Modified Auradin.

ThePriest

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Dec 11, 2009
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Modified Auradin.

Hey!

I don't know if this have been done before, and i apologize if it has. I have been running through the game for a while now with an Auradin, and it have been alot of fun. My main focus have been the pure aura damage, not so much on survivability.

What i'm running with now is :

20 Light resist
20 Fire resist
20 Salvation
20 Convinction
20 Holy shield

And i'm using :

Dream [Head]
Dream [Shield]
Dragon [Armor]
HoJ [PB]

Along with some melee items like raven and such.

Now it's all fun and so on, but i tend to notice that it's first when they hit my convinction aura that they take heavy damage. And the convinction aura doesn't get longer range when you skill it up.

So what i was thinking about is getting rid of convinction, And getting an infinity on Act 2 merc. I would replace Convinction with holy freeze, and it would look something like this .

20 Resist Fire
20 Resist Cold
20 Resist Light
20 Holy Freeze
20 Salvation.

This is purely based on auras, and not much on survivability. I would be running with Holy freeze, Holy shock and holy fire. I'm aiming on getting + skill gear for the holy freeze aura. And was thinking about running with something like this.

I am using :

Head - Dream
Armor - Dragon
Weapon - PB HoJ
Shield - Dream
Amulet - Maras
Ring - 2 * BK
Belt - Arachnid
Boots - Random (Don't know yet, Was thinking about WT)
Gloves - Draculs (Most probably)

My merc is using :

Weapon - Infinity (Was thinking of using a voulge for less problem with Iron maiden)
Armor - Eth Fortitude
Helm - Andariels Visage

My charms would be :

5 GC Offensive Auras (Can cut down)
Paladin Torch
Annihilius.

This would let my merc use the convinction aura(Lower - resistance, but still decent) and let me focus on the damage auras.

Holy fire - 30
Holy Light - 30
Holy Freeze - 34

1.) Is it worth trading Convinction for Holy freeze?
2.) Will i have problem with the merc when i don't have enigma to place him?
3.) Would i have higher damage if i run with holy freeze and infinity?

I know it will be quicker and cleaner on Normal and NM. But theese are already easy as it is, what i'm wondering is if it's still efficient on hell. Any thoughts?

:wave:

-Priest
 
Re: Modified Auradin.

I wouldn't take off Conviction for Holy Freeze.
A level 12 Conviction will only take off 90 resistances to monsters, and can be overpowered by the Conviction auras of other monsters.
A level 25 Conviction aura will -150, and cannot be overpowered by any non-player characters in the game.

Because you're using Dual Dream/HOJ/Dragon, which gives you active auras that you don't have to equip; putting 40 points into Resist Cold and Holy Freeze, imo, is a huge rip off.

If you absolutely do want Holy Freeze, you can perhaps look into Doom instead of HOJ, or perhaps Ice, or something of the sorts. Imo Holy Freeze is useful, but not essential, because the majority of the monsters you'll meet won't even have a chance to meet you in combat regardless of whether or not you use Holy Freeze.
As a twist, you may want to try Fire or Cold with a Faith merc, which would really add a zing to your Zeal/Vengeance damage.



-Kinky
 
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Re: Modified Auradin.

I wouldn't take off Conviction for Holy Freeze.
A level 12 Conviction will only take off 120 (iirc) resistances to monsters, and can be overpowered by the Conviction auras of other monsters.
A level 25 Conviction aura will -150, and cannot be overpowered by any non-player characters in the game.

Because you're using Dual Dream/HOJ/Dragon, which gives you active auras that you don't have to equip; putting 40 points into Resist Cold and Holy Freeze, imo, is a huge rip off.

If you absolutely do want Holy Freeze, you can perhaps look into Doom instead of HOJ, or perhaps Ice, or something of the sorts. Imo Holy Freeze is useful, but not essential, because the majority of the monsters you'll meet won't even have a chance to meet you in combat regardless of whether or not you use Holy Freeze.
As a twist, you may want to try Fire or Cold with a Faith merc, which would really add a zing to your Zeal/Vengeance damage.



-Kinky

So you're trading -30 resistance. for a level 30-35 holy freeze aura .

And think that having a 12 holy freeze, and 14 holy fire. and -30 more resistance is better than having a 30, 30, 30-35?

I really don't see it. -30 resistance or a fully synenergized 35 holy freeze aura dealing more damage than the others, and slowing everyone across the screen? Not to mention won't have to touch immunities when you have all 3 elementals.

[Edited] : Skill wise you're throwing away skilling in holy shield. Which is the only important thing for an auradin except the main aura skills.

[Edited] 2 :

20 Resist fire (Fire aura) + 10 max fire res
20 Resist Cold (Cold aura) + 10 cold fire res
20 Resist Light (Light aura) + 10 max light res
20 salvation (All auras)
20 Holy freeze (Third aura)
1 Zeal (With + skill points in the build, it will be level 5-10)
1 holy shield (With + skill points in the build, it will be level 5-10)

I don't see what to get otherwise? I have a normal 25 convinction auradin myself. And i'm maxing holy shield now. But i really don't see what the -30 would do that a 30-35 can't ? and when you get to hell the pulse damage of the 30/30 won't kill aswell anymore. Perhaps 30/30/35 + infinity would deal higher aura damage?

This isn't as much about pvp and boss killing, as it's about the aura .

[Edited] 3: with a 30/30/35 and infinity merc bosses will die quicker, But that doesn't really matter as they die quick anyway! =P


 
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Re: Modified Auradin.

I advise you to test out individual aura damage in hell mode. holy freeze/holy fire/holy shock with any lvl conviction. You will realise the damage from even synergized holy freeze and holy fire is really terrible. I've said the same thing in another thread regarding auradins, from personal experiments, doom zerker/dual dreams and enigma will allow u to do better overall.

The conviction from infinity merc does not stack with your conviction. If you have a conviction aura of 20 , and use an infinity, the mobs will suffer penalty under the higher conviction aura.
 
Re: Modified Auradin.

So you're trading -30 resistance. for a level 30-35 holy freeze aura .
Yes, I'm suggesting NOT to trade off a level 25 Conviction for another aura. For an Auradin (or any element based Paladin), Conviction is without a doubt, your best friend.
Holy Freeze is more of an utility aura than a power-aura. The fact of the matter is, when it comes to raw damage, the numbers just aren't as impressive for Holy Freeze compared to Holy Shock.

Two things to add about the bit about the Conviction.
First of all, I made a mistake. A level 12 Conviction does not -120, but only -90 (I think it says -85 on Arreat Summit, but it's somewhere in that ballpark). Level 25, as aforementioned, is -150.

And it's not just a -30 resistance difference, even assuming it's -120/-150.
If you run into a monster with a level 13 or higher Conviction, it will be -0. If you run into an immune (that is, every monster in Hell Mode), Conviction's effectiveness will be reduced to 20%. That is, a level 12 Conviction against an immunity will only reduce that resistance by 18%. So even if you manage to break that immunity, you'll only be doing a fraction of the damage you should be delivering.

This is from personal experience, and preference though, you can try anything you want. As Azrael mentioned, going with a Doom Zerk might be a good alternative.



-Kinky


 
Re: Modified Auradin.

A paladin conviction is alot better than a merc one. I'd use doom though, it's a nice weapon.

An infinity conviction is 85%, a paladin one 150%. Not only will it increase damage alot more, but think of the fire immunes.

If you want holy freeze, I'd use doom
 
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