- Mar 19, 2020
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This tournament has already ended. It was originally posted by @Gripphon on July 9, 2013.
(link to original thread on diabloii.net)
(link to original thread on diabloii.net)
In this thread we say something about characters we used for this MFO.
I played with 2 characters, now I'll introduce one, and other will be introduced later.
Basic Information + Stats
Character: Pit Poisonmancer named Jaiden
Level: 95
Strength: 81
Dexterity: 25
Vitality: 429
Energy: tua!
Life: 2575
Mana: 846
FCR: 75
FHR: 67
MF: 428
Poison Nova damage: 8554-8808
Ran Pit on p7 with him
Skills
Poison Nova 20 (41)
Poison Explosion 20
Poison Dagger 20
Corpse Explosion 20 (41)
Bone Armor 1 (22)
Bone Wall 1
Iron Golem 1 (13)
Summon Resist 1
Lower Resist 6 (20)
Prereq 1
Equipment
Helm: 1.13 Shako with Ist
Armor: Enigma Light Plate
Amulet: 2 PnB skills 33MF
Weapon: Death's Web with Ist
Code:
Death's Web
Unearthed Wand
'Ist'
One-Hand Damage: 22 to 28
Durability: 18 of 18
Required Strength: 25
Required Level: 66
Staff Class - Normal Attack Speed
Item Version: 1.10+ Expansion
Item Level: 86
Fingerprint: 0xd1324b3c
30% Better Chance of Getting Magic Items
+9 Life after each Kill
150% Damage to Undead
+2 to All Skill Levels
+8 to Mana After Each Kill
+1 to Poison and Bone Skills (Necromancer Only)
-43% to Enemy Poison Resistance
Socketed (1: 1 used)
Belt: Arachnid Mesh
Gloves: Trang Claws
Boots: 48 MF War Traveler
Ring1: 30 MF Nagelring
Ring2: beta Bull-Katho's (2 skills)
Switch: 14 BO CTA + 35 fcr Spirit Monarch
Inventory:
40 MF Gheed's
6 PnB skillers
11x 7MF SC
Horadric Cube
2x2 free space below cube
Merc:
Insight Thresher, later eth Colossus Voulge
Vampire Gaze with 15IAS jewel
Fortitude
He started at level 93.x. Ran Pit on p7 with him on map with 6.5 bosses average and he leveled really fast since I didn't die with him. Leveled him to 95.5. Playing him was piece of cake. There were few so called "close calls", but nothing really major. Basically, I tele'd to Pit, killed first bosspack, casted 3-5 revives and that made my necro more than safe for the rest of run. I just tele'd, LR, Poison Nova and CE. How hard can it be?
Reason why I used 2x2 free space is because of much easier picking stuff. I picked flawless amethysts, charms, rare circlets, craftable runes and Pul+ runes, white Diadems, Grey claws, rare claws, grey elite items looking for ethereal, jewels... I have few places on my map where millions of items drop and I have really easier time to pick up that charm or whatever than opening character screen and looking 10 sec for him among all dropped items.
I didn't use Infinity merc + Insight golem cause I don't wanna bother with it. Golem do die every 80-100 runs and I simply don't wanna make that many Insights or to pay more attention to golems life. Improvement would be to use Infinity merc + Insight golem indeed, but I'll leave that to someone who cares about it. I find my running times to be good enough so I don't bother to have few seconds faster run and to treat golem as valuable minion. I used him just for tanking purposes and he did perfectly fine.
Necro is sometimes interesting to play, but I find him rather boring, cause he is easy to play with and that is simply not my style. For him you need robotic routine and that's all. I'll play him here an there, but not much. However it is cool to slay whole screen of creeps just like that, he is great rune finder character for sure.
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