I'm very happy with final result of this MFO. Not only score is sky-high and that I found my second Tyrael's and grailer Stormlash, I also managed to get 32 items for haul pic. Also this MFO was first MFO after which I don't feel sick of playing. What can I say, oooo happy day etc. My initial plan for this MFO was to chill out and run here and there, playing no more than 30 hours total. But game had other plans for me.
First day of MFO, let's start. BAM, Darkforce Spawn from champion pack. Good start, DS was my best item I barely got last MFO. Let's continue playing. BAM. Zakarum Shield from champion pack. Oooh, we are talking about very good start here. BAM. Blood Spirit. Good good. BAM. Diadem dropped, with amazing roll as well, 1 off perfect. Ok ok, I get it, game wants me to play so I did. Before the midnight, BAM! Sacred Armor from champion pack. It's Tyrael's Might! First day ended, score was over 100 already. I decided I definitely won't play "only" for 30 hours, I'll play more to collect items for decent haul pic. As much as I was unhappy with poor luck of last MFO (only 13 haul pic items after 45 hours of playing, lol), this MFO started crazy beyond belief.
Second day of MFO, let's start. Few hours nothing, and then... BAM! Unearthed Wand... from champion pack. I also checked first two facets I found during those two days. Both perfect, one 5/-5 lite and second 5/-5 poison. What did I do to deserve this much luck? Oh I know, its Nulios fault! I've been using charm he gave me and his crafted amulet, those two items are totally filled with luck. Thank you Nulio.
Third day of MFO. Scourge dropped. It's Stormlash, grailer! Its time to send first update with score of 127 after 3 days of MFO. Crazy, right? I had unique opportunity to get another 27 pointer till the end of MFO for achieve even more epic score, so I really played for it. Rest of the days were pretty quiet, haul pic items dropped etc. I knew I'll have very hard time upgrading score at this point, obviously. But, I got second Darkforce Spawn from a champion pack in 7th day. At this point only 5 items could improve my score, so I really didn't expect on getting another high scorer to do it, but I played and hoped for a miracle. It didn't happen, but who cares.
As end result, my top 4 items dropped from champions, they are item level of 87. Crazy, right? Stormlash is level ** screwing statistics on that part.
During MFO I kept my eye on my first MFO ever in winter 2013. when I ran Pindle with zerker. I wanted to have more haul pic items now (24 needed), also wanted to have more efficient running overall if we include total number of bosspacks killed. Since Pindle can be compared with 2 bosspacks, and I killed him 13200 times with 54% hork, I calculated number of runs I have to do to beat my pindle zerker from that MFO. Number of Pit runs needed is cca 3300, so I set my goal to that. I didn't include % magic find, but my pindle zerker had less than my current pit zerker anyway. Possibly kind of stupid goals, but they kept me going.
Died 2 times during MFO, but still managed to level up my zerker to 95 so I'm quite happy with that.
Here are two haul pics. 32 9.3+ items and some goodies.
[highlight]Relevant numbers[/highlight][highlight][/highlight]
I totally did approximately 3700-3750 Pit p1 runs in over 58 hours. 3650 runs were measured with run counter, but I also did warmup running and so on. I'm sure I did over 50 such runs outside run counter, since every time I did 2-5 warmup runs before starting run counter.
[highlight]Irrelevant (boring) numbers[/highlight][highlight][/highlight]
I have problems with run counter, it don't save my character, so I must run without closing run counter to have numbers. I screenshoted run counter every time I was done with running to save results this way. I have put them all at one image + one more to the side.
I lost screenshot of additional 315 runs to whatever reason. I possibly accidentally overwrited it. Anyway based on 3335 runs I have screenshot of I will estimate time spent on doing those 315 runs as well to calculate total time invested into MFO.
Runs done: 3650
Avg running time: 56.454 s
Estimated time invested in MFO: 57 hours 15 minutes
In the end, if I include 50-100 runs I did to the side of run counter, total time of playing is above 58 hours and total runs done 3700-3750.
My map has average number of bosspacks of 8.03 per run, based on 950 testings I did. Lets say real map's average is 8 bosses and lets say I did 3700 runs, this means I killed approximately 29600 bosses. Or, more precisely, 20% of those are champion packs I counted as regular bosspack which is not entirely accurate thing to do. 55% hork on top of that gives estimated number of bosses "killed" as 45880.
