merc for frostmaiden

I use a Might merc to help out with her damage. He uses a Reaper's Toll. Decrep+Holy Freeze from Ice+cold damage from Frost Nova = mobs don't move.
 
well...it depends...

If you are using ICE...which grants HF aura...i would go with might merc to help out with physical damage (ill assume youll have a few points in strafe for phys immunes). If you are not using ICE, than go with an HF merc. The reason being is that FA really becomes effective when you have a lot of monsters grouped together....something HF helps out with a lot.
 
Act 1 Fire Arrow rogue merc with Faith. Using an Ice GMB yourself too.

Fanaticism ups your damage output over time (both Cold and Physical) greatly, and you've already got 2 meatshields in the form of Valkyrie and Decoy.

I've yet to try it, but I'm adamant that it'll work like a charm.

I'll be building a Frostmaiden as my next project, and I've already got the Faith Shadow Bow for her merc.
 
You can reach 8 frame FA with ease......, and still wear fort (or some 4x facet armor) while you are at it.
 
err... you need 150% IAS with a GMB to reach 8 frames. That's not quite "with ease" if you ask me.

The best you could hope for is 10 frames, since you'll want to be using Nightwing's and CoH on a Frostmaiden, not Fortitude or a 45 IAS helm.

With the lowest roll merc Faith (level 12 Fanaticism), you only need 50% IAS to reach 8 frames with a GMB. That lets you throw a Cold Facet in the NW, and requires only 30% IAS (Ammy+Gloves) on top of the Ice GMB's 20% to get there.
 
With the merc faith, I mean. I am aware that you need massive IAS w/o merc faith, since I am using a WF multizon, which has the same BPs (she does have merc faith though).
 
All of this sounds like using Ice is actually a bad idea because it almost forces you to use Faith as a merc weapon for the IAS... and then you can't have Infinity which makes a huge difference. Taking everything into account, both character and merc... it sounds like using Faith on a Frostmaiden with a might/infinity merc is the best solution and that Ice really just causes problems.

I am just thinking of making a frost maiden next and this is what I get from this thread. What am I missing here?
 
Use ice on a frostmaiden, i think that now i will get a might infinity merc because the bit of increased attack speed and stuff doesnt make as much of a difference as conviction will.
 
Use ice on a frostmaiden, i think that now i will get a might infinity merc because the bit of increased attack speed and stuff doesnt make as much of a difference as conviction will.

Yes, that's what people say, but this discussion seems to indicate that using Ice is actually a bad idea. I have no experience, I am thinking about making an Amazon... I've never had one before. The thing I have noticed reading about the "Frostmaiden" build is that, although everyone has this knee-jerk reaction to say "use Ice", the rest of their discussions seem to indicate that using Ice is a really bad idea. You need Faith for the IAS, and Ice is wimpy compared to the effect of Infinity no matter what bow you are using. So the choice seems to be Ice/Faith or Faith/Infinity. While everyone says "use Ice", everthing else they say about the build says "use Faith/Infinity".

I have the feeling that Faith/Infinity creates the most powerful Frostmaiden, and people are just accustomed to saying "use Ice" without actually thinking it through. Can someone with experience using Frostmaidens answer this? What is more powerful, Ice with act 1 Faith merc or Faith with Act2 Might/Infinity merc? The second choice seems the obvious one too me unless you can manage to find all that IAS somehow without Faith... in which case Ice/Infinity would appear to be the best combination.



 
The only bad idea here is that you must have a very fast attack speed to be an effective frostmaiden. 10 FPS is fine for a frosty. Faster attack speed is better, but don't compromize your build for it.
 
law of dimishing marginal returns, hitting the fastest bp wont hlp u bc ull will have sacrficed to much to get it,
whilst still retaining a reasonable attack speed, (15 in nightwings 20 on an amu etc) you can retain the awesome power of infinity...
also inifinity breaks alot of immunes, very useful. whereas faith offers very little if ur a mageazon...
 
law of dimishing marginal returns, hitting the fastest bp wont hlp u bc ull will have sacrficed to much to get it,
whilst still retaining a reasonable attack speed, (15 in nightwings 20 on an amu etc) you can retain the awesome power of infinity...
also inifinity breaks alot of immunes, very useful. whereas faith offers very little if ur a mageazon...

So, are you saying that Ice/Infinity is the best combination even if you wind up with less IAS than a "normal" Bowzon would have? I would really like to make a Frostmaiden that uses Ice/Infinity but not if Faith/Infinity will be more powerful. So is that what I am missing? Is IAS not as critical to a true Frostmaiden who uses FA as their killing power?



 
if you use ice mat you can reach 8fpa norm + 8/2 strafe with regular ias items
that's just 1 frame slower normal attack than faithzon and starfe speeds are same on both chars
 
Nothing hard to it.

I use Ice matri
2 bow 20ias rare gloves
treachery armor

That's indeed enough ias for 8frames and 8/2 strafe, and you can still use crescent moon amu for manaleech and nightwings for the damage. I would never pick a faith merc over a infinity merc on a frost maiden
 
i have a frost maiden, and i use a vampire gaze helm, with a faith a1 merc (level 15 fanatism near perfect GOTHIC BOW LOL!!!) and i love it, as long as you got decent peircing, and about ten or 15 cold charms, monsters will not be going anywere, and since the vamp gaze gives good mana leech, your good to go even with the loss of damage from no nightwing....

of course, i may be the worse person ever to make suggestions. since i dont think it is my place for such things :grin:

EDIT: good crafted knockback gloves are great with strafe for those cold immunies
 
law of dimishing marginal returns, hitting the fastest bp wont hlp u bc ull will have sacrficed to much to get it,
whilst still retaining a reasonable attack speed, (15 in nightwings 20 on an amu etc) you can retain the awesome power of infinity...
also inifinity breaks alot of immunes, very useful. whereas faith offers very little if ur a mageazon...
Actually, IAS isn't a good demonstration of the law of diminishing marginal returns. IAS itself may suffer from diminishing returns, but increasing your attack speed gives you ACCELERATING RETURNS.

For instance, if you go from 11 frames to 10 frames, you get a 10% speed boost for that one frame per attack lost. If you go from 6 frames to 5 frames, you get a 20% speed boost for that one frame per attack lost. Basically, the faster you are, the *MORE* you benefit from getting faster still (losing a frame when you have a 6 frame attack is twice as effective as losing a frame when you have an 11 frame attack).

I do agree with the basic idea here, though. Frostmaiden is not a speed-build, it's a safety-build. It isn't designed to be the fastest killer, it's designed to be the safest and most effective killer. Since most everything will be frozen, or at the very least slowed, then you really have no pressing need to worry about how fast you're firing.



 
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