Doom Caster, Strangler, Storm Caster
1  Abyss Knight
--------------
2  Death Mauler, Death Brawler
1  Sygian Harlot (no projectile)
1  Night Lord
1  Torment Worm
--------------
1  Temple Guard
2  Fiend, Gloombat
1  Cloud Stalker
1  Hell Lord
1  Tomb Viper
3  Vile Lancer, Dark Lancer, Black Lancer
1  Death Mauler
2  Strangler, Storm Caster
1  Moon Clan
1  Blood Maggot
2  Scarab, Steel Scarab
2  Returned, Bone Warrior
2  Returned Mage, Horror Mage
1  Razor Spine
5  Misshaped, Disfigured, Tainted, Afflicted, Damned
1  Thorned Hulk
3  Gloam, Burning Soul, Black Soul
1  Zealot

~89 total lightning immunes



MONSTER TYPES IMMUNE TO POISON
2  Returned, Bone Warrior
5  Skeleton/Returned/Bone/Burning Dead/Horror Archer
3  Foul Crow, Blood Hawk, Black Raptor
1  Poison Spinner
5  Sand Maggot, Rock Worm, Devourer, Giant Lamprey, Blood Maggot
5  [maggot variant]-young
1  Carrion Bird
5  Dried Corpse, Decayed, Embalmed, Preserved Dead, Cadaver
1  Lightning Spire
1  Fire Tower
2  Sucker, Feeder
1  Slime Prince
1  Burning Soul
3  Undead Flayer/Soul Killer/Stygian Doll
3  Water Watcher, River Stalker, Stygian Watcher
3  Corpulent, Corpse Spitter, Maw Fiend
1  Venom Lord
--------------
1  Catapult
1  Barricade doors and walls
2  Unholy Corpse, Defiled Warrior
2  Vile Temptress, Blood Temptress (no projectile)
5  Putrid Defiler, Wretched Defiler, Fetid Defiler, Rancid Defiler, Rank Defiler
1  Menace Worm
--------------
1  Black Raptor
2  Undead Soul Killer, Undead Stygian Doll
3  Tomb Viper, Pit Viper, Serpent Magus
1  Venom Lord
1  Cadaver
1  Unholy Corpse
1  Maw Fiend
1  Blood Maggot
1  World Killer Young
2  Returned, Bone Warrior
4  Returned Archer, Bone Warrior Archer, Burning Dead Archer, Horror Archer
5  Returned Mage x2, Bone Mage, Burning Dead Mage, Horror Mage
1  Slinger
1  Carrion Bird
3  Gloam, Burning Soul, Black Soul
3  Ghost, Spectre, Wraith

~85 total poison immunes



MONSTER TYPES IMMUNE TO PHYSICAL
5  Ghost, Wraith, Specter, Apparition, Dark Shape
3  Itchies, Black Locusts, Hell Swarm
--------------
1  Death Berserker (death mauler variant)
1  Hell Temptress (no projectile)
1  Stygian Fury (PROJECTILE)
1  Blood Lord
--------------
3  Ghost, Spectre, Wraith

15 total physical immunes



MONSTER TYPES IMMUNE TO MAGIC
1  Plague Bearer
1  Wailing Beast
3  Guardian, Unraveler, Horadrim Ancient
--------------
3  Guardian, Unraveler, Horadrim Ancient (guest monsters)

8 total magic immunes
 
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