For those of you who are familiar with my
SPF Hall Of Records thread, including the fact I'm using 777/657 MF and assuming I killed 8 bosses per run at average, my MFO efficiency was 4.553 sec/bosspack, or 1.591 fabians. Numbers are only for fun since there are too many assumptions, but I wanted to see how well can zerker perform at MFO nevertheless.
[highlight]Interesting finds[/highlight][highlight][/highlight]
I was unlucky on charms, but got other interesting items.
Code:
Griffon's Eye
Diadem
Defense: 210
Durability: 16 of 20
Required Level: 76
Unidentified
Item Version: 1.10+ Expansion
Item Level: **
Fingerprint: 0x6e70fb8
+152 Defense
25% Faster Cast Rate
+1 to All Skill Levels
+14% to Lightning Skill Damage
-20% to Enemy Lightning Resistance
Shadow Dancer
Myrmidon Greaves
Defense: 143
Durability: 12 of 24
Required Strength: 166
Required Level: 71
Unidentified
Item Version: 1.10+ Expansion
Item Level: **
Fingerprint: 0x864aa9e2
+23 to Dexterity
+99% Enhanced Defense
Requirements -20%
30% Faster Run/Walk
30% Faster Hit Recovery
+2 to Shadow Discipline Skills (Assassin Only)
Death's Web
Unearthed Wand
One-Hand Damage: 22 to 28
Durability: 9 of 18
Required Strength: 25
Required Level: 66
Staff Class - Normal Attack Speed
Unidentified
Item Version: 1.10+ Expansion
Item Level: 87
Fingerprint: 0x7aefedd2
+11 Life after each Kill
150% Damage to Undead
+2 to All Skill Levels
+7 to Mana After Each Kill
+2 to Poison and Bone Skills (Necromancer Only)
-48% to Enemy Poison Resistance
Rainbow Facet
Jewel
Required Level: 49
Unidentified
Item Version: 1.10+ Expansion
Item Level: 87
Fingerprint: 0x8705d437
+36 poison damage over 2 seconds
100% Chance to cast Level 51 Poison Nova When You Die
+5% to Poison Skill Damage
-5% to Enemy Poison Resistance
Rainbow Facet
Jewel
Required Level: 49
Unidentified
Item Version: 1.10+ Expansion
Item Level: 87
Fingerprint: 0xd20971dd
Adds 1-74 lightning damage
100% Chance to cast Level 47 Chain Lightning When You Die
+5% to Lightning Skill Damage
-5% to Enemy Lightning Resistance
Grim Whorl
Jewel
Required Level: 27
Item Version: 1.10+ Expansion
Item Level: **
Fingerprint: 0xe1d93f54
+20 to Attack Rating
+14 to Maximum Damage
Cold Resist +12%
Kira's Guardian
Tiara
Defense: 106
Durability: 21 of 25
Required Level: 77
Unidentified
Item Version: 1.10+ Expansion
Item Level: **
Fingerprint: 0x3bdb6997
+62 Defense
All Resistances +70
20% Faster Hit Recovery
Cannot Be Frozen
Metalgrid
Amulet
Required Level: 81
Item Version: 1.10+ Expansion
Item Level: **
Fingerprint: 0xbef7bbe4
+406 to Attack Rating
+312 Defense
All Resistances +35
Level 22 Iron Golem (2/11 Charges)
Level 12 Iron Maiden (7/20 Charges)
Sandstorm Trek
Scarabshell Boots
Defense: 240
Durability: 8 of 8
Kick Damage: 60 to 110
Required Strength: 81
Required Level: 64
Unidentified
Item Version: 1.10+ Expansion
Item Level: **
Fingerprint: 0xbf44d634
+13 to Strength
+15 to Vitality
+143% Enhanced Defense
Poison Resist +69%
20% Faster Run/Walk
20% Faster Hit Recovery
50% Slower Stamina Drain
+1 to Maximum Stamina (Based on Character Level)
Repairs 1 durability in 20 seconds
Ethereal (Cannot be Repaired)
Thank you for tl;dr, ladies and gentlemen.
If anyone has the matching items, gieb readouts:
15% dr Verdungos
15/15/68+ Sandstorm Treks
2/25 Shadow Dancer
I'll take Frozzzen's Death's Fathom